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Bojun Huang,
a Chinese computer scientist and associate researcher at the System Algorithms Research Group at Microsoft Research, Asia - previously affiliated with the Beihang University, Beijing, China. His research interests span broadly across the theoretical aspects of computer science, including the theory of computation, and computational intelligence, along with computer games and in particular computer Go [1].
Bojun Huang [2]

Rollout Paradigm

In his 2015 AAAI paper Pruning Game Tree by Rollouts [3], Bojun Huang suggests that two competing search approaches, traditional search techniques such as Alpha-Beta and MT-SSS*, versus the recent Monte-Carlo Tree Search may be unified under the rollout paradigm [4].

Selected Publications

[5]

External Links


References

  1. ^ Bojun Huang | LinkedIn
  2. ^ Image from Bojun Huang | LinkedIn
  3. ^ Bojun Huang (2015). Pruning Game Tree by Rollouts. AAAI
  4. ^ Hendrik Baier (2017). A Rollout-Based Search Algorithm Unifying MCTS and Alpha-Beta. Computer Games
  5. ^ dblp: Bojun Huang
  6. ^ Re: Announcing lczero by Daniel Shawul, CCC, January 21, 2018 » LCZero

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