Boris M. Stilman,
a Russian mathematician, computer scientist, electrical engineer and AI-researcher. Since 1991 Professor of Computer Science at Department of Computer Science & Engineering, University of Colorado Denver and since 1999 Chairman & Ceo of STILMAN Advanced Strategies, Denver, CO, USA. ^{[1]}. From 1972 until 1988 Boris Stilman worked with Mikhail Botvinnik and Alexander Yudin et al. on the project Pioneer.

Boris Stilman (1975). Formirovanie Mnozestva Puchkov Traektorii (Formation of the Set of Trajectory Bundles) in Mikhail Botvinnik (1975). O Kiberneticheskoi Celi Igri (On the Cybernetic Goal of Games), Soviet Radio, Moscow, pp. 70-78

Boris Stilman (1979). Zoni Igri (Fields of Play), in Mikhail BotvinnikO Reshenii Netochnih Prebornih Zadach (On Solving Inexact Search Problems), Soviet Radio, Moscow, pp.70-104.

Boris Stilman, Michael Tsfasman (1979). Pozicionnaja Ocenka i Prioriteti (Positional Value and Assignment of Priorities), in Mikhail BotvinnikO Reshenii Netochnih Prebornih Zadach (On Solving Inexact Search Problems), Soviet Radio, Moscow, pp. 104-109.

Michael Tsfasman and Boris Stilman (1984). The Positional Estimate and Assignment of Priorities. in M.M. Botvinnik (1984). Computers in Chess, Solving Inexact Search Problems, pp. 105-109. Springer-Verlag, New York.

1990 ...

Boris Stilman (1993). A Linguistic Approach to Geometric Reasoning. An International Journal: Computers & Mathematics with Applications, Vol. 26, No. 7, pp. 29-58.

Boris Stilman (1993). Network Languages for Complex Systems. An International Journal: Computers & Mathematics with Applications, Vol. 26, No. 8, pp. 51-80.

Boris Stilman (1994). A Formal Model for Heuristic Search. Proc. of the 22nd Annual ACM Computer Science Conf., pp. 380-389, Phoenix, AZ, USA.

Boris Stilman (1994). A Linguistic Geometry for Space Applications. Proc. of the 1994 Goddard Conference on Space Applications of Artificial Intelligence, pp. 87-101, NASA Goddard Space Flight Center, Greenbelt, MD, USA.

Boris Stilman (1995). Linguistic geometry: a new paradigm for intelligent systems. Proceedings of the 28th Hawaii International Conference on System Sciences (HICSS '95), pdf

Boris Stilman (1995). Deep Search in Linguistic Geometry. Symposium on LINGUISTIC GEOMETRY AND SEMANTIC CONTROL, Proc. of the First World Congress on Intelligent Manufacturing: Processes and Systems, pp. 868-879, Mayaguez, Puerto Rico, CiteSeerX

Vladimir Yakhnis, Boris Stilman (1995). Foundations of Linguistic Geometry: Complex Systems and Winning Strategies. Symposium on LINGUISTIC GEOMETRY AND SEMANTIC CONTROL, Proc. of the First World Congress on Intelligent Manufacturing: Processes and Systems, pp. 843-854,Mayaguez, Puerto Rico

Home * People * Boris StilmanBoris M. Stilman,a Russian mathematician, computer scientist, electrical engineer and AI-researcher. Since 1991 Professor of Computer Science at Department of Computer Science & Engineering, University of Colorado Denver and since 1999 Chairman & Ceo of

STILMAN Advanced Strategies, Denver, CO, USA.^{[1]}. From 1972 until 1988 Boris Stilman worked with Mikhail Botvinnik and Alexander Yudin et al. on the project Pioneer.The research and work on Pioneer took place at the

State Committee for Science and Technology, Moscow, USSR, theNational Research Institute for Electrical Engineering, Moscow, USSR and the USSR Academy of Sciences, Moscow, USSR, together with Alexander Reznitskiy, Michael Tsfasman and Mikhail Chudakov. Short time visits with Botvinnik and Yudin took place in 1978 at University of Mannheim, Germany, and the University of Dortmund, Germany, as well at Control Data Corp., USA. Based on this research, Boris Stilman coined the term Linguistic Geometry^{[2]}, a new type of game theory^{[3]}.^{[4]}## Table of Contents

## Photos

^{[5]}^{[6]}^{[7]}^{[8]}## Selected Publications

^{[9]}^{[10]}## 1975 ...

