Yoshimasa+Tsuruoka

a Japanese computer scientist, Shogi programmer and Associate Professor at [|University of Tokyo] and before at //School of Information Science//, Japan Advanced Institute of Science and Technology (JAIST). His research topics include [|natural language processing], [|text mining] from [|biomedical] literature, artificial intelligence in games, and deep learning. Yoshimasa Tsuruoka is co-author of the Shogi engine [|Gekisashi], Gold medal winner of the 15th Computer Olympiad, Shogi in [|Kanazawa]. || toc =Selected Publications=
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 * [[image:tsuruoka.jpg width="148" link="http://www.logos.ic.i.u-tokyo.ac.jp/~tsuruoka/"]] ||~  || **Yoshimasa Tsuruoka**,
 * Yoshimasa Tsuruoka ||~  ||^   ||

2000 ...

 * Yoshimasa Tsuruoka, Daisaku Yokoyama, Takashi Chikayama (**2002**). //[|Game-Tree Search Algorithm based on Realization Probability]//. ICGA Journal, Vol. 25, No. 3
 * Daisaku Yokoyama, Yoshimasa Tsuruoka, Takashi Maruyama, Takashi Chikayama (**2002**). //[|Implementation of "Gekisashi". A Computer Shogi Player]//. [|Joho Shori Gakkai Natsu no Puroguramingu, Shinpojiumu Hokokushu] (Japanese)

2005 ...

 * Nobuo Araki, Kazuhiro Yoshida, Yoshimasa Tsuruoka, [|Jun'ichi Tsujii] (**2007**). //Move Prediction in Go with the Maximum Entropy Method//. [|CIG 2007], [|pdf]
 * Yoshimasa Tsuruoka (**2008**). //Recent Advances in Computer Shogi and Gekisashi//. IPSJ Magazine, Vol. 49, No 8 (Japanese)

2010 ...

 * Yoshimasa Tsuruoka (**2010**). //Gekisashi wins Shogi Tournament//. ICGA Journal, Vol. 33, No. 4 » 15th Computer Olympiad
 * Akira Ura, Makoto Miwa, Yoshimasa Tsuruoka, Takashi Chikayama (**2013**). //[|Comparison Training of Shogi Evaluation Functions with Self-Generated Training Positions and Moves]//. CG 2013, [|slides as pdf]

2015 ...

 * Yun-Ching Liu, Yoshimasa Tsuruoka (**2015**). //Adapting Improved Upper Confidence Bounds for Monte-Carlo Tree Search//. Advances in Computer Games 14
 * Akira Ura, Yoshimasa Tsuruoka, Takashi Chikayama (**2015**). //[|Dynamic Prediction of Minimal Trees in Large-Scale Parallel Game Tree Search]//. [|Journal of Information Processing], Vol. 23, No. 1
 * Naoki Mizukami, Yoshimasa Tsuruoka (**2015**). //Building a Computer Mahjong Player Based on Monte Carlo Simulation and Opponent Models//. IEEE CIG 2015, [|pdf]
 * Naoki Mizukami, Jun Suzuki, Hirotaka Kameko, Yoshimasa Tsuruoka (**2017**). //Exploration Bonuses Based on Upper Confidence Bounds for Sparse Reward Games//. Advances in Computer Games 15
 * Hirotaka Kameko, Jun Suzuki, Naoki Mizukami, Yoshimasa Tsuruoka (**2017**). //Deep Reinforcement Learning with Hidden Layers on Future States//. Computer Games Workshop at IJCAI 2017, [|pdf]
 * Keigo Kawamura, Naoki Mizukami, Yoshimasa Tsuruoka (**2017**). //Neural Fictitious Self-Play in Imperfect Information Games with Many Players//. Computer Games Workshop at IJCAI 2017, [|pdf]

=External Links=
 * [|Yoshimasa Tsuruoka - University of Tokyo]
 * [|Yoshimasa Tsuruoka's ICGA Tournaments]
 * [|A simple C++ library] for [|maximum entropy] classification

=References= =What links here?= include page="Yoshimasa Tsuruoka" component="backlinks" limit="40"
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