Marcin+Szubert

a Polish computer scientist and assistant professor at the Institute of Computing Science, [|Poznań University of Technology], where he defended his Ph.D. thesis in 2014 on the concept of [|shaping] in reinforcement learning experimentally verified in nontrivial sequential decision making domains, including the board games of Othello and small board Go. His further research interests include computational intelligence, evolutionary computation, [|coevolutionary algorithms] and the [|puzzle game 2048] || toc =Selected Publications=
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 * [[image:MarcinSzubert.jpg link="http://scholar.google.com/citations?user=5Zl30U0AAAAJ&hl=en"]] ||~ || **Marcin Grzegorz Szubert**,
 * Marcin Szubert ||~ ||^ ||
 * Marcin Szubert, Wojciech Jaśkowski, Krzysztof Krawiec (**2009**). //Coevolutionary Temporal Difference Learning for Othello//. IEEE Symposium on Computational Intelligence and Games, [|pdf]
 * Krzysztof Krawiec, Marcin Szubert (**2010**). //[|Coevolutionary Temporal Difference Learning for small-board Go]//. IEEE Congress on Evolutionary Computation
 * Krzysztof Krawiec, Marcin Szubert (**2011**). //Learning N-Tuple Networks for Othello by Coevolutionary Gradient Search//. [|GECCO 2011], [|pdf]
 * Krzysztof Krawiec, Wojciech Jaśkowski, Marcin Szubert (**2011**). //[|Evolving small-board Go players using Coevolutionary Temporal Difference Learning with Archives]//. [|Applied Mathematics and Computer Science], Vol. 21, No. 4
 * Marcin Szubert, Wojciech Jaśkowski, Krzysztof Krawiec (**2011**). //Learning Board Evaluation Function for Othello by Hybridizing Coevolution with Temporal Difference Learning//. [|Control and Cybernetics], Vol. 40, No. 3,[|pdf]
 * Marcin Szubert, Krzysztof Krawiec (**2012**). //[|Autonomous Shaping via Coevolutionary Selection of Training Experience]//. [|12. PPSN]
 * Marcin Szubert, Wojciech Jaśkowski, Paweł Liskowski, Krzysztof Krawiec (**2013**). //Shaping Fitness Function for Evolutionary Learning of Game Strategies//. [|GECCO 2013], [|pdf]
 * Wojciech Jaśkowski, Paweł Liskowski, Marcin Szubert, Krzysztof Krawiec (**2013**). //Improving Coevolution by Random Sampling//. [|GECCO 2013], [|pdf]
 * Marcin Szubert, Wojciech Jaśkowski, Krzysztof Krawiec (**2013**). //[|On Scalability, Generalization, and Hybridization of Coevolutionary Learning: a Case Study for Othello]//. IEEE Transactions on Computational Intelligence and AI in Games, Vol. 5, No. 3
 * Wojciech Jaśkowski, Marcin Szubert, Paweł Liskowski (**2014**). //Multi-Criteria Comparison of Coevolution and Temporal Difference Learning on Othello//. [|EvoApplications 2014], [|Springer, volume 8602]
 * Marcin Szubert, Wojciech Jaśkowski (**2014**). //[|Temporal Difference Learning of N-Tuple Networks for the Game 2048]//. IEEE Conference on Computational Intelligence and Games, [|pdf]
 * Marcin Szubert (**2014**). //Coevolutionary Shaping for Reinforcement Learning//. Ph.D. thesis, [|Poznań University of Technology], supervisor Krzysztof Krawiec, co-supervisor Wojciech Jaśkowski, [|pdf]

=External Links=
 * [|Marcin Szubert - Home Page]
 * [|Temporal Difference Learning of N-Tuple Networks for the Game 2048] by Marcin Szubert
 * [|Marcin Szubert - Google Scholar Citations]
 * [|Marcin Szubert · GitHub]

=References= =What links here?= include page="Marcin Szubert" component="backlinks" limit="40"
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