Alan+Blair

an Australian computer scientist, Ph.D. in Mathematics from MIT, and senior lecturer at School of Computer Science and Engineering , [|University of New South Wales] (UNSW). His research interests include [|co-evolutionary] learning, [|mobile robots] and [|language processing]. Alan Blair worked on a multi-player chess variant board game called //Duchess ™//, and is author of the Go playing program //thcGo//, applying a recurrent cellular neural network. || toc =Selected Publications=
 * Home * People * Alan Blair**
 * [[image:alanblair.jpg link="http://www.cse.unsw.edu.au/~blair/"]] ||~  || **Alan David Blair**,
 * Alan Blair ||~  ||^   ||
 * Alan Blair (**1994**). //Path Integrals on Ultrametric Spaces//. Ph.D. thesis, MIT, advisor Gian-Carlo Rota
 * Alan Blair (**1999**). //Co-evolutionary learning - lessons for human education//? Proceedings of the Fourth Conference of the Australasian Cognitive Science Society, Newcastle, Australia, [|pdf]
 * Joel Veness, Alan Blair (**2007**). //Effective Use of Transposition Tables in Stochastic Game Tree Search//. IEEE Symposium on Computational Intelligence and Games, [|pdf]
 * Joel Veness, David Silver, William Uther, Alan Blair (**2009**). //[|Bootstrapping from Game Tree Search]//. [|pdf]

=External Links=
 * [|Alan Blair's Home Page]
 * [|The Mathematics Genealogy Project - Alan Blair]
 * [|Blair, Alan] from [|computer-go.info]

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