Ioannis+Refanidis

a