Aske+Plaat

a Dutch computer scientiest. In 1993 he started as a PhD student at the University of Alberta, and at the [|Erasmus University] Rotterdam. In 1997 he was a postdoc at MIT's LCS, where he worked with Charles Leiserson and Don Dailey on Cilkchess at the Supercomputing Technologies Group. Until 1999 he was researcher in the Computer Systems Group of the [|Vrije Universiteit] in Amsterdam where he worked on Wide Area Algorithms. Next, he worked in IT Governance at [|PriceWaterhouse Coopers], and the [|Ministry of Justice] in the Netherlands. Since October 2009 he is professor of information and complex decision making at Tilburg University. Since 2014 he is professor of data science at the Leiden Centre of Data Science, Leiden Institute of Advanced Computer Science (LIACS), Leiden University. Aske Plaat is creator of the MTD(f)  search algorithm as applied in Cilkchess. He is deputy editor of the Journal of the International Computer Games Association ICGA. || toc =See also=
 * Home * People * Aske Plaat**
 * [[image:AskePlaat.jpg link="http://plaat.nl/"]] ||~  || **Aske Plaat**,
 * Aske Plaat ||~  ||^   ||
 * Advances in Computer Games 13 | Video
 * Cilkchess
 * HEPGAME
 * MTD(f)
 * SSS* and Dual*

=Selected Publications=

1994

 * Arie de Bruin, Wim Pijls, Aske Plaat (**1994**). //Solution Trees as a Basis for Game Tree Search.// Technical Report EUR-CS-94-04, Department of Computer Science, [|Erasmus University Rotterdam]. [|pdf]
 * Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de Bruin (**1994**). //[|Nearly Optimal Minimax Tree Search?]// Technical Report, University of Alberta
 * Arie de Bruin, Wim Pijls, Aske Plaat (**1994**). //Solution Trees as a Basis for Game-Tree Search.// ICCA Journal, Vol. 17, No. 4
 * Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de Bruin (**1994**). //[|SSS* = a-b TT]//. TR-CS-94-17, University of Alberta
 * Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de Bruin (**1994**). //[|A New Paradigm for Minimax Search]//. TR 94-18

1995

 * Wim Pijls, Arie de Bruin, Aske Plaat (**1995**). //Solution Trees as a Basis for Game Tree Search.// Tech. Report EUR-CS-95-01, Department of Computer Science, [|Erasmus University Rotterdam]
 * Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de Bruin (**1995**). //Best-First Fixed Depth Game Tree Search in Practice.// Proceedings of International Joint Conference on Artificial Intelligence (IJCAI-95), Vol. 1, pp. 273-279. Montreal, Quebec, Canada. [|ps]

1996

 * Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de Bruin (**1996**). //Best-First Fixed-Depth Minimax Algorithms.// [Intelligence], Vol. 87, Nos. 1-2, [|pdf]
 * Aske Plaat (**1996**). //[|Research Re: Search & Re-Search]//. Ph.D. thesis, Erasmus University, Rotterdam, The Netherlands.
 * Jonathan Schaeffer, Aske Plaat (**1996**). //New Advances in Alpha-Beta Searching.// Proceedings of the 1996 ACM Computer Science Conference, pp. 124-130. ACM Press, New York, N.Y. [|pdf] from [|CiteSeerX]
 * Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de Bruin (**1996**). //Exploiting Graph Properties of Game Trees.// AAAI-96, Vol. 1, [|pdf] » Enhanced Transposition Cutoff
 * Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de Bruin (**1996**). //An Algorithm Faster than NegaScout and SSS* in Practice//. [|pdf] from [|CiteSeerX], covers MTD(f)
 * Yngvi Björnsson, Mark Brockington, Andreas Junghanns, Aske Plaat (**1996**). //Report on the Advances in Computer Chess 8 Conference//. ICCA Journal, Vol. 19, No. 3 » Advances in Computer Chess 8

1997 ...

