Thomas+A.+Throop

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 * Home * People * Thomas A. Throop**

an American pioneer in Bridge programming, and founder of //Great Game Products//, the makers of [|Bridge Baron]. He is strong bridge, chess and [|correspondence chess] player, and has written a first computer bridge program on a UNIVAC I at a [|US Navy] laboratory in [|Washington, D.C.] in 1958. In 1982, he completed the first version of Bridge Baron, and founded //Great Game Products// in 1985. In collaboration with Vaxchess programmer Tony Guilfoyle, Bridge Baron won the Gold medals in 1990/91 at the 2nd and 3rd Computer Olympiad, and the Silver medal at the 4th Computer Olympiad, 1992, the 1990 version commercialized as //Micro Bridge Companion//. Along with Dana Nau and Stephen J.J. Smith, Throop developed sophisticated AI-planning techniques in Bridge Baron , when it became the first [|world champion] in 1997. In 2001, Thomas A. Throop, Senior passed along the role of managing the company to his son, Thomas Throop, Junior.
 * Thomas A. (Tom) Throop**,

=Selected Publications=

1960 ...

 * Thomas A. Throop (**1966**). //[|Thoughts on the Development of Computer Learning Programs]//. [|Defense Technical Information Center]
 * Thomas A. Throop (**1967**). //[|Computer Intelligence to Enhance War Gaming]//. [|Defense Technical Information Center]
 * [|Albert D. Tholen], Thomas A. Throop (**1968**). //[|Time-sharing Systems for War-gaming Applications]//. [|Defense Technical Information Center]

1980 ...

 * Tom Throop (**1980**). //New Chess Products//. Personal Computing, Vol. 4, No. 9, pp. 75
 * Thomas A. Throop (**1983**). //[|Computer Bridge]//. [|Hayden Book]

1990 ...

 * Stephen J.J. Smith, Dana S. Nau, Thomas A. Throop (**1992**). //[|A hierarchical approach to strategic planning with non-cooperating agents under conditions of uncertainty]//. Proceedings of the First International Conference on AI Planning Systems
 * Stephen J.J. Smith, Dana S. Nau, Thomas A. Throop (**1996**). //Total-Order Multi-Agent Task-Network Planning for Contract Bridge//. AAAI/IAAI, Vol. 1
 * Stephen J.J. Smith, Dana S. Nau, Thomas A. Throop (**1996**). //A Planning Approach to Declarer Play in Contract Bridge//. Computational Intelligence, Vol. 12
 * Stephen J.J. Smith, Dana S. Nau, Thomas A. Throop (**1998**). //Success in Spades: Using AI Planning Techniques to Win the World Championship of Computer Bridge//. AAAI/IAAI 1998
 * Stephen J.J. Smith, Dana S. Nau, Thomas A. Throop (**1998**). //Computer Bridge: A Big Win for AI Planning//. AI Magazine, Vol. 19, No. 2

=External Links=
 * [|Tom Throop's ICGA Tournaments]
 * [|Great Game Products]
 * [|Great Game Products Inc Company Profile] | [|ZoomInfo.com]
 * [|The chess games of T Throop] from [|chessgames.com]

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