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Kun-Hao Yeh,
a Taiwanese computer scientist affiliated with the Computer Games and Intelligence Lab at National Chiao Tung University, Hsinchu headed by professor I-Chen Wu [1]. His research interests include machine learning for computer games and mathematical optimization [2], specially applied to the single-player puzzle game 2048, which was created in March 2014 by Italian web developer Gabriele Cirulli [3], conceptually similar to Threes by Asher Vollmer [4].

CGI-2048

Along with Chao-Chin Liang and I-Chen Wu, Kun-Hao Yeh is co-author of the 2048 bot CGI-2048 [5], designed and implemented based on a new temporal difference learning method, called Multi-Stage TD Learning, as proposed by I-Chen Wu et al. in 2014 [6]. The method was improved from a TD learning technique with N-Tuple networks, proposed by Marcin Szubert and Wojciech Jaśkowski in 2014 [7]. It won the second place at the 2048-Bot Tournament in in Taipei, Taiwan, from May 19 to June 6, 2014 [8] [9].

Selected Publications

[10]

External Links


References

  1. ^ Members - lab-aigames
  2. ^ lab-aigames
  3. ^ IndieGames.com Free Game Pick: 2048 (Gabriele Cirulli)
  4. ^ CGI-2048
  5. ^ CGI-2048 - 32768
  6. ^ I-Chen Wu, Kun-Hao Yeh, Chao-Chin Liang, Chia-Chuan Chang, Han Chiang (2014). Multi-Stage Temporal Difference Learning for 2048. TAAI 2014
  7. ^ Marcin Szubert, Wojciech Jaśkowski (2014). Temporal Difference Learning of N-Tuple Networks for the Game 2048. IEEE Conference on Computational Intelligence and Games, pdf
  8. ^ Kun-Hao Yeh, Chao-Chin Liang, Kuang-che Wu, I-Chen Wu (2014). 2048-Bot Tournament in Taiwan. ICGA Journal, Vol. 37, No. 3
  9. ^ Taiwan 2048 BOT 大賽
  10. ^ dblp: Kun-Hao Yeh
  11. ^ Best Paper Awards | TAAI 2014

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