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Averno,
a Chess Engine Communication Protocol aka WinBoard compatible chess engine by José Carlos Martínez Galán written in C++ [1]. The development started in 1999, using a simple 8x8 Board representation (board[64]) [2], later evolving to 0x88 [3]. Averno played the ten first CCT Tournaments from 2000 to 2008.

The name Averno refers to Lake Avernus (Lago d'Averno) in the Avernus crate near Naples, that the Romans mythologized as the entrance to the underworld.
Lago d'Averno [4]

See also


Forum Posts


External Links

Chess Engine

Misc


References

  1. ^ Re: Engines written in which programming language? by Dann Corbit, Winboard Forum, June 02, 2009
  2. ^ Averno by José Carlos, CCC, September 14, 1999
  3. ^ Re: Surprising performance {to me} by GLC 3 verses Comet B60 by Jose Carlos, Winboard Forum, April 02, 2003
  4. ^ Lake Avernus by Richard Wilson c. 1765, National Gallery of Victoria, Melbourne, Wikimedia Commons, Lake Avernus from Wikipedia

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