A Chess Problem or Composition, set by a composer, is presented to (human) solvers with a particular task to be achieved. Chess problems include the sub-genre of directmates, helpmates and selfmates in a pre-determined number of moves, and retrograde analysis problems. Beside chess problems in classical or orthodox chess, Fairy chess offers an own branch of problem solving. Unlike problems, which often present very artificial looking positions, Studies or endgame studies often appear that they could occur in a game, and represent a sort of puzzle, usually not requiring a solution in a fixed number of moves. Dedicated chess problem and composition software is used as composition tool, and to prove correctness and uniqueness of chess problems. Chess aesthetics or beauty in chess is generally appreciated by both players and composers, awarded in certain championships also in the world of chess composition.

Jan van Reek, Henk van Donk (1992). History of endgame study composing in the Netherlands and Flanders. ARVES. ISBN 90-72939-12-3

Rainer Staudte, U. Erdmenger (1994). Hilfsmattaufgaben als arithmetische Constraints In: N.E. Fuchs, G. Gottlob: Proceedings of the Tenth Logic Programming Workshop, WLP 1994, Universität Zürich, Berichte des Institutes für Informatik, Nr. 94.10.

Makoto Sakuta, Hiroyuki Iida (1999). Solving Problems with Uncertainty: A case study using Tsuitate-Tsume-Shogi. Proceedings of Game Programming Workshop in Japan '99, pp. 145-152, Hakone, Japan, pdf

Noam D. Elkies (1999). On numbers and endgames: Combinatorial game theory in chess endgames. pdf, differs only in trivial stylistic details from the (1996) version published in Games of No Chance edited by Richard J. Nowakowski

Azlan Iqbal, Mashkuri Yaacob (2006). A Systematic and Discrete View of Aesthetics in Chess. Journal of Comparative Literature and Aesthetics, Vol. XXIX, Nos. 1-2

Azlan Iqbal, Mashkuri Yaacob (2008). Advanced Computer Recognition of Aesthetics in the Game of Chess. WSEAS Transactions on Computers, Vol. 7, Issue 5, pdf

^ This article is based on a presentation given at the banquet in honor of Richard Stanley's 60th birthday, and is dedicated to Stanley on this occasion

## Table of Contents

Home * Chess * Problems, Compositions and StudiesA

Chess ProblemorComposition, set by a composer, is presented to (human) solvers with a particular task to be achieved. Chess problems include the sub-genre of directmates, helpmates and selfmates in a pre-determined number of moves, and retrograde analysis problems. Beside chess problems in classical or orthodox chess, Fairy chess offers an own branch of problem solving. Unlike problems, which often present very artificial looking positions,Studiesor endgame studies often appear that they could occur in a game, and represent a sort of puzzle, usually not requiring a solution in a fixed number of moves. Dedicated chess problem and composition software is used as composition tool, and to prove correctness and uniqueness of chess problems. Chess aesthetics or beauty in chess is generally appreciated by both players and composers, awarded in certain championships also in the world of chess composition.## Studies in CPW

## Chess Composer

To expand this list, create a new page with the tag "composer".## See also

Leonid's Positions

## Selected Publications

## 1960 ...

1969).Compilation of Chess Problems on a Computer. Technical translation FSTC-HT-23-124-69, US Army, NTIS AD 689470 (Problemy Kibernetiki, 19, 1967)## 1970 ...

1979).Chess Problems on a Higher Plane, Including Mirror Images, Rotations and the Superqueen. Scientific American, Vol. 2701979).The Computer Attacks Moravec Problem. Personal Computing, Vol. 3, No. 10, pp. 73^{[1]}1979).Chess Ratings from Problem Solving. Personal Computing, Vol. 3, No. 12, pp. 77 » CAPS II, Playing Strength## 1980 ...

1980).Electronic Chess: Changing Aesthetics and Mores. Personal Computing, Vol. 4, No. 7, pp. 741981).The Chess Endgame Study. Dover Publications Inc., New York1982).How the Computer Helps the Composer. ICCA Newsletter, Vol. 5, No. 21983).Is the Computer Going to Take Over from the Composer?ICCA Newsletter, Vol. 6, No. 21983).Experience with the Second Human-Computer Problem Test. ICCA Journal, Vol. 6, No. 3## 1985 ...

1985).Problem-Solving Ability Tested. ICCA Journal, Vol. 8, No. 21985).A Critique of Problem-Solving Ability. ICCA Journal, Vol. 8, No. 31985).A Test to Compare Human and Computer Fairy-Chess Problem Solving. ICCA Journal, Vol. 8, No. 31985).Problem-Solving Ability Tested II. ICCA Journal, Vol. 8, No. 31985).Inventive Problem Solving. ICCA Journal, Vol. 8, No. 41985).Problem Solving: The Present and Possibilities for Development. Advances in Computer Chess 41986).The Impact of Computers on Chess-Problem composition. ICCA Journal, Vol. 9, No. 31988).Computers and Chess-Problem Composition.ICCA Journal, Vol. 11, No. 41989).Performance Improvements in Problem-Solving Programs since 1984. Advances in Computer Chess 5## 1990 ...

