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Mohammed Azlan Bin Mohamed Iqbal,
a Malaysian computer scientist and Senior Lecturer at College of Information Technology, Universiti Tenaga Nasional in Kajang, Selangor, Malaysia. Azlan Iqbal's research interests focus on Multimedia Systems and the Artificial Intelligence topic of Computational Aesthetics [1]. He has a Bachelor's and a Master's degree in Computer Science from Universiti Putra Malaysia, and made his Ph.D. in 2008 on A Discrete Computational Aesthetics Model for a Zero-Sum Perfect Information Game at the University of Malaya, Kuala Lumpur, Malaysia [2], and various of his papers on Computational Aesthetics of the Game of Chess were published in the ICGA Journal. He developed a computational chess aesthetics model and incorporated it into a computer program called Chesthetica that can be used to automatically evaluate the beauty of thousands of three-move chess problems in a way that correlates well with human assessment [3].
Azlan Iqbal [4]

Publications

[5] [6]

External Links


References

  1. ^ Chess aesthetics from Wikipedia
  2. ^ Mohammed Azlan Bin Mohamed Iqbal (2008). A Discrete Computational Aesthetics Model for a Zero-Sum Perfect Information Game, Ph.D. Thesis, University of Malaya, Kuala Lumpur, Malaysia, pdf
  3. ^ A machine that composes chess problems’ by Azlan Iqbal, ChessBase News, November 07, 2014
  4. ^ Mohammed Azlan Bin Mohamed Iqbal at Universiti Tenaga Nasional
  5. ^ DBLP: Azlan Iqbal
  6. ^ Dr. Mohammed Azlan Bin Mohamed Iqbal (Publications and Research Grants)
  7. ^ A computer program to identify beauty in problems and studies, ChessBase News, December 15, 2012

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