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a chess engine by Luca Naddei, written in C and Assembly for a PIC24 16-bit microcontroller [1] [2] [3] at 70 Mhz with 512 KiB of flash ROM and 48 KiB RAM. It is intended to become the chess playing part of a dedicated chess computer, communicating via PICs integrated UART using a protocol which incorporates the Chess Engine Communication Protocol [4]. PICcolino had its over the board debut at the IGT 2017.

See also


External Links


  1. ^ 16-bit PIC® Microcontrollers
  2. ^ PIC microcontroller from Wikipedia
  3. ^ PIC instruction listings | PIC24 and dsPIC 16-bit microcontrollers | Wikipedia
  4. ^ Discussione: PICcolino by Luca Naddei, G 6 Forum, January 20, 2017 (Italian)

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