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Connected Passed Pawns,
two or more passed pawns on adjacent files, either as duo mutually protecting their stop squares, or as protected passed pawn defended by the second passer, may advance in tandem and are more difficult to blockade than isolated passers. In a chain they may be best countered by a bishop blocking or controlling their stop squares. The opponent king can also hold the chain on both stop squares, but is often obligated to stay inside the square of the more advanced peak. Connected passers are in particularly strong in rook endgames, but may be worse than two distant isolated passers in pawn endgames [1].

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  1. ^ Re: passed pawn evaluation by Robert Hyatt, CCC, January 12, 2004

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