Averno

a Chess Engine Communication Protocol aka WinBoard compatible chess engine by José Carlos Martínez Galán written in C++. The development started in 1999, using a simple 8x8 Board representation (board[64]), later evolving to 0x88. Averno played the ten first CCT Tournaments from 2000 to 2008.
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 * [[image:310px-Wilson-avernus.jpg link="https://commons.wikimedia.org/wiki/File:Wilson-avernus.jpg"]] ||~ || **Averno**,

The name Averno refers to [|Lake Avernus] (Lago d'Averno) in the [|Avernus crate] near [|Naples], that the [|Romans] [|mythologized] as the entrance to the [|underworld]. || toc =See also=
 * Lago d'Averno ||~ ||^ ||
 * Anubis
 * Mythology

=Forum Posts=
 * [|Averno] by José Carlos, CCC, September 05, 1999
 * [|Averno] by José Carlos, CCC, September 14, 1999
 * [|Averno 0.18b] by José Carlos, Winboard Forum, September 27, 1999
 * [|Averno's sources] by José Carlos, CCC, November 03, 1999
 * [|Averno 0.31 is ready for download] by José Carlos, CCC, September 24, 2000
 * [|Averno 0.31 source code in my web page] by José Carlos, CCC, October 08, 2000
 * [|First weekend of CCT4 from Averno's viewpoint] by José Carlos, CCC, January 21, 2002 » CCT4
 * [|Averno in CCT4 - Second weekend] by José Carlos, CCC, January 29, 2002

=External Links=

Chess Engine

 * [|Welcome to Averno home page] hosted by Thomas Mayer
 * [|Descriptions - Hispanic Chess Engines]

Misc

 * [|Averno (disambiguation) from Wikipedia]
 * [|Avernus from Wikipedia]

=References= =What links here?= include page="Averno" component="backlinks" limit="40"
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