Henk+Mannen

a Dutch computer scientist, chess player, and sales and human ressource manager. He holds a Master's degree from [|Utrecht University] in 2003, where he worked with Marco Wiering on reinforcement learning and temporal difference learning in chess. In their experiments, they used Tom Kerrigan's TSCP 1.811, and trained several different chess evaluation functions (neural networks) by using TD(λ) learning on a set of database games. || toc =Publications=
 * Home * People * Henk Mannen**
 * [[image:henkmannen.jpg link="https://www.linkedin.com/in/henkmannen"]] ||~ || **Henk Mannen**,
 * Henk Mannen ||~ ||^ ||
 * Henk Mannen (**2003**). //Learning to play chess using reinforcement learning with database games//. Master’s thesis, [|Cognitive Artiﬁcial Intelligence], [|Utrecht University]
 * Henk Mannen, Marco Wiering (**2004**). //[|Learning to play chess using TD(λ)-learning with database games]//. [|Cognitive Artiﬁcial Intelligence], [|Utrecht University], Benelearn’04
 * Marco Wiering, [|Jan Peter Patist], Henk Mannen (**2005**). //Learning to Play Board Games using Temporal Difference Methods//. Technical Report, [|Utrecht University], UU-CS-2005-048, [|pdf]

=External Links=
 * [|Henk Mannen | LinkedIn]
 * [|Mannen, Henk FIDE Chess Profile]
 * [|The chess games of Henk Mannen] from [|chessgames.com]

=References= =What links here?= include page="Henk Mannen" component="backlinks" limit="40"
 * Up one level**