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Jakub Pawlewicz,
a Polish mathematician, computer scientist and assistant professor at University of Warsaw. His research interests include number theory, data compression, AI in games, Monte-Carlo- and Proof-number search. He is mentioned as primary author of the Hex playing program MIMHex, which was created during a course "AI in Games" on Institute of Informatics of University of Warsaw, and is available as open source [1]. It was built by a group of students and is based on MCTS with RAVE UCT. Along with Łukasz Lew, he applied proof-number search to Atari Go [2] and Lines of Action [3], and wrote his Ph.D. thesis on algorithmic techniques for solving games on the example of the dice game Yahtzee.
Jakub Pawlewicz [4]

Selected Publications

[5] [6]

2006 ...

2010 ...

2015 ...

External Links


  1. ^ jakubpawlewicz/MiMHex · GitHub
  2. ^ Atari Go at Sensei's Library
  3. ^ Jakub Pawlewicz, Łukasz Lew (2006). Improving Depth-First PN-Search: 1 +  ε Trick. CG 2006, pdf
  4. ^ Jakub Pawlewicz
  5. ^ Jakub Pawlewicz - publications
  6. ^ dblp: Jakub Pawlewicz
  7. ^ Squarefree -- from Wolfram MathWorld

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