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Daniel Osman,
a Polish computer scientist with a Ph.D. from the Faculty of Mathematics and Information Science, Warsaw University of Technology on Temporal Difference methods for two-player board games under supervision of Jacek Mańdziuk in 2007 [1]. His work on temporal difference learning includes real-value evaluation for MTD(f) like search algorithms using the example of the game Give-Away Checkers, as published in the ICGA Journal [2].
Daniel Osman [3]

Selected Publications

[4] [5]

External Links


  1. ^ Prof. Jacek Mańdziuk | Ph.D. Students
  2. ^ Jacek Mańdziuk, Daniel Osman (2004). Alpha-Beta Search Enhancements with a Real-Value Game-State Evaluation Function. ICGA Journal, Vol. 27, No. 1, pdf
  3. ^ Prof. Jacek Mańdziuk | Ph.D. Students
  4. ^ DBLP: Daniel Osman
  5. ^ Prof. Jacek Mańdziuk | Publications

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