 * Aske Plaat (**1997**). //[|MTD(f), A Minimax Algorithm Faster Than NegaScout]//. Internal Report, [|Erasmus University Rotterdam]
 * Jonathan Schaeffer, Aske Plaat (**1997**). //Kasparov versus Deep Blue: The Rematch//. ICCA Journal, Vol. 20, No. 2
 * Aske Plaat, Arie de Bruin, Jonathan Schaeffer, Wim Pijls (**1999**). //A Minimax Algorithm better than SSS*.// [|Artificial Intelligence], Vol. 87
 * John Romein, Aske Plaat, Henri Bal, Jonathan Schaeffer (**1999**). //Transposition Table Driven Work Scheduling in Distributed Search//. AAAI-99, [|pdf]

2000 ...

 * Jonathan Schaeffer, Aske Plaat, Andreas Junghanns (**2001**). //Unifying Single-agent and Two-player search.// Information Sciences, Vol. 135, [|ps]
 * John Romein, Henri Bal, Jonathan Schaeffer, Aske Plaat (**2002**). //A Performance Analysis of Transposition-Table-Driven Scheduling in Distributed Search//. IEEE Transactions on Parallel and Distributed Systems, Vol. 13, No. 5, pp. 447–459. [|pdf]

2010 ...

 * Jaap van den Herik, Aske Plaat, Johanna Hellemons (**2010**). //The JAIST Computer Olympiad//. ICGA Journal, Vol. 33, No. 3 » 15th Computer Olympiad
 * Jaap van den Herik, Aske Plaat, Johanna Hellemons (**2010**). //The JAIST Computer Olympiad (Part 2)//. ICGA Journal, Vol. 33, No. 4
 * 2011**
 * Jaap van den Herik, Aske Plaat, Johanna Hellemons (**2011**). //The JAIST Computer Olympiad (Part 3)//. ICGA Journal, Vol. 34, No. 1
 * Jaap van den Herik, Aske Plaat, Johanna Hellemons (**2011**). //The JAIST Computer Olympiad (Part 4)//. ICGA Journal, Vol. 34, No. 2
 * 2012**
 * Jaap van den Herik, Aske Plaat (**2012**). //The 13th Advances in Computer Games Conference//. ICGA Journal, Vol. 35, No. 1 » Advances in Computer Games 13
 * Jaap van den Herik, Aske Plaat, Johanna Hellemons (**2012**). //The 16th Computer Olympiad//. ICGA Journal, Vol. 35, No. 1 » 16th Computer Olympiad
 * Jaap van den Herik, Aske Plaat, Johanna Hellemons (**2012**). //The 16th Computer Olympiad (part 2)//. ICGA Journal, Vol. 35, No. 2
 * Jaap van den Herik, Aske Plaat, Johanna Hellemons (**2012**). //The 16th Computer Olympiad (part 3)//. ICGA Journal, Vol. 35, No. 4
 * Jan Kuipers, Aske Plaat, Jos Vermaseren, Jaap van den Herik (**2012**). //Improving multivariate Horner schemes with Monte Carlo tree search//. [|CoRR abs/1207.7079]
 * 2013**
 * Mohamed Abbadi, Francesco Di Giacomo, Giuseppe Maggiore, Aske Plaat, Renzo Orsini, Pieter Spronck (**2013**). //Resources, Entities, Actions. A generalized design pattern for RTS games and its language extension in Casanova//. CG 2013, [|pdf]
 * Jaap van den Herik, Hiroyuki Iida, Aske Plaat (**2013**). //The 8th Computers and Games Conference//. ICGA Journal, Vol. 36, No. 3 » CG 2013
 * Jaap van den Herik, Hiroyuki Iida, Aske Plaat, Johanna Hellemons (**2013**). //The Brain and Mind Sports Olympiad//. ICGA Journal, Vol. 36, No. 3 » 17th Computer Olympiad
 * Jaap van den Herik, Hiroyuki Iida, Aske Plaat (**2013**). //The 8th Computers and Games Conference (Part 2)//. ICGA Journal, Vol. 36, No. 4 » CG 2013
 * Jaap van den Herik, Hiroyuki Iida, Aske Plaat, Johanna Hellemons (**2013**). //The Brain and Mind Sports Olympiad (Part 2)//. ICGA Journal, Vol. 36, No. 4 » 17th Computer Olympiad
 * Ben Ruijl, Jos Vermaseren, Aske Plaat, Jaap van den Herik (**2013**). //Combining Simulated Annealing and Monte Carlo Tree Search for Expression Simplification//. [|CoRR abs/1312.0841]
 * 2014**
 * Aske Plaat (**2014**). //Don Dailey, 1956-2013, an Obituary//. ICGA Journal, Vol 37, No. 1 » Don Dailey
 * Ben Ruijl, Jos Vermaseren, Aske Plaat, Jaap van den Herik (**2014**). //HEPGAME and the Simplification of Expressions//. [|CoRR abs/1405.6369]
 * S. Ali Mirsoleimani, Aske Plaat, Jaap van den Herik, Jos Vermaseren (**2014**). //Performance analysis of a 240 thread tournament level MCTS Go program on the Intel Xeon Phi//. [|CoRR abs/1409.4297] » Go, MCTS
 * Ben Ruijl, Jos Vermaseren, Aske Plaat, Jaap van den Herik (**2014**). //Why Local Search Excels in Expression Simplification//. [|CoRR abs/1409.5223]
 * Jaap van den Herik, Aske Plaat, David Levy, Daniel Dimov (**2014**). //[|Plagiarism in Game Programming Competitions]//. [|Entertainment Computing], Vol. 5, No. 3, [|pdf preprint]
 * Jaap van den Herik, Hiroyuki Iida, Aske Plaat (eds.) (**2014**). //[|Computers and Games: 8th International Conference, CG 2013, Yokohama, Japan, August 13-15, 2013, Revised Selected Papers]//. [|LNCS] 8427, [|Springer], ISBN-13: 978-3-319-09164-8 » CG 2013
 * [|Richard Absalom], [|Marcus Luczak-Rosch], Dap Hartmann, Aske Plaat (**2014**). //Crowd-Sourcing Fuzzy and Faceted Classification for Concept Search//. [|arXiv:1406.7749], [|CoRR, June 2014]

2015 ...

 * Taichi Ishitobi, Aske Plaat, Hiroyuki Iida, Jaap van den Herik (**2015**). //Reducing the Seesaw Effect with Deep Proof Number Search//. Advances in Computer Games 14
 * S. Ali Mirsoleimani, Aske Plaat, Jaap van den Herik, Jos Vermaseren (**2015**). //Scaling Monte Carlo Tree Search on Intel Xeon Phi//. [|CoRR abs/1507.04383] » Hex, MCTS, Parallel Search, x86-64
 * S. Ali Mirsoleimani, Aske Plaat, Jaap van den Herik, Jos Vermaseren (**2015**). //Parallel Monte Carlo Tree Search from Multi-core to Many-core Processors//. [|TrustCom/BigDataSE/|ISPA 2015], [|pdf]
 * S. Ali Mirsoleimani, Aske Plaat, Jaap van den Herik (**2015**). //Ensemble UCT Needs High Exploitation//. [|CoRR abs/1509.08434]
 * Jaap van den Herik, Walter Kosters, Aske Plaat, Johanna Hellemons (**2015**). //The 18th Computer Olympiad 2015//. ICGA Journal, Vol. 38, No. 4 » 18th Computer Olympiad

=External Links=
 * [|Aske Plaat - homepage]
 * [|Aske Plaat's ICGA Tournaments]
 * [|Resume of Aske Plaat]
 * [|Aske Plaat - LinkedIn]
 * [|Aske Plaat: MTD(f), a new chess algorithm]

=References= =What links here?= include page="Aske Plaat" component="backlinks" limit="80"
 * Up one level**