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Ingo Althöfer,
a German mathematician, computer scientist, game researcher, game inventor, and full professor at Faculy for Mathematics and Computer Science [1], Friedrich Schiller University of Jena [2].

Ingo Althöfer's professional as well as private research interests cover a broad range of AI-issues, search algorithms, evaluation, creating and inventing new, interesting games such as EinStein würfelt nicht! [3] [4] , and triple-brain (3-Hirn) (two- or k-best mode, where an arbiter instance choses from the best moves provided by one or more chess-programs) [5] [6]. 3-Hirn has become a "brand name" for books, games and software, distributed by Ingo's small publishing company 3-Hirn-Verlag.
Ingo Althöfer [7]

Photos

Chess960CWC 2005

Altenhoeffer_Ingo_CCM5_Foto_Eric_van_Reem_100_1617.JPG
Chess960CWC 2005: Peter Svidler, Arbiter Ingo Althöfer and Roland Pfister [8]

Tilburg 2011

IngoRichardEinSteing.JPG
Ingo Althöfer and Richard J. Lorentz playing EinStein würfelt nicht! [9]

3-Hirn's Motto

By Christian Posthoff and Günter Reinemann 1987 [10] [11] :
Nicht
Der Mensch kann, aber die Maschine nicht...
oder
Der Mensch kann nicht, aber die Maschine kann...
sondern
Der Mensch kann, aber Mensch und Maschine zusammen können (viel mehr).


Not
Humans can, but machine can not...
or
Humans cannot, but machine can...
but
Humans can, but humans and machine together can (much more).


Selected Publications

[12] [13] [14]

1985 ...

1990 ...

1995 ...

2000 ...

2005 ...

2010 ...

2011
2012
2013
2014

2015 ...

2016

Forum Posts


External Links


Pictorial reports

Pictorial reports and Games by Ingo Althöfer

References

  1. ^ Fakultaet fuer Mathematik und Informatik
  2. ^ Prof. Dr. Ingo Althöfer - Chair Operations Research
  3. ^ EinStein würfelt nicht von Ingo Althöfer, Copyright 2004
  4. ^ A challenge to Theo van der Storm! by Ingo Althöfer, CCC, March 04, 2005
  5. ^ K-Best Visualisations
  6. ^ A diary on 3-Hirn chess by Ingo Althöfer, rgcc, December 27, 1996
  7. ^ Ingo Althöfer Homepage
  8. ^ Zahlenmeister - Die Chess Classic Mainz 2005 aus der Sicht eines Taschenrechners (German), Photo courtesy Eric van Reem
  9. ^ Computer Olympiad, Tilburg 2011, Photo by Gerd Isenberg
  10. ^ Jörg Sameith (2002). Entscheidungs-Unterstützung im Multiple-Choice-Modus - Realisierung eine k-Best-Algorithmus für das Spiel "Connections". Diplomarbeit
  11. ^ Christian Posthoff, Günter Reinemann, Computerschach - Schachcomputer, Berlin: Akademie-Verl., (1987), ISBN-13: 978-3055002281 available from Biblioman.de
  12. ^ ICGA Reference Database (pdf)
  13. ^ Prof. Dr. Ingo Althöfer - Selected Publications
  14. ^ dblp: Ingo Althöfer
  15. ^ Re: Zappa Report by Ingo Althöfer, CCC, December 30, 2005
  16. ^ Ingo Althöfer - 13 Jahre 3-Hirn at WCCC 1999, Photographer Gerhard Hund
  17. ^ K-Best Visualisations
  18. ^ Cameron Browne (2008). Automatic Generation and Evaluation of Recombination Games, Doctoral Dissertation, Queensland University of Technology, pdf
  19. ^ Spiele, Zahlen, Rätsel by Karsten Müller, ChessBase.de, October 20, 2014 (German)
  20. ^ Franz-Josef Dickhut from Wikipedia, Rémi Coulom
  21. ^ codecentric go challenge 2014: Interviews with Franz-Josef Dickhut and Rémi Coulom - codecentric Blog by Raymond Georg Snatzke , October 1, 2014
  22. ^ codecentric go challenge 2014: Final Interviews - codecentric Blog by Raymond Georg Snatzke, November 27, 2014
  23. ^ John Forbes Nash, Jr. from Wikipedia
  24. ^ A Beautiful Mind (film) from Wikipedia
  25. ^ Rodrigo Vásquez Schroder - Wikipedia
  26. ^ John Nunn (2013). Discoveries in R+2P vs. R+P Endings. ICGA Journal, Vol. 36, No. 3

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