1975).Formirovanie Mnozestva Puchkov Traektorii(Formation of the Set of Trajectory Bundles) in Mikhail Botvinnik (1975).O Kiberneticheskoi Celi Igri(On the Cybernetic Goal of Games), Soviet Radio, Moscow, pp. 70-781977).The Computer Learns, in1976 US Computer Chess Championship, by David Levy, Computer Science Press, Woodland Hills, CA, pp. 83-901979).Zoni Igri(Fields of Play), in Mikhail BotvinnikO Reshenii Netochnih Prebornih Zadach(On Solving Inexact Search Problems), Soviet Radio, Moscow, pp.70-104.1979).Pozicionnaja Ocenka i Prioriteti(Positional Value and Assignment of Priorities), in Mikhail BotvinnikO Reshenii Netochnih Prebornih Zadach(On Solving Inexact Search Problems), Soviet Radio, Moscow, pp. 104-109.## 1980 ...

1980).Thinking of Man and Computer, Proc. of the Second International Meeting on Artificial Intelligence, pp. 1-9, Repino, Leningrad, Russia.1984).The Positional Estimate and Assignment of Priorities. in M.M. Botvinnik (1984).Computers in Chess, Solving Inexact Search Problems, pp. 105-109. Springer-Verlag, New York.## 1990 ...

1993).A Linguistic Approach to Geometric Reasoning. An International Journal: Computers & Mathematics with Applications, Vol. 26, No. 7, pp. 29-58.1993).Network Languages for Complex Systems. An International Journal: Computers & Mathematics with Applications, Vol. 26, No. 8, pp. 51-80.1994).A Formal Model for Heuristic Search. Proc. of the 22nd Annual ACM Computer Science Conf., pp. 380-389, Phoenix, AZ, USA.1994).A Linguistic Geometry for Space Applications. Proc. of the 1994 Goddard Conference on Space Applications of Artificial Intelligence, pp. 87-101, NASA Goddard Space Flight Center, Greenbelt, MD, USA.1994).A Linguistic Geometry of the Chess Model. Advances in Computer Chess 7, pdf draft1995).Linguistic geometry: a new paradigm for intelligent systems. Proceedings of the 28th Hawaii International Conference on System Sciences (HICSS '95), pdf1995).Deep Search in Linguistic Geometry. Symposium on LINGUISTIC GEOMETRY AND SEMANTIC CONTROL, Proc. of the First World Congress on Intelligent Manufacturing: Processes and Systems, pp. 868-879, Mayaguez, Puerto Rico, CiteSeerX1995).Foundations of Linguistic Geometry: Complex Systems and Winning Strategies. Symposium on LINGUISTIC GEOMETRY AND SEMANTIC CONTROL, Proc. of the First World Congress on Intelligent Manufacturing: Processes and Systems, pp. 843-854,Mayaguez, Puerto Rico## 2000 ...

2000).Linguistic Geometry for Solving War Games. CG 20002000).Linguistic Geometry - From Search to Construction. (Operations Research/Computer Science Interfaces Series). Springer US, ISBN: 978-0-7923-7738-2, amazon.com, google books## External Links

По стопам ПИОНЕРа, In the footsteps of Pioneer

## References

2009).Modeling the Game of Arimaa with Linguistic Geometry. CIG'09 Proceedings of the 5th international conference on Computational Intelligence and Games » Arimaa1981).A brighter future for Soviet computer chess?ICCA Newsletter, Vol. 4, No. 1, pdf## What links here?

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