Takashi+Chikayama

a Japanese computer scientist, and Professor at Department of Electrical Engineering and Information Systems at [|University of Tokyo]. His research interests covers [|Computational complexity] models extensible to [|parallel/distributed processing], Designs of programming languages and their implementations, the construction of parallel [|Knowledge processing systems], [|Natural language processing], Music information processing, and computer game players, especially Shogi. He was involved in the implementation of the Shogi engine [|Gekisashi], which won the Gold medal at the [|15th Computer Olympiad, Shogi] 2010 in [|Kanazawa].
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 * [[image:TakeshiChikayama.jpg width="132" height="146" link="http://www.logos.t.u-tokyo.ac.jp/www/home/chik/"]] ||~  || **Takashi Chikayama**,

toc =Selected Publications=
 * Takashi Chikayama ||~  ||^   ||
 * Takashi Chikayama ||~  ||^   ||

1990 ...

 * [|Kazunori Ueda], Takashi Chikayama (**1990**). //Design of the Kernel Language for the Parallel Inference Machine//. [|ps]
 * [|Hiroshi Nakashima], Takashi Chikayama (**1995**). //Depth-First Copying Garbage Collection without Extra Stack Space//. [|pdf]

2000 ...

 * Yoshimasa Tsuruoka, Daisaku Yokoyama, Takashi Chikayama (**2002**). //[|Game-Tree Search Algorithm based on Realization Probability]//. ICGA Journal, Vol. 25, No. 3
 * Daisaku Yokoyama, Yoshimasa Tsuruoka, Takashi Maruyama, Takashi Chikayama (**2002**). //[|Implementation of "Gekisashi". A Computer Shogi Player]//. [|Joho Shori Gakkai Natsu no Puroguramingu, Shinpojiumu Hokokushu] (Japanese)
 * Makoto Miwa, Daisaku Yokoyama, Takashi Chikayama (**2006**). //[|Automatic Construction of Static Evaluation Functions for Computer Game Players]//. ALT ’06
 * Makoto Miwa, Daisaku Yokoyama, Takashi Chikayama (**2007**). //Automatic Generation of Evaluation Features for Computer Game Players//. [|pdf]
 * Shugo Nakamura, Makoto Miwa, Takashi Chikayama (**2007**). //Improvement of UCT using evaluation function//. [|12th Game Programming Workshop 2007]

2010 ...

 * Akira Ura, Makoto Miwa, Yoshimasa Tsuruoka, Takashi Chikayama (**2013**). //[|Comparison Training of Shogi Evaluation Functions with Self-Generated Training Positions and Moves]//. CG 2013, [|slides as pdf]
 * Akira Ura, Daisaku Yokoyama, Takashi Chikayama (**2013**). //[|Two-level Task Scheduling for Parallel Game Tree Search Based on Necessity]//. [|Journal of Information Processing, Vol. 21, No. 1]
 * Akira Ura, Yoshimasa Tsuruoka, Takashi Chikayama (**2015**). //[|Dynamic Prediction of Minimal Trees in Large-Scale Parallel Game Tree Search]//. [|Journal of Information Processing], Vol. 23, No. 1

=External Links=
 * [|Takashi Chikayama - Homepage]
 * [|Chikayama & Tsuruoka Lab]

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