Sander+Bakkes

a Dutch computer scientist, game and AI researcher with a Ph.D. in 2010 from Tilburg University titled //Rapid Adaptation of Video Game AI//, promoted by Jaap van den Herik. || toc =Selected Publications=
 * Home * People * Sander Bakkes**
 * [[image:Sander-Bakkes-resized.jpg link="http://www.gamesforhealtheurope.org/posters2013/sander-bakkes"]] ||~ || **Sander Cornelus Johannes Bakkes**,
 * Sander Bakkes ||~ ||^ ||

2006 ...

 * Jaap van den Herik, Jeroen Donkers, Jos Uiterwijk, Guillaume Chaslot, Sander Bakkes, Jahn-Takeshi Saito (**2006**). //Intelligent Search Techniques Proof-Number Search//. MICC/IKAT Universiteit Maastricht, [|pdf]
 * Sander Bakkes, Pieter Spronck, Jaap van den Herik (**2007**). //Phase-dependent Evaluation in RTS Games//. BNAIC2007, [|pdf]
 * Sander Bakkes, Pieter Spronck, Jaap van den Herik, Philip Kerbusch (**2007**). //Predicting Success in an Imperfect-Information Game//. CGW 2007, [|pdf]
 * Guillaume Chaslot, Sander Bakkes, István Szita and Pieter Spronck (**2008**). //Monte-Carlo Tree Search: A New Framework for Game AI//. [|pdf]
 * Sander Bakkes, Pieter Spronck, Jaap van den Herik (**2008**). //Rapid Adaptation of Video Game AI//. [|CIG'08 2008 IEEE Symposium on Computational Intelligence in Games], [|pdf]
 * Sander Bakkes, Pieter Spronck (**2008**). //Automatically Generating Score Functions for Strategy Games//. In [|Steve Rabin], editor, [|AI Game Programming Wisdom 4]
 * Sander Bakkes, Pieter Spronck, Jaap van den Herik (**2009**). //Opponent Modelling for Case-based Adaptive Game AI//. [|Entertainment Computing], Vol. 1, Nr. 1, pp. 27-37, [|pdf]

2010 ...

 * Sander Bakkes (**2010**). //Rapid Adaptation of Video Game AI//. Ph.D. thesis, Tilburg University, [|pdf]

=External Links= > media type="custom" key="24773710"
 * [|sander bakkes]
 * [|UTS: Sander Bakkes to visit the Games Studio in March 2012 - Human Centred Technology Design], [|University of Technology, Sydney]
 * [|Destroyer] - [|Hey, Snow White], [|YouTube] Video

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