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The 11th Advances in Computer Games was held from September 6 - 8, 2005, at the Institute of Information Science, Academia Sinica, Taipei, Taiwan, in conjunction with the 10th Computer Olympiad [1]. The Advances in Computer Games Conference (ACG), formerly known as the Advances in Computer Chess Conference, is organized by the International Computer Games Association. The objective of the conference is to provide an international forum for researchers in the field of Artificial Intelligence, as applied to computer games, to present the latest results of their ongoing work. This bi-annual forum has a long and reputable history in the field of computer games.
Institute of Information Science [2]

Proceedings

ACG11.jpg


Lectures

[4]

Invited Lectures

[5]

Reports


See also


External Links


References

  1. ^ ICGA CO 10 and ACG 11
  2. ^ Institute of Information Science, Academia Sinica, Taipei, Image from CO 10 and ACG 11, Pictures 09/12/2005
  3. ^ Advances in Computer Games 11, Books at sale at ICGA
  4. ^ Advances in Computer Games - Springer
  5. ^ CO 10 and ACG11 - Invited Lectures

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