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a relatively simple, open source engine compliant to the Chess Engine Communication Protocol written in C by George Georgopoulos. NG-play uses a 10x12 board, and performs a negamax alpha-beta search with iterative deepening and null move pruning. Evaluation considers material and mobility in a first pass, and focuses on king safety in the middlegame, as well as passed pawn evaluation in a second pass [1] .

Development History

Forum Posts

External Links


  1. ^ NGplay_61.c download

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