Advances+in+Computer+Games+14

from July 1 to 3, 2015, Snellius Building, Leiden University, [|Leiden], [|The Netherlands], in conjunction with the WCCC 2015, WCSC 2015, and the 18th Computer Olympiad. ACG is the conference of the ICGA. || toc =Proceedings= > [|Lecture Notes in Computer Science], 9525 > 14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers
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 * [[image:Snellius.JPG]] ||~ || **Advances in Computer Games 14**,
 * Snellius Building ||~ ||^ ||
 * Aske Plaat, Jaap van den Herik, Walter Kosters (editors) (**2015**). //[|Advances in Computer Games]//.

=Lectures=

[|Session 1]

 * Richard J. Lorentz (**2015**). //Early Playout Termination in MCTS//. Advances in Computer Games 14
 * Tristan Cazenave (**2015**). //Playout Policy Adaptation for Games//. Advances in Computer Games 14
 * Tobias Graf, Marco Platzner (**2015**). //Adaptive Playouts in Monte Carlo Tree Search with Policy Gradient Reinforcement Learning//. Advances in Computer Games 14

[|Session 2]

 * Ingo Althöfer, Matthias Beckmann, Friedrich Salzer (**2015**). //On some Random Walk Games with Micro Control//. Advances in Computer Games 14
 * Olivier Teytaud, Abdallah Saffidine, Shi-Jim Yen (**2015**). //The complexities of Go//. Advances in Computer Games 14

[|Session 3]

 * Vito Janko, Matej Guid (**2015**). //Development of a Program for Playing Progressive Chess//. Advances in Computer Games 14
 * Guy Haworth, Tamal T. Biswas, Kenneth W. Regan (**2015**). //[|A Comparative Review of Skill Assessment: Performance, Prediction and Profiling]//. Advances in Computer Games 14

[|Session 4]

 * Cameron Browne (**2015**). //Boundary Matching for Realtime Sprouts//. Advances in Computer Games 14
 * Édouard Bonnet, Florian Jamain, Abdallah Saffidine (**2015**). //[|Draws, Zugzwangs, and PSPACE-Completeness in the Slither Connection Game]//. Advances in Computer Games 14
 * Matthias Beckmann (**2015**). //On some Evacuation Games with Random Walks//. Advances in Computer Games 14

[|Session 5]

 * Taichi Ishitobi, Aske Plaat, Hiroyuki Iida, Jaap van den Herik (**2015**). //Reducing the Seesaw Effect with Deep Proof Number Search//. Advances in Computer Games 14
 * Jakub Pawlewicz, Ryan Hayward (**2015**). //Feature Strength and Parallelization of Sibling Conspiracy Number Search//. Advances in Computer Games 14

[|Session 6]

 * Chu-Hsuan Hsueh, I-Chen Wu, Wen-Jie Tseng, Shi-Jim Yen, Jr-Chang Chen (**2015**). //Strength Improvement and Analysis for an MCTS-Based Chinese Dark Chess Program//. Advances in Computer Games 14
 * Yusaku Mandai, Tomoyuki Kaneko (**2015**). //LinUCB Applied to Monte Carlo Tree Search//. Advances in Computer Games 14
 * Yun-Ching Liu, Yoshimasa Tsuruoka (**2015**). //Adapting Improved Upper Confidence Bounds for Monte-Carlo Tree Search//. Advances in Computer Games 14

[|Session 7]

 * Yuichiro Sato, Hiroyuki Iida, Jaap van den Herik (**2015**). //Transfer Learning by Inductive Logic Programming//. Advances in Computer Games 14
 * Jos Uiterwijk (**2015**). //Crystallisation of Domineering Snowflakes//. Advances in Computer Games 14
 * Kei Takada, Masaya Honjo, Hiroyuki Iizuka, Masahito Yamamoto (**2015**). //Developing Computer Hex using Global and Local Evaluation based on Board Network Characteristics//. Advances in Computer Games 14

[|Session 8]

 * Yoshiaki Yamaguchi, Todd W. Neller (**2015**). //First Player’s Cannot-Lose Strategy in Cylinder-Infinite-Connect-Four for Widths 2 and 6//. Advances in Computer Games 14
 * Kokolo Ikeda, Takanari Shishido, Simon Viennot (**2015**). //Machine-Learning of Shape Names for the Game of Go//. Advances in Computer Games 14

[|Session 9]

 * Shu Yokoyama, Tomoyuki Kaneko, Tetsuro Tanaka (**2015**). //Parameter-Free Tree Style Pipeline in Asynchronous Parallel Game-Tree Search//. Advances in Computer Games 14
 * Nikolaos Papahristou, Ioannis Refanidis (**2015**). //Constructing Pin Endgame Databases for the Backgammon Variant Plakoto//. Advances in Computer Games 14

=Photos=

Day 1

 * [[image:MatejGuid-ACG14.jpg width="640" link="https://icga.leidenuniv.nl/?page_id=1340"]] ||
 * Ingo Althöfer announcing Matej Guid on programming [|Progressive chess] ||

Day 3

 * [[image:YoshiakiYamaguchiACG14.jpg width="640" link="https://icga.leidenuniv.nl/?page_id=1431"]] ||
 * Ryan Hayward announcing Yoshiaki Yamaguchi on Cylinder-Infinite-Connect-Four for Widths 2 and 6 ||

=See also=
 * 18th Computer Olympiad
 * WCCC 2015
 * WCSC 2015

=Reports=
 * Ingo Althöfer, Richard J. Lorentz, Matthias Beckmann (**2015**). //Advances in Computer Games Conference 2015//. Report, ICGA Journal, Vol. 38, No. 3

=External Links=
 * [|14th International Conference Advances in Computer Games 2015 | July 2015]
 * [|ACG2015 - ConfTool Pro - BrowseSessions]
 * [|Videos of presentations]
 * [|ICGA Events 2015: Photos Day 3]
 * [|ICGA Events 2015: Photos Day 4]
 * [|ICGA Events 2015: Photos Day 5]

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