Azlan+Iqbal

a Malaysian computer scientist and Senior Lecturer at College of Information Technology, [|Universiti Tenaga Nasional] in [|Kajang], [|Selangor], [|Malaysia]. Azlan Iqbal's research interests focus on [|Multimedia] Systems and the Artificial Intelligence topic of Computational [|Aesthetics]. He has a Bachelor's and a Master's degree in Computer Science from [|Universiti Putra Malaysia], and made his Ph.D. in 2008 on //A Discrete Computational Aesthetics Model for a Zero-Sum Perfect Information Game// at the [|University of Malaya], [|Kuala Lumpur], [|Malaysia], and various of his papers on Computational Aesthetics of the Game of Chess were published in the ICGA Journal. He developed a computational chess aesthetics model and incorporated it into a computer program called Chesthetica that can be used to automatically evaluate the beauty of thousands of three-move chess problems in a way that correlates well with human assessment. || toc =See also=
 * Home * People * Azlan Iqbal**
 * [[image:azlan_2011.jpg link="http://metalab.uniten.edu.my/~azlan/"]] ||~  || **Mohammed Azlan Bin Mohamed Iqbal**,
 * Azlan Iqbal ||~  ||^   ||
 * Chain-Detection Algorithm
 * Machine Creativity

=Selected Publications=

2006 ...

 * Azlan Iqbal, Mashkuri Yaacob (**2006**). //A Systematic and Discrete View of Aesthetics in Chess//, Journal of Comparative Literature and Aesthetics, Vol. XXIX, Nos. 1-2
 * Azlan Iqbal (**2006**). //Is Aesthetics Computable?// ICGA Journal, Vol. 29, No. 1, [|pdf]
 * Azlan Iqbal (**2008**). //Evaluation of Economy in a Zero-sum Perfect Information Game//. [|Comput. J. 51] No. 4
 * Azlan Iqbal, Mashkuri Yaacob (**2008**). //Theme Detection and Evaluation in Chess//. ICGA Journal, Vol. 31, No. 2
 * Mohammed Azlan Bin Mohamed Iqbal (**2008**). //A Discrete Computational Aesthetics Model for a Zero-Sum Perfect Information Game//, Ph.D. Thesis, [|University of Malaya], [|Kuala Lumpur], [|Malaysia], [|pdf]
 * Azlan Iqbal, Mashkuri Yaacob (**2008**). //Advanced Computer Recognition of Aesthetics in the Game of Chess//, WSEAS Transactions on Computers, Vol. 7, Issue 5, [|pdf]

2010 ...

 * Azlan Iqbal (**2010**). //What Computer Chess Still Has to Teach Us: The Game that Will not Go//, electronic Journal of Computer Science and Information Technology (eJCSIT), Vol. 2, No. 1, [|pdf link]
 * Azlan Iqbal, Harold van der Heijden, Matej Guid (**2010**). //Research Grant to Investigate Multi-Dimensional Aesthetic Perception using Endgame Studies//. [|EG], [|Alexander Rueb] Vereniging voor Schaakeindspelstudie ([|ARVES]), No. 180, Vol. XVI
 * Azlan Iqbal (**2010**). //Aesthetics in Mate-In-3 Combinations//, Part I Combinatorics and Weights, ICGA Journal, Vol. 33, No. 3
 * Azlan Iqbal (**2010**). //Aesthetics in Mate-In-3 Combinations//, Part II Normality, ICGA Journal, Vol. 33, No. 4
 * Azlan Iqbal (**2011**). //Increasing Efficiency and Quality in the Automatic Composition of Three-Move Mate Problems//. [|Entertainment Computing - ICEC 2011, Lecture Notes in Computer Science, Vol. 6972], Springer
 * Azlan Iqbal, Harold van der Heijden, Matej Guid, Ali Makhmali (**2012**). //[|Evaluating the Aesthetics of Endgame Studies: A Computational Model of Human Aesthetic Perception]//. IEEE Transactions on Computational Intelligence and AI in Games, Vol. 4, No. 3

2015 ...

 * Azlan Iqbal, Matej Guid, Simon Colton, Jana Krivec, Shazril Azman, Boshra Haghighi (**2016**). //The Digital Synaptic Neural Substrate: A New Approach to Computational Creativity//. [|arXiv:1507.07058]
 * Paul Bonham, Azlan Iqbal (**2017**). //A Chain-Detection Algorithm for Two-Dimensional Grids//. [|arXiv:1610.03573]

=ChessBase Articles=

2009

 * [|Can computers be made to appreciate beauty?] by Frederic Friedel, ChessBase News, September 02, 2009

2010 ...

 * [|A computer program to identify beauty in problems and studies] by Azlan Iqbal, ChessBase News, December 15, 2012
 * [|A new, challenging chess variant] by Azlan Iqbal, ChessBase News, February 02, 2014
 * [|Kasparov in Malaysia] by Azlan Iqbal, ChessBase News, May 11, 2014
 * [|Introducing ‘Chess Constructs’] by Azlan Iqbal, ChessBase News, June 29, 2014
 * [|A machine that composes chess problems’] by Azlan Iqbal, ChessBase News, November 07, 2014

2015 ...

 * [|Computer generated chess problems for everyone] by Azlan Iqbal, ChessBase News, February 06, 2015
 * [|Switch-Side Chain-Chess Revisited] by Azlan Iqbal, ChessBase News, April 07, 2015
 * [|Celebrating 300 machine generated problems] by Azlan Iqbal, ChessBase News, May 31, 2015
 * [|Chesthetica Composes Longer Mates!] by Azlan Iqbal, ChessBase News, September 07, 2015
 * [|Chesthetica: Studies and a Decade in Development] by Azlan Iqbal, ChessBase News, May 31, 2016
 * [|What is Switch-Side Chain-Chess?] by Azlan Iqbal, ChessBase News, July 13, 2017 » Chain-Detection Algorithm

=External Links= > media type="youtube" key="4zt9Bn3jn_4"
 * [|Mohammed Azlan Bin Mohamed Iqbal] at [|Universiti Tenaga Nasional]
 * [|Azlan Iqbal - YouTube]
 * Computer Generated Chess Problem 00146, [|YouTube] Video

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