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Stefano Cianciulli,
an Italian computer scientist and automation engineer with an M.Sc. degree from Department of Computer, Control, and Management Engineering, Antonio Ruberti [1] [2] Sapienza University of Rome. Along with Stavros Vassos, he worked and published on artificial intelligence methods of behavior composition for the purpose of facilitating interactive storytelling in video games.

Selected Publications


External Links


  1. ^ Department of Computer, Control and Management Engineering Antonio Ruberti
  2. ^ Antonio Ruberti from Wikipedia
  3. ^ Stefano Cianciulli | LinkedIn

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