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Joel Veness,
an Australian games programmer, mathematician and computer scientist with a Ph.D. from University of New South Wales (UNSW). He spent two years at the University of Alberta as a postdoc under Michael Bowling, and now works in the UK as research scientist at Google DeepMind [1].

Joel is author of the chess engine Bodo [2], written in C and later C++ [3]. Joel Veness’ chess program Meep based on Bodo is one of the first master-level programs with an evaluation function that was learned entirely from self-play, by bootstrapping from deep searches [4] .
Joel Veness [5]

Selected Publications

[6] [7]

2006 ...

2010 ...

2015 ...

Forum Posts

External Links


  1. ^ Joel Veness - About
  2. ^ BODO new OZ champion by Ross Boyd, CCC, July 17, 2005
  3. ^ 2006 National Computer Chess Championships - List of Entries
  4. ^ Joel Veness, David Silver, William Uther, Alan Blair (2009). Bootstrapping from Game Tree Search. pdf, video presentation
  5. ^ Joel Veness - About
  6. ^ Joel Veness - Publications
  7. ^ Joel Veness from Microsoft Academic Search
  8. ^ A paper about parameter tuning by Rémi Coulom, CCC, January 12, 2010

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