Susan+L.+Epstein

an American mathematician, computer scientist, AI researcher and professor at [|Graduate Center] and [|Hunter College], [|City University of New York] (CUNY). Her research interests include [|problem solving], machine learning, [|knowledge representation], [|constraint satisfaction] and [|cognitive modeling]. In the early 90s at CUNY, she developed [|FORR] (FOr the Right Reasons), a [|cognitive architecture] for learning and problem solving inspired by Herbert A. Simon's ideas of [|bounded rationality] and [|satisficing]. Her FORR-based game playing program //Hoyle// learned to play many different board games. || toc =Selected Publications=
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 * [[image:SusanLEpstein.jpg link="http://www.cs.hunter.cuny.edu/~epstein/"]] ||~ ||**Susan Lynn Epstein**,
 * Susan L. Epstein ||~ ||^ ||

1983 ...

 * Susan L. Epstein (**1983**). //[|Knowledge Representation in Mathematics: A Case Study in Graph Theory]//. Ph.D. thesis, [|Rutgers University - New Brunswick]
 * Susan L. Epstein (**1989**). //The Intelligent Novice - Learning to Play Better//. Heuristic Programming in AI 1

1990 ...

 * Susan L. Epstein (**1991**). //Deep Forks in Strategic Maps//. Heuristic Programming in AI 2
 * Susan L. Epstein (**1992**). //[|Prior Knowledge Strengthens Learning to Control Search in Weak Theory Domains]//. [|International Journal of Intelligent Systems], Vol. 7, No. 6
 * Susan L. Epstein (**1994**). //For the Right Reasons: The FORR Architecture for Learning in a Skill Domain//. Cognitive Science, Vol. 18, No. 3
 * Barney Pell, Susan L. Epstein, Robert Levinson (**1996**). //[|Introduction to the special issue on games: Structure and Learning]//. [|Computational Intelligence], [|Vol. 12, No. 1]
 * Susan L. Epstein (**1999**). //Game Playing: The Next Moves//. AAAI-99 Proceedings, [|pdf]

2000 ...

 * Susan L. Epstein (**2001**). //Learning to Play Expertly: A Tutorial on Hoyle//. in Johannes Fürnkranz, Miroslav Kubat (eds.) (**2001**). //[|Machines that Learn to Play Games]//. Advances in Computation: Theory and Practice, Vol. 8,. [|NOVA Science Publishers], [|pdf]
 * Susan L. Epstein (**2004**). //Thinking Through Diagrams: Discovery in Game Playing//. [|Spatial Cognition IV]

2010 ...

 * [|Xi Yun], Susan L. Epstein (**2012**). //A Hybrid Paradigm for Adaptive Parallel Search//. [|CP 2012], [|pdf]
 * Susan L. Epstein (**2015**). //[|Wanted: Collaborative Intelligence]//. [|Artificial Intelligence], Vol. 221

=External Links=
 * [|Susan L. Epstein]
 * [|Susan L. Epstein - Google Scholar Citations]
 * [|The Mathematics Genealogy Project - Susan Epstein]

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