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 * Home * People * Kazutomo Shibahara**

a Japanese computer scientist and assistant professor at Department of Computer Science, [|Tokyo University of Agriculture and Technology]. His research interest includes machine learning, and computer games with focus on Shogi, where he is author of the Shogi program [|Mattari Yuchan] (afternoon), and the Blokus Duo program //EN-FIS//.
 * Kazutomo Shibahara**,

=Selected Publications=
 * Kazutomo Shibahara, Nobuo Inui, Yoshiyuki Kotani (**2002**). //Effect of ProbCut in Shogi — by changing parameters according to position category//. 7th Game Programming Workshop
 * Kazutomo Shibahara, Nobuo Inui, Yoshiyuki Kotani (**2005**). //Adaptive Strategies of MTD-f for Actual Games//. [|CIG 2005], [|pdf]
 * Keijirou Yanagi, Kazutomo Shibahara, Yasuhiro Tajima, Yoshiyuki Kotani (**2006**). //Generation of Candidate Moves using Decision Tree in Shogi//. 11th Game Programming Workshop
 * Kazutomo Shibahara, Yasuhiro Tajima, Yoshiyuki Kotani (**2006**). //A New Method of Dealing with GHI Problem for Proving Draw and Application to 3x4 Boards of Shogi//. IPSJ Transactions, vol.47 No.12 pp. 3328-3342
 * Yasuhiro Osaki, Kazutomo Shibahara, Yasuhiro Tajima, Yoshiyuki Kotani (**2007**). //Reinforcement Learning of Evaluation Functions Using Temporal Difference-Monte Carlo learning method//. 12th Game Programming Workshop
 * Kenta Sasaki, Kazutomo Shibahara, Yasuhiro Tajima, Yoshiyuki Kotani (**2007**). //Generation of Candidate Moves using Move Probability Data of Each Coordinates in Go//. 12th Game Programming Workshop
 * Keijirou Yanagi, Kazutomo Shibahara, Yasuhiro Tajima, Yoshiyuki Kotani (**2007**). //Multiple Parallel Search in Shogi//. 12th Game Programming Workshop
 * Yasuhiro Osaki, Kazutomo Shibahara, Yasuhiro Tajima, Yoshiyuki Kotani (**2008**). //An Othello Evaluation Function Based on Temporal Difference Learning using Probability of Winning//. [|CIG'08], [|pdf]
 * Kazutomo Shibahara, Yoshiyuki Kotani (**2008**). //Combining Final Score with Winning Percentage using Sigmoid Function in Monte-Carlo Algorithm//. 13th Game Programming Workshop, [|pdf]

=External Links=
 * [|Kazutomo Shibahara's ICGA Tournaments]

=References= =What links here?= include page="Kazutomo Shibahara" component="backlinks" limit="40"
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