Kazunori+Yamaguchi

a Japanese electrical engineer, computer scientist, and professor at Department of General Systems Studies, [|The University of Tokyo]. His research interests covers the broad range of computer and [|systems science], data structures and algorithms, [|database management system], artificial intelligence, computer games, and general game playing. || toc =Selected Publications=
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 * [[image:kazunori_yamaguchi.jpg link="http://gpes.c.u-tokyo.ac.jp/faculty-staff/measurement-and-evaluation/kazunori-yamaguchi.html"]] ||~ || **Kazunori Yamaguchi**,
 * Kazunori Yamaguchi ||~ ||^ ||

1980 ...

 * Kazunori Yamaguchi, [|Tosiyasu L. Kunii] (**1982**). //[|PICCOLO Logic for a Picture Database Computer and Its Implementation]//. IEEE Transactions on Computers, Vol. 31, No. 10
 * Kazunori Yamaguchi, [|Tosiyasu L. Kunii] (**1984**). //Top-down VLSI Design Experiments on a Picture Database Computer//. VLSI Engineering

1990 ...

 * [|Ken Nakayama], Kazunori Yamaguchi, Satoru Kawai (**1997**). //[|I-Regular Expression: Regular Expression with Continuous Interval Constraints]//. [|CIKM 1997]

2000 ...

 * Tomoyuki Kaneko, Kazunori Yamaguchi, Satoru Kawai (**2000**). //[|Compiling Logical Features into Specialized State-Evaluators by Partial Evaluation, Boolean Tables and Incremental Calculation]//. [|PRICAI 2000]
 * Tomoyuki Kaneko, Kazunori Yamaguchi, Satoru Kawai (**2001**). //Automatic Feature Construction and Optimization for General Game Player//. 6th Game Programming Workshop, Hakone
 * Tomoyuki Kaneko, Kazunori Yamaguchi, Satoru Kawai (**2002**). //Pattern Selection Problem for Automatically Generating Evaluation Functions For General Game Player//. 7th Game Programming Workshop, Hakone
 * Tomoyuki Kaneko, Kazunori Yamaguchi, Satoru Kawai (**2003**). //Automated Identification of Patterns in Evaluation Functions for General Game Players//. Advances in Computer Games 10
 * Shogo Takeuchi, Tomoyuki Kaneko, Kazunori Yamaguchi, Satoru Kawai (**2007**). //Visualization and Adjustment of Evaluation Functions Based on Evaluation Values and Win Probability//. [|AAAI 2007]
 * Shogo Takeuchi, Tomoyuki Kaneko, Kazunori Yamaguchi (**2008**). //Evaluation of Monte Carlo tree search and the application to Go//. [|CIG 2008]

2010 ...

 * Shogo Takeuchi, Tomoyuki Kaneko, Kazunori Yamaguchi (**2010**). //Evaluation of Game Tree Search Methods by Game Records//. IEEE Transactions on Computational Intelligence and AI in Games, Vol. 2, No. 4
 * Yoshiaki Yamaguchi, Kazunori Yamaguchi, Tetsuro Tanaka, Tomoyuki Kaneko (**2011**). //Infinite Connect-Four Is Solved: Draw//. Advances in Computer Games 13
 * Yoshiaki Yamaguchi, Tetsuro Tanaka, Kazunori Yamaguchi (**2013**). //Cylinder-Infinite-Connect-Four except for Widths 2, 6, and 11 is Solved: Drawn//. CG 2013

=External Links=
 * [|Home Page of Dr. Kazunori Yamaguchi]
 * [|The University of Tokyo, GPES | Faculty Staff | Measurement and Evaluation | Yamaguchi, Kazunori]

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