Kazuki+Yoshizoe

a Japanese computer scientist at Japan Science and Technology Agency, involved in the [|Quantum Computation] and Information Project ERATO-SORST , and also affiliated with the //Graduate School of Information Science and Technology//, [|University of Tokyo]. His reaearch interest include Proof-number search and parallel and distributed Monte-Carlo Tree Search. || toc =Selected Publications=
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 * [[image:KazukiYoshizoe.jpg width="120" height="150" link="http://cedec.cesa.or.jp/2009/en/contents/program_PG.html"]] ||~  || **Kazuki Yoshizoe**,
 * Kazuki Yoshizoe ||~  ||^   ||
 * Haruhiro Yoshimoto, Kazuki Yoshizoe, Tomoyuki Kaneko, Akihiro Kishimoto, Kenjiro Taura (**2006**). //[|Monte Carlo Go Has a Way to Go]//. [|AAAI 2006], [|pdf]
 * Kazuki Yoshizoe, Akihiro Kishimoto, Martin Müller. (**2007**). //Lambda Depth-First Proof-Number Search and Its Application to Go//. 20th International Joint Conference on Artificial Intelligence ([|IJCAI-07]), pages 2404-2409, as [|pdf]
 * Kazuki Yoshizoe (**2008**). //[|A New Proof-Number Calculation Technique for Proof-Number Search]//. CG 2008
 * Kazuki Yoshizoe (**2009**). //AND-OR Tree Search Algorithms for Domains with Uniform Branching Factors//. Ph.D. thesis, [|University of Tokyo]
 * Kazuki Yoshizoe, Akihiro Kishimoto, Tomoyuki Kaneko, Haruhiro Yoshimoto, Yutaka Ishikawa (**2011**). //Scalable Distributed Monte Carlo Tree Search//. [|SoCS2011], [|pdf]
 * Junichi Hashimoto, Akihiro Kishimoto, Kazuki Yoshizoe, Kokolo Ikeda (**2011**). //[|Accelerated UCT and Its Application to Two-Player Games]//. Advances in Computer Games 13

=External Links=
 * [|Kazuki Yoshizoe - Researcher - ReaD & Researchmap]

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