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Ingo Althöfer,
a German mathematician, computer scientist, game researcher, game inventor, and full professor at Faculy for Mathematics and Computer Science [1], Friedrich Schiller University of Jena [2].

Ingo Althöfer's professional as well as private research interests cover a broad range of AI-issues, search algorithms, evaluation, creating and inventing new, interesting games such as EinStein würfelt nicht! [3] [4] , and triple-brain (3-Hirn) (two- or k-best mode, where an arbiter instance choses from the best moves provided by one or more chess-programs) [5] [6]. 3-Hirn has become a "brand name" for books, games and software, distributed by Ingo's small publishing company 3-Hirn-Verlag.
Ingo Althöfer [7]

Photos

IPCCC 1998

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Chrilly, Ingo Althöfer kibitzing, and Dan Wulff in Nimzo vs. Gandalf, IPCCC 1998 [8]

Chess960CWC 2005

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Chess960CWC 2005: Peter Svidler, Arbiter Ingo Althöfer and Roland Pfister [9]

Tilburg 2011

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Ingo Althöfer and Richard J. Lorentz playing EinStein würfelt nicht! [10]

3-Hirn's Motto

By Christian Posthoff and Günter Reinemann 1987 [11] [12] :
Nicht
Der Mensch kann, aber die Maschine nicht...
oder
Der Mensch kann nicht, aber die Maschine kann...
sondern
Der Mensch kann, aber Mensch und Maschine zusammen können (viel mehr).


Not
Humans can, but machine can not...
or
Humans cannot, but machine can...
but
Humans can, but humans and machine together can (much more).


Selected Publications

[13] [14] [15]

1985 ...

1990 ...

1995 ...

2000 ...

2005 ...

2010

2011

2012

2013


Forum Posts


External Links


Pictorial reports

Pictorial reports by Ingo Althöfer

References

  1. ^ Fakultaet fuer Mathematik und Informatik
  2. ^ Prof. Dr. Ingo Althöfer - Chair Operations Research
  3. ^ EinStein würfelt nicht von Ingo Althöfer, Copyright 2004
  4. ^ A challenge to Theo van der Storm! by Ingo Althöfer, CCC, March 04, 2005
  5. ^ K-Best Visualisations
  6. ^ A diary on 3-Hirn chess by Ingo Althöfer, rgcc, December 27, 1996
  7. ^ Ingo Althöfer Homepage
  8. ^ Ein Besuch in Paderborn 1998 by Thorsten Czub
  9. ^ Zahlenmeister - Die Chess Classic Mainz 2005 aus der Sicht eines Taschenrechners (German), Photo courtesy Eric van Reem
  10. ^ Computer Olympiad, Tilburg 2011, Photo by Gerd Isenberg
  11. ^ Sameith, J. Diplomarbeit Entscheidungs-Unterstützung im Multiple-Choice-Modus - Realisierung eine k-Best-Algorithmus für das Spiel "Connections" (pdf)
  12. ^ Christian Posthoff, Günter Reinemann, Computerschach - Schachcomputer, Berlin: Akademie-Verl., (1987), ISBN-13: 978-3055002281 available from Biblioman.de
  13. ^ ICGA Reference Database (pdf)
  14. ^ Prof. Dr. Ingo Althöfer - Selected Publications
  15. ^ dblp: Ingo Althöfer
  16. ^ Re: Zappa Report by Ingo Althöfer, CCC, December 30, 2005
  17. ^ Ingo Althöfer - 13 Jahre 3-Hirn at WCCC 1999, Photographer Gerhard Hund
  18. ^ K-Best Visualisations
  19. ^ Cameron Browne (2008). Automatic Generation and Evaluation of Recombination Games, Doctoral Dissertation, Queensland University of Technology, pdf
  20. ^ John Nunn (2013). Discoveries in R+2P vs. R+P Endings. ICGA Journal, Vol. 36, No. 3

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