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Alex Bernstein,
an American mathematician, chess player and IBM employee. Along with his colleagues Michael de V. Roberts, Timothy Arbuckle and Martin Belsky, Alex Bernstein was primary author of the Bernstein Chess Program for the IBM 704.
Alex Bernstein [1]


Quote by John McCarthy from Human-Level AI is harder than it seemed in 1955 [2]:
Chess programs catch some of the human chess playing abilities but rely on the limited effective branching of the chess move tree. The ideas that work for chess are inadequate for go. Alpha-beta pruning characterizes human play, but it wasn't noticed by early chess programmers - Turing, Shannon, Pasta and Ulam, and Bernstein. We humans are not very good at identifying the heuristics we ourselves use. Approximations to alpha-beta used by Samuel, Newell and Simon, McCarthy. Proved equivalent to minimax by Hart and Levin, independently by Brudno. Knuth gives details.

See also


External Links


  1. ^ Image captured from Alex Bernstein: juega al ajedrez con un IBM 704 (Thinking Machines) YouTube Video at 0:13
  2. ^ John McCarthy Human-Level AI is harder than it seemed in 1955

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