Protej

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a WinBoard compliant chess engine by Alex Brunetti, written in Delphi and Assembly. Protej applies rotated bitboards - its search evolved to iterative deepening aspiration search with NegaScout alpha-beta, null move pruning with R == 3, transposition table, and basic search extensions and reductions. The quiescence search ignores losing captures, thanx to a fast SEE implementation. So far, Protej played the CCT9, CCT10, WCRCC 2014 online, and CIPS 2007, CCC 2008, and CCC 2009 over the board.
 * Protej**

=See also=
 * Mythology

=Forum Posts=
 * [|Protej 0.5.7] by Alex Brunetti, CCC, January 18, 2010
 * [|Protej 0.5.7 : 2000] by Patrick Buchmann, CCC, January 19, 2010
 * [|Protej 0.5.8] by Alex Brunetti, CCC, June 01, 2014

=External Links=

Chess Engine

 * [|Protej chess engine]
 * [|Protej « G 6]
 * [|Protej] from WBEC Ridderkerk
 * [|Protej 0.5.7] in CCRL 40/40

Misc
> [|Proteus from WIkipedia]
 * [|Protej (mitologija) wikipedia.hr] (Bosnian-Croatian)
 * [|protego - Wiktionary]

=References= =What links here?= include page="Protej" component="backlinks" limit="20"
 * Up one Level**