Pim+Nijssen

a Dutch computer scientist at //Department of Knowledge Engineering//, Maastricht University. His research interests include applying and improving Monte-Carlo Tree Search in [|multiplayer games] such as [|Focus] and Chinese Checkers, and [|hide-and-seek] games like [|Scotland Yard]. || toc =Selected Publications=
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 * [[image:pimnijssen.jpg link="https://dke.maastrichtuniversity.nl/pim.nijssen/"]] ||~ || **Pim Nijssen**,
 * Pim Nijssen ||~ ||^ ||
 * Pim Nijssen (**2007**). //Playing Othello Using Monte Carlo//. Bachelor's Thesis, Maastricht University, [|pdf]
 * Pim Nijssen (**2009**). //Using Intelligent Search Techniques to Play the Game Khet//. Master's Thesis, Maastricht University, [|pdf]
 * Pim Nijssen, Mark Winands (**2010**). //Enhancements for Multi-Player Monte-Carlo Tree Search//. CG 2010, [|pdf]
 * Pim Nijssen, Mark Winands (**2011**). //Playout Search for Monte-Carlo Tree Search in Multi-Player Games//. Advances in Computer Games 13, [|pdf]
 * Pim Nijssen, Mark Winands (**2012**). //An Overview of Search Techniques in Multi-Player Games//. ECAI CGW 2012
 * Pim Nijssen, Mark Winands (**2012**). //Monte-Carlo Tree Search for the Hide-and-Seek Game Scotland Yard//. [|IEEE Transactions on Computational Intelligence and AI in Games]
 * Pim Nijssen, Mark Winands (**2013**). //Search Policies in Multi-Player Games//. ICGA Journal, Vol. 36, No. 1
 * Pim Nijssen (**2013**). //Monte-Carlo Tree Search for Multi-Player Games//. Ph.D. thesis, Maastricht University, [|pdf]

=External Links=
 * [|Pim Nijssen - Games and AI Group]
 * [|Pim Nijssen - Maastricht University]

=References= =What links here?= include page="Pim Nijssen" component="backlinks" limit="40"
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