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Johannes Buchner,
a German mathematician and computer scientist affiliated at the Free University of Berlin. As former member of the AI-Game Programming Group headed by Raúl Rojas [1], he worked on the chess engine FUSc# [2] and implemented rotated bitboards and an iterative search, as published in his Bachelor thesis [3].


External Links


  1. ^ AI-Game Programming Group of Free University of Berlin
  2. ^ FUSc# - AG Schachprogrammierung
  3. ^ Johannes Buchner (2005). Theory and practical strategies for efficient alpha-beta-searches in computer chess. Bachelor thesis, Advisor: Raúl Rojas, Free University of Berlin, pdf

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