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Alex_palace1.jpg

The Fifth Computer Olympiad took place from August 21 to 25, 2000, at Alexandra Palace, North London, United Kingdom. After an eight-year hiatus, it was revived by bringing it into the Mind Sports Olympiad, in conjunction with the 17th World Microcomputer Chess Championship [1]. During the 5th Computer Olympiad a workshop on computer games was held, organized by Jos Uiterwijk.
Alexandra Palace from the west [2]

Results

Amazons

#
Program
CC
Authors
P10
Medal
1
8QP
NL
Johan de Koning
10
Gold
2
Yamazon
JP
Hiroshi Yamashita
7
Silver
3
Anky
NL
Patrick Hensgens
7
Bronze
4
Antiope
GR
Theodore Tegos
4

5
Aska
JP
Yoichiro Kajihara
2

6
Otrere
US
Paul E. Utgoff
0


Awari

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#
Program
CC
Authors
P8
Medal
1
Marvin
CH
Thomas Lincke

Gold
2
Softwari
NL
Roel van der Goot

Silver

Go

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#
Program
CC
Authors
P10
Medal
1
Goemate
CN
Zhixing Chen
10
Gold
2
Go 4++
GB
Michael Reiss
8
Silver
3
Aya
JP
Hiroshi Yamashita
5
Bronze
4
GoStar
CN
Jinqiang Lu
4

5
Indigo
FR
Bruno Bouzy
3

6
GoLois
FR
Tristan Cazenave, Nicolas Jouandeau
0

cm2.jpg
Michael Reiss and Tristan Cazenave in Go 4++ vs.GoLois, the WMCCC in the background [6]

Hex

#
Program
CC
Authors
P8
Medal
1
Hexy
US
Vadim Anshelevich
8
Gold
2
Queenbee
NL
Jack van Rijswijck
4
Silver
3
KillerBee
IT
Emanuele Brasa
0
Bronze

Lines of Action

#
Program
CC
Authors
P6
Medal
1
YL
IS
Yngvi Björnsson
6
Gold
2
Mona
CA
Darse Billings
4
Silver
3
MIA
NL
Mark Winands
2
Bronze
loa.jpg
First medals in LoA: Mark Winands, Yngvi Björnsson, and Darse Billings [9]

Shogi

#
Program
CC
Authors
P8
Medal
1
YSS
JP
Hiroshi Yamashita
8
Gold
2
Shotest 4.1
GB
Jeff Rollason
4
Silver
3
Tacos
JP
Hiroyuki Iida, Yoichiro Kajihara et al.
0
Bronze

See also


Publications


Workshop

During the 5th Computer Olympiad a workshop on computer games was held, organized by Jos Uiterwijk.
  1. Jaap van den Herik (2000). Passed Predictions and Current Expectations. 5th Computer Olympiad Workshop
  2. Makoto Sakuta, Hiroyuki Iida, Jin Yoshimura (2000). A Deterministic Approach for Solving Kriegspiel-like Problems. 5th Computer Olympiad Workshop
  3. Patrick Hensgens, Jos Uiterwijk (2000). A Knowledge-Based Approach of Amazons. 5th Computer Olympiad Workshop [11]
  4. Jack van Rijswijck (2000). Partition Search in Hex. 5th Computer Olympiad Workshop
  5. Geoffrey Irving, Jeroen Donkers, Jos Uiterwijk (2000). Solving Kalah. 5th Computer Olympiad Workshop » Solving Kalah [12]
  6. Thomas Lincke, Ambros Marzetta (2000). Large Endgame Databases with Limited Memory Space. 5th Computer Olympiad Workshop [13]
  7. Tristan Cazenave (2000). Iterative Widening. 5th Computer Olympiad Workshop, pdf
  8. Tsuyoshi Hashimoto, Yoichiro Kajihara, Hiroyuki Iida (2000). Brinkmate Search in Computer Shogi. 5th Computer Olympiad Workshop
  9. Mark Winands, Jos Uiterwijk (2000). Analysis and Implementation of Lines of Action. 5th Computer Olympiad Workshop, pdf
  10. Vadim Anshelevich (2000). The Game of Hex: The Hierarchical Approach and its Discovery. 5th Computer Olympiad Workshop [14]
  11. Darse Billings (2000). The International RoShamBo Programming Competitions. 5th Computer Olympiad Workshop [15]
  12. Guy Haworth (2000). Chess Endgames: Currents and Futures. 5th Computer Olympiad Workshop
  13. Jonathan Schaeffer (2000). The GAMES group at the University of Alberta. 5th Computer Olympiad Workshop [16]

External Links


References

  1. ^ 5th Computer Olympiad from Wikipedia
  2. ^ The front of the Alexandra Palace in London, Image by Oliver Spalt, August 2008, CC BY-SA 3.0, Wikimedia Commons, Alexandra Palace from Wikipedia
  3. ^ 5th Computer Olympiad, Amazons - London 2000 (ICGA Tournaments)
  4. ^ 5th Computer Olympiad, Awari - London 2000 (ICGA Tournaments)
  5. ^ 5th Computer Olympiad, Go - London 2000 (ICGA Tournaments)
  6. ^ Computer Go - Past Events - Computer Olympiad 2000
  7. ^ 5th Computer Olympiad, Hex - London 2000 (ICGA Tournaments)
  8. ^ 5th Computer Olympiad, Lines of Action - London 2000 (ICGA Tournaments)
  9. ^ Mind Sports Olympiad, England, August 2000 by Aaron Davidson
  10. ^ 5th Computer Olympiad, Shogi - London 2000 (ICGA Tournaments)
  11. ^ Patrick Hensgens (2001). A Knowledge-based Approach of the Game of Amazons. Master's thesis, Maastricht University, pdf
  12. ^ Geoffrey Irving, Jeroen Donkers, Jos Uiterwijk (2000). Solving Kalah. ICGA Journal, Vol. 23, No. 3, pdf
  13. ^ Thomas Lincke, Ambros Marzetta (2000). Large Endgame Databases with Limited Memory Space. ICGA Journal, Vol. 23, No. 3
  14. ^ Vadim Anshelevich (2000). The Game of Hex: The Hierarchical Approach. Combinatorial Game Theory Workshop, MSRI, Berkeley
  15. ^ RoShamBo Programming Competitions
  16. ^ U of A GAMES Group Home Page

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