Zeus+RU

a Winboard compatible chess engine written by Vadim Bykov in C, first released in November 2004. It performs iterative deepening with aspiration windows and transposition table along with null move pruning, futility and extended futility pruning, check and singular extensions. Move ordering is improved by killer and history heuristic, as well as SEE to determine winning and equal captures. The evaluation has smooth transitions between game phases, and beside material and bad trades, focuses on king safety and (unstoppable) passed pawns. Zeus had its over the board debut at the CCCCISC 2008. || toc =See also=
 * Home * Engines * Zeus RU**
 * [[image:Zeus.faber_2.jpg link="https://commons.wikimedia.org/wiki/File:Zeus.faber_2.jpg"]] ||~ || **Zeus**,
 * Zeus faber ||~ ||^ ||
 * Fish
 * Mythology

=Namesake=
 * Zeus by Gerardo Castaño Recio

=Forum Posts=
 * [|New engine from Russia...] by Leo Dijksman, Winboard Forum, November 14, 2004
 * [|New version Zeus 1.04 by Vadim Bykov!] by Serge, Winboard Forum, December 19, 2004
 * [|New Zeus 1.13!] by Serge, Winboard Forum, April 11, 2005

=External Links=

Chess Engine

 * [|Зевс Вадима Быкова, Россия] from [|sdchess.ru]
 * [|Zeus] from WBEC Ridderkerk
 * [|Index of /chess/engines/Norbert's collection/Zeus (Compilation)] by Norbert Raimund Leisner, hosted by Kirill Kryukov

Misc

 * [|Zeus (disambiguation) from Wikipedia]
 * [|Zeus from Wikipedia]
 * [|Zeus (fish) from Wikipedia]

=References= =What links here?= include page="Zeus RU" component="backlinks" limit="20"
 * Up one Level**