1991).New Ideas in Problem Solving and Composing Programs. Advances in Computer Chess 61991).Can a Computer Compose Chess Problems?Advances in Computer Chess 61992).Chess computers and endgame studies. ICCA Journal, Vol. 15, No. 11992).History of endgame study composing in the Netherlands and Flanders. ARVES. ISBN 90-72939-12-31994).Hilfsmattaufgaben als arithmetische ConstraintsIn: N.E. Fuchs, G. Gottlob: Proceedings of the Tenth Logic Programming Workshop, WLP 1994, Universität Zürich, Berichte des Institutes für Informatik, Nr. 94.10.1994).Können Computer Schachprobleme komponieren?Teil 1: Deutsche Schachblätter/Schach-Report, 143(1994)5, S. 53-55 Teil 2: Deutsche Schachblätter/Schach-Report, 143(1994)6, S. 57-60## 1995 ...

1996).Richard Guy's Chess Endgame Studies. Prime Actions1997).Constraints for Solving Helpmates. Advances in Computer Chess 8, ps1997).The Composition of Tsume-Shogi Problems. Advances in Computer Chess 81997).Genius-3 Cooked Endgame Studies. ICCA Journal, Vol. 20, No. 31999).Solving Problems with Uncertainty: A case study using Tsuitate-Tsume-Shogi. Proceedings of Game Programming Workshop in Japan '99, pp. 145-152, Hakone, Japan, pdf1999).On numbers and endgames: Combinatorial game theory in chess endgames. pdf, differs only in trivial stylistic details from the (1996) version published in Games of No Chance edited by Richard J. Nowakowski## 2000 ...

2001).Endgame Tables and Endgame Study Composition. ICGA Journal, Vol. 24, No. 22001).Endgame Tables and Chess Composition. ICGA Journal, Vol. 24, No. 22002).90 Jahre Schachkomposition in Chemnitz, (German) pdf## 2005 ...

2005).New directions in enumerative chess problems. Electronic Journal of Combinatorics, Vol. 11, No. 2, arXiv:math/0508645^{[2]}2006).A Systematic and Discrete View of Aesthetics in Chess. Journal of Comparative Literature and Aesthetics, Vol. XXIX, Nos. 1-22006).An Orthodox k-Move Problem-Composer for Chess Directmates. M.Sc. thesis, Bar-Ilan University, pdf^{[3]}2006).A Chess Composer of Two-Move Mate Problems. ICGA Journal, Vol. 29, No. 1, pdf2006).A Deep Improver of Two-move Chess Mate Problems. Cybernetics and Systems, Vol. 37, No. 52006).How I Became A Great Composer. EG, Vol. 11, 159-163, ARVES, pdf2008).Theme Detection and Evaluation in Chess. ICGA Journal, Vol. 31, No. 22008).Advanced Computer Recognition of Aesthetics in the Game of Chess. WSEAS Transactions on Computers, Vol. 7, Issue 5, pdf2008).Databases for Chess Problems. Workshop Chess and Mathematics## 2010 ...

2010).Search and Knowledge for Human and Machine Problem Solving. Ph.D. thesis, University of Ljubljana, pdf^{[4]}2010).Research Grant to Investigate Multi-Dimensional Aesthetic Perception using Endgame Studies. EG, Alexander Rueb Vereniging voor Schaakeindspelstudie (ARVES), No. 180, Vol. XVI^{[5]}2010).Aesthetics in Mate-In-3 Combinations, Part I Combinatorics and Weights, ICGA Journal, Vol. 33, No. 32010).Aesthetics in Mate-In-3 Combinations, Part II Normality, ICGA Journal, Vol. 33, No. 420112011).Increasing Efficiency and Quality in the Automatic Composition of Three-Move Mate Problems. Entertainment Computing - ICEC 2011, Lecture Notes in Computer Science, Vol. 6972, Springer. ISBN 978-3-642-24499-52011).Uniqueness in Chess Studies. ICGA Journal, Vol. 34, No. 12011).Zugzwangs in Chess Studies. ICGA Journal, Vol. 34, No. 22011).Position Criticality in Chess Endgames. Advances in Computer Games 13, pdf20122012).Evaluating the Aesthetics of Endgame Studies: A Computational Model of Human Aesthetic Perception. IEEE Transactions on Computational Intelligence and AI in Games, Vol. 4, No. 3^{[6]}## Blog & Forum Posts

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## Penrose Puzzle

» Roger Penrose, Penrose institute puzzle #1 • lichess.org^{[7]}^{[8]}## References

2010).How can Humans learn from Computers?Review on Matej Guid's Ph.D. thesis, ICGA Journal, Vol. 33, No. 5## What links here?

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