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Przemysław Juszczuk,
a Polish computer scientist, assistant and lecturer at Institute of Computer Science, University of Silesia, Sosnowiec. His research interests include differential evolution and modifications, evolutionary learning of fuzzy cognitive networks, generation of Nash equilibria in n-player games, game- and combinatorial game theory [1]. In their 2011 ICGA Journal paper New Trends in Clobber Programming, Wojciech Wieczorek, Rafał Skinderowicz, Jan Kozak, and Przemysław Juszczuk introduced four algorithms for playing the game of Clobber. Juszczuk's program Scorpu2 became fourth (of eight) in the First Silesian University Clobber Tournament on June 22, 2011 [2].
Przemysław Juszczuk [3]

See also

Selected Publications


External Links


  1. ^ Przemysław Juszczuk - Asystent, Uniwersytet Śląski w Katowicach (Polish)
  2. ^ Wojciech Wieczorek, Rafał Skinderowicz, Jan Kozak, Przemysław Juszczuk (2011). New Trends in Clobber Programming. ICGA Journal, Vol. 34, No. 3
  3. ^ dr Przemysław Juszczuk | Zakład Algorytmiki i Inteligencji Obliczeniowej
  4. ^ mgr Przemysław Juszczuk
  5. ^ Nash equilibrium from Wikipedia
  6. ^ Game Theory
  7. ^ Toads and Frogs (game) from Wikipedia

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