Maarten+Schadd

a Dutch computer scientist, product consultant, and previously postdoc at Maastricht University with a Ph.D. in //Selective Search in Games of Different Complexity//. His research interests include [|computational complexity] of board games, specially the games of Fanorona, SameGame, Stratego and Chinese Checkers. He is author of the Stratego program //Hobbes//. At the WCCC 2007 in Amsterdam, Maarten was member of the Zappa team, and operated the program on site. || toc =Selected Publications=
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 * [[image:MartenSchaad.jpg link="http://www.linkedin.com/pub/maarten-schadd/4/b34/1b2"]] ||~  || **Maarten P. D. Schadd**,
 * Maarten Schadd ||~  ||^   ||

2005 ...

 * Maarten Schadd (**2006**). //Solving Fanorona//. Master's thesis, Maastricht University
 * Maarten Schadd, Mark Winands, Maurice Bergsma, Jos Uiterwijk, Jaap van den Herik (**2007**). //Fanorona is a Draw//. ICGA Journal, Vol. 30, No. 1, [|pdf]
 * Jaap van den Herik, Jos Uiterwijk, Mark Winands, Maarten Schadd (eds.) (**2007**). //Computer Games Workshop 2007//. Maastricht University, MICC Technical Report Series 07-06 » CGW 2007
 * Maarten Schadd, Mark Winands, Jos Uiterwijk, Jaap van den Herik, Maurice Bergsma (**2008**). //Best Play in Fanorona Leads to Draw//. [|New Mathematics and Natural Computation], Vol. 4, No. 3, pp. 369-387, [|pdf]
 * Maarten Schadd, Mark Winands, Jaap van den Herik, Huib Aldewereld (**2008**). //Addressing NP-Complete Puzzles with Monte-Carlo Methods//. In Volume 9: Proceedings of the AISB 2008 Symposium on Logic and the Simulation of Interaction and Reasoning, pages 55-61, Brighton, UK, 2008. The Society for the study of Artificial Intelligence and Simulation of Behaviour. [|pdf]
 * Maarten Schadd, Mark Winands, Jaap van den Herik, Guillaume Chaslot, Jos Uiterwijk (**2008**). //[|Single-Player Monte-Carlo Tree Search]//. CG 2008, [|pdf]
 * Maarten Schadd and Imer Satz (**2008**). //The 2nd Computer Stratego World Championship//. ICGA Journal, Vol. 31, No. 4, [|pdf]
 * Maarten Schadd, Mark Winands (**2009**). //Quiescence Search for Stratego//. In BNAIC 2009, [|pdf]
 * Maarten Schadd, Mark Winands, Jos Uiterwijk (**2009**). //ChanceProbCut: Forward Pruning in Chance Nodes//. IEEE Symposium on Computational Intelligence and Games (CIG 2009), [|pdf]
 * Sven Jug and Maarten Schadd (**2009**). //The 3rd Computer Stratego World Championship//. ICGA Journal, Vol. 32, No. 4, [|pdf]

2010 ...

 * Mark Winands, Maarten Schadd (**2010**). //[|Evaluation-Function Based Proof-Number Search]//. CG 2010, [|pdf]
 * Maarten Schadd, Mark Winands (**2011**). //Best Reply Search for Multiplayer Games//. IEEE Transactions on Computational Intelligence and AI in Games, Vol. 3, No. 1, [|pdf]
 * Maarten Schadd (**2011**). //Selective Search in Games of Different Complexity//. Ph.D. thesis. Department of Knowledge Engineering, Maastricht University, [|pdf]
 * Markus Esser, Michael Gras, Mark Winands, Maarten Schadd, Marc Lanctot (**2013**). //Improving Best-Reply Search//. CG 2013

=External Links=
 * [|Maarten Schadd | LinkedIn]

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