Renzo+Orsini

an Italian computer scientist and professor of CS at [|Ca' Foscari University of Venice], where he teaches [|databases] and [|information systems]. He is one of the authors of the [|object oriented] language for databases, //Galileo//, and inspired and advised his students in the development of the open-source programming language Casanova for developing [|Real-time strategy] games. || toc =Selected Publications=
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 * [[image:orsini.jpg link="http://www.odbms.org/about/contributors/orsini/"]] ||~ || **Renzo Orsini**,
 * Renzo Orsini ||~ ||^ ||

1980 ...

 * [|Antonio Albano], Renzo Orsini (**1980**). //A Tree Search Approach to the M-Partition and Knapsack Problems//. [|The Computer Journal], Vol. 23, No. 3
 * [|Antonio Albano], Renzo Orsini (**1985**). //A Software Engineering Approach to Database Design: The Galileo Project//. [|Computer-Aided Database Design: the DATAID approach]

1990 ...

 * [|Antonio Albano], [|Giorgio Ghelli], [|Maria Eugenia Occhiuto], Renzo Orsini (**1991**) //Object-Oriented Galileo//. [|On Object-Oriented Database System 1991]
 * [|Antonio Albano], [|Giorgio Ghelli], Renzo Orsini (**1995**). //Fibonacci: A Programming Language for Object Databases//. [|VLDB Journal, Vol. 4]

2000 ...

 * Renzo Orsini (**2000**). //A preliminary proposal for SQL-X: a language to extract XML documents from relational databases//. [|SEBD 2000]

2010 ...

 * Giuseppe Maggiore, Alvise Spanò, Renzo Orsini, Giulia Costantini, Michele Bugliesi, Mohamed Abbadi (**2011**). //[|Designing Casanova: A Language for Games]//. Advances in Computer Games 13
 * Giuseppe Maggiore, Pieter Spronck, Renzo Orsini, Michele Bugliesi, Enrico Steffinlongo, Mohamed Abbadi (**2012**). //Writing Real-Time .Net Games in Casanova//. [|ICEC 2012]
 * Giuseppe Maggiore, Alvise Spanò, Renzo Orsini, Michele Bugliesi, Mohamed Abbadi, Enrico Steffinlongo (**2012**). //A formal specification for Casanova, a language for computer games//. [|EICS 2012]
 * Giuseppe Maggiore, Renzo Orsini, Michele Bugliesi (**2012**). //On Casanova and Databases or the Similarity Between Games and DBs//. [|SEBD 2012]
 * Mohamed Abbadi, Francesco Di Giacomo, Giuseppe Maggiore, Aske Plaat, Renzo Orsini, Pieter Spronck (**2013**). //Resources, Entities, Actions. A generalized design pattern for RTS games and its language extension in Casanova//. CG 2013, [|pdf]

=External Links=
 * [|Welcome to the home page of Renzo Orsini]
 * [|Prof. Renzo Orsini, University of Venice | ODBMS.org]
 * [|REWERSE - Renzo Orsini]

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