Hrafn+Eiríksson

an Icelandic computer scientist with a B.Sc. from [|Reykjavík University], where he re-investigates Multi-Cut pruning in game-tree search, under supervision of Yngvi Björnsson. He proposed an enhancement to apply Multi-cut if a transposition table probe indicates a beta-cutoff without sufficient draft stored. The experiments as elaborated in his thesis were conducted with his own open source engine Ziggy, written in Java, also available from Jim Ablett's site. || toc =Publications=
 * Home * People * Hrafn Eiríksson**
 * [[image:HEiriksson.jpg link="https://plus.google.com/114919261602093476496/about"]] ||~ || **Hrafn Eiríksson**,
 * Hrafn Eiríksson ||~ ||^ ||
 * Hrafn Eiríksson (**2011**). //[|Investigation of Multi-Cut Pruning in Game-Tree Search]//. B.Sc. thesis, [|Reykjavík University], [|pdf]

=Forum Posts=
 * [|Hrafn Eiríksson´s contribution to chess] by Norbert Raimund Leisner, CCC, March 16, 2012

=External Links=
 * [|Hrafn Eiríksson - Google+]
 * [|Hrafn Eiríksson - Iceland | LinkedIn]
 * [|krummi/ChessEngine · GitHub]

=References= =What links here?= include page="Hrafn Eiríksson" component="backlinks" limit="40"
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