Stuart+Russell

a British computer scientist, professor and chair of Computer Science, Lotfi A. Zadeh chair in Engineering, and Director, Center for Intelligent Systems, Computer Science Division, University of California, Berkeley, [|California]. He received his B.A. with first-class honors in physics from [|Oxford University] in 1982, and his Ph.D. in Computer Science from Stanford in 1986. He is also an adjunct professor of [|Neurological Surgery] at [|UC San Francisco]. He is a Fellow and former Executive Council member of the American Association for Artificial Intelligence and a fellow of the Association for Computing Machinery. He has published over 150 papers on a wide range of topics in artificial intelligence including machine learning, probabilistic reasoning, knowledge representation, planning, real-time decision making, multitarget tracking, and [|computer vision]. || toc =Optimal Game-Tree Search= Abstract from Stuart Russell, Eric Wefald (**1989**). //On optimal game-tree search using rational metareasoning// :
 * Home * People * Stuart Russell**
 * [[image:russell4-small.jpg link="http://www.eecs.berkeley.edu/%7Erussell/"]] ||~  || **Stuart Jonathan Russell**,
 * Stuart Russell ||~  ||^   ||

=Selected Publications=

1988 ...

 * Stuart Russell, Eric Wefald (**1988**). //Decision-Theoretic Search Control: General Theory and an Application to Game-Playing.// Computer Science Division Technical Report 88/435, University of California, Berkeley, CA.
 * Stuart Russell, Eric Wefald (**1988**). //Multi-Level Decision-Theoretic Search.// In AAAI Symposium on Computer Game-Playing, Stanford.
 * Stuart Russell, Eric Wefald (**1989**). //On optimal game-tree search using rational metareasoning.// In Proceedings of the Eleventh International Joint Conference on Artificial Intelligence, Detroit, MI: Morgan Kaufmann, [|pdf]
 * Eric Wefald, Stuart Russell (**1989**). //[|Adaptive Learning of Decision-Theoretic Search Control Knowledge]//. In Proceedings of the Sixth International Workshop on Machine Learning. Ithaca, NY: Morgan Kaufmann

1990 ...

 * Stuart Russell, Eric Wefald (**1991**). //Principles of Metareasoning.// Artificial Intelligence 49, [|pdf]
 * Stuart Russell, Eric Wefald (**1991**). //[|Do the right thing: studies in limited rationality]//. [|The MIT Press]
 * Stuart Russell (**1992**). //Efficient Memory-Bounded Search Methods.// In Proceedings of the Tenth European Conference on Artificial Intelligence, Vienna: Wiley, [|ps]
 * Stuart Russell, Peter Norvig (**1994**). //A Modern, Agent-Oriented Approach to AI Instruction.// In Proceedings of the AAAI Fall Symposium on Innovative Instruction for Introductory AI, New Orleans, [|ps]
 * Stuart Russell (**1996**). //Machine Learning.// Chapter 4 of M. A. Boden (Ed.), Artificial Intelligence, Academic Press. Part of the Handbook of Perception and Cognition, [|ps]
 * Nir Friedman, Moises Goldszmidt, David Heckerman, Stuart Russell (**1997**). //Where is the Impact of Bayesian Networks in Learning?// In Proc. Fifteenth International Joint Conference on Artificial Intelligence, Nagoya, Japan, [|ps]
 * [|Ron Parr], Stuart Russell (**1997**). //Reinforcement Learning with Hierarchies of Machines.// In Advances in Neural Information Processing Systems 10, MIT Press,[|zipped ps]
 * [|Vassilis Papavassiliou], Stuart Russell (**1999**). //Convergence of reinforcement learning with general function approximators.// In Proc. IJCAI-99, Stockholm, [|ps]

2000 ...
>
 * Andrew Y. Ng, Stuart Russell (**2000**). //Algorithms for inverse reinforcement learning.// In Proceedings of the Seventeenth International Conference on Machine Learning, Stanford, California: Morgan Kaufmann, [|pdf]
 * Stuart Russell (**2003**). //Rationality and Intelligence.// In Renee Elio (Ed.), Common sense, reasoning, and rationality, Oxford University Press, [|pdf]
 * Judea Pearl, Stuart Russell (**2003**). //Bayesian Networks.// In Michael A. Arbib, Ed., The Handbook of Brain Theory and Neural Networks, 2nd edition, MIT Press, [|pdf]
 * Stuart Russell, Peter Norvig (**2003**). //[|Artificial Intelligence: A Modern Approach]//. 2nd edition
 * [|Bhaskara Marthi], [|David Latham], [|Carlos Guestrin], Stuart Russell (**2005**). //Concurrent Hierarchical Reinforcement Learning.// In Proc. AAAI-04 Workshop on Learning and Planning in Markov Processes, San Jose, [|pdf]
 * [|Bhaskara Marthi], Stuart Russell, [|David Latham] (**2005**). //Writing Stratagus-Playing Agents in Concurrent ALisp.// In Proc. IJCAI-05 Workshop on Reasoning, Representation, and Learning in Computer Games, Edinburgh, Scotland, [|pdf]
 * [|Bhaskara Marthi], Stuart Russell, [|David Latham], [|Carlos Guestrin] (**2005**). //Concurrent hierarchical reinforcement learning.// In Proc. IJCAI-05, Edinburgh, Scotland, [|pdf]
 * Stuart Russell, Jason Wolfe (**2005**). //Efficient belief-state AND–OR search, with application to Kriegspiel//. [|IJCAI 2005], [|pdf] » KriegSpiel
 * Jason Wolfe, Stuart Russell (**2007**). //Exploiting Belief State Structure in Graph Search.// In Proceedings of the ICAPS 2007 Workshop on Planning in Games, Providence, Rhode Island.
 * Stuart Russell, Peter Norvig (**2009**). //[|Artificial Intelligence: A Modern Approach]//. 3rd edition

=External Links= > media type="youtube" key="TTC3DclAUro" height="315" width="560"
 * [|Stuart Russell - homepage]
 * [|Stuart J. Russell - EECS at UC Berkeley]
 * [|Stuart J. Russell from Wikipedia]
 * [|The Mathematics Genealogy Project - Stuart Russell]
 * [|Workshop on the Future of Artificial Intelligence] [|Shizuoka], Japan, December 2003
 * Stuart Russell at Judea Pearl Symposium, 2010, [|YouTube] Video

=References= =What links here?= include page="Stuart Russell" component="backlinks" limit="40"
 * Up one level**