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The **Third International Conference on Computers and Games** was held in [|Edmonton], [|Canada], July 25-27, 2002.

=Proceedings= > Jonathan Schaeffer, Martin Müller, Yngvi Björnsson (eds.) > [|Computers and Games] > Third International Conference, CG 2002 > [|Edmonton], [|Canada], July 25 - 27, 2002 > [|Lecture Notes in Computer Science], Volume 2883, 2003 > [|Springer] Berlin / Heidelberg > ISBN 978-3-540-20545-6 || =Lectures=
 * [[image:CG2002.jpg width="220" link="http://ilk.uvt.nl/icga/organisation/books/CG2002.php"]] ||~ ||

Evaluation and Learning

 * David Wolfe (**2002**). //[|Distinguishing Gamblers from Investors at the Blackjack Table]//. CG 2002
 * Konstantinos Tournavitis (**2002**). //[|MOUSE(μ): A Self-teaching Algorithm that Achieved Master-Strength at Othello]//. CG 2002
 * Graham Kendall, Stephen Shaw (**2002**). //[|Investigation of an Adaptive Cribbage Player]//. CG 2002
 * Ari Shapiro, Gil Fuchs, Robert Levinson (**2002**). //[|Learning a Game Strategy Using Pattern-Weights and Self-play]//. CG 2002

Search

 * Mark Winands, Jos Uiterwijk, Jaap van den Herik (**2002**). //[|PDS-PN: A New Proof-Number Search Algorithm: Application to Lines of Action]//. CG 2002
 * Tristan Cazenave (**2002**). //[|A Generalized Threats Search Algorithm]//. CG 2002
 * Martin Müller (**2002**). //[|Proof-Set Search]//. CG 2002
 * Nathan Sturtevant (**2002**). //[|A Comparison of Algorithms for Multi-player Games]//. CG 2002
 * Henry Avetisyan, Richard J. Lorentz (**2002**). //[|Selective Search in an Amazons Program]//. CG 2002
 * Ingo Althöfer, Raymond Georg Snatzke (**2002**). //[|Playing Games with Multiple Choice Systems]//. CG 2002
 * Levente Kocsis, Jos Uiterwijk, Eric Postma, Jaap van den Herik (**2002**). //[|The Neural MoveMap Heuristic in Chess]//. CG 2002
 * Reijer Grimbergen, Jeff Rollason (**2002**). //[|Board Maps and Hill-Climbing for Opening and Middle Game Play in Shogi]//. CG 2002

Combinatorial Games/Theory

 * Erik D. Demaine, Martin L. Demaine, Rudolf Fleischer (**2002**). //[|Solitaire Clobber]//. CG 2002
 * Aviezri Fraenkel, Ofer Rahat (**2002**). //[|Complexity of Error-Correcting Codes Derived from Combinatorial Games]//. CG 2002
 * Teigo Nakamura, Elwyn Berlekamp (**2002**). //[|Analysis of Composite Corridors]//. CG 2002

Opening/Endgame Databases

 * Jing Yang, Simon Liao, Mirek Pawlak (**2002**). //[|New Winning and Losing Positions for 7×7 Hex]//. CG 2002
 * Thomas Lincke (**2002**). //[|Position-Value Representation in Opening Books]//. CG 2002
 * Haw-ren Fang, Tsan-sheng Hsu, Shun-Chin Hsu (**2002**). //[|Indefinite Sequence of Moves in Chinese Chess Endgames]//. CG 2002

Commercial Games

 * Michael Buro (**2002**). //[|ORTS: A Hack-Free RTS Game Environment]//. CG 2002
 * Craig A. Lindley, Mirjam Eladhari (**2002**). //[|Causal Normalization: A Methodology for Coherent Story Logic Design in Computer Role-Playing Games]//. CG 2002
 * Clark Verbrugge (**2002**). //[|A Structure for Modern Computer Narratives]//. CG 2002

Single-Agent Search/Planning

 * Ling Zhao (**2002**). //[|Tackling Post’s Correspondence Problem]//. CG 2002
 * Carlos Linares López, Andreas Junghanns (**2002**). //[|Perimeter Search Performance]//. CG 2002
 * Adi Botea, Martin Müller, Jonathan Schaeffer (**2002**). //[|Using Abstraction for Planning in Sokoban]//. CG 2002

Computer Go

 * Bruno Bouzy (**2002**). //[|A Small Go Board Study of Metric and Dimensional Evaluation Functions]//. CG 2002
 * Erik van der Werf, Jos Uiterwijk, Eric Postma, Jaap van den Herik (**2002**). //[|Local Move Prediction in Go]//. CG 2002
 * Bill Spight (**2002**). //[|Evaluating Kos in a Neutral Threat Environment: Preliminary Results]//. CG 2002

=External Links=
 * [|3. CG 2002: Edmonton, Canada] from [|The DBLP Computer Science Bibliography]
 * [|CG'02 Special Announcements], Elwyn Berlekamp's Clobber problem composition contest

=References= =What links here?= include page="CG 2002" component="backlinks" limit="120"
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