Barney+Pell

an American computer scientist, entrepreneur, [|angel investor], and technology and product strategist. He has worked for [|NASA], Microsoft, and [|LinkedIn], amongst others, founded [|Powerset] and [|Moon Express], and is co-founder, chairman and [|CSO] at //LocoMobi//. He received his Ph.D. in CS from [|Trinity College], [|University of Cambridge] on the topic of Meta-Game Playing. His program Metagamer is able to play and learn the games of Chess, Checkers, [|noughts and crosses], Chinese Chess, and Shogi. || toc =Selected Publications=
 * Home * People * Barney Pell**
 * [[image:BarneyPell.jpg width="200" link="https://www.linkedin.com/in/barneypell"]] ||~ || **Barney Darryl Pell**,
 * Barney Pell ||~ ||^ ||

1990 ...

 * Björn Gambäck, Manny Rayner, Barney Pell (**1991**). //An Architecture for a Sophisticated Mechanical Bridge Player//. Heuristic Programming in AI 2
 * Barney Pell (**1991**). //Exploratory Learning in the Game of GO//. Heuristic Programming in AI 2
 * Barney Pell (**1992**). //Metagame: A New Challenge for Games and Learning//. Heuristic Programming in AI 3
 * Barney Pell (**1992**). //Metagame in Symmetric, Chess-Like Games//. Heuristic Programming in AI 3
 * Barney Pell (**1992**). //Logic Programming for General Game Playing//. [|University of Cambridge], Computer Laboratory Technical Report No. 302.
 * Barney Pell (**1993**). //Strategy Generation and Evaluation for Meta-Game Playing//. Ph.D: thesis, [|Trinity College, Cambridge], [|pdf]
 * Barney Pell (**1993**). //A Strategic Metagame Player for General Chess-Like Games//. AAAI Technical Report FS-93-02, [|pdf]
 * Hitoshi Matsubara, Barney Pell (**1994**). //Applying metagamer to Shogi//. 1st Game Programming Workshop in Kanagawa, Japan
 * Barney Pell, Susan L. Epstein, Robert Levinson (**1996**). //[|Introduction to the special issue on games: Structure and Learning]//. [|Computational Intelligence], [|Vol. 12, No. 1]
 * Barney Pell (**1996**). //[|A Strategic Metagame Player for General Chess-Like Games]//. [|Computational Intelligence], [|Vol. 12, No. 1]

2000 ...

 * Michael Genesereth, [|Nathaniel Love], Barney Pell (**2005**). //General Game Playing: Overview of the AAAI Competition//. AI Magazine, Vol. 26, No. 2, [|pdf]

=Forum Posts=
 * [|deriving piece values from mobility] by Barney Pell, rgc, August 09, 1993
 * [|PhD Thesis Available: Meta-Game Playing] by Barney Pell, rgc, January 06, 1994

=External Links=
 * [|Barney Pell from Wikipedia]
 * [|Powerset - People - Barney Pell | Wikipedia]
 * [|Barney Pell | LinkedIn]
 * [|Barney Pell – Google+]
 * [|Barney Pell's Weblog Barney Pell's Weblog]
 * [|Barney Pell’s Research on Computer Game Playing]

=References= =What links here?= include page="Barney Pell" component="backlinks" limit="40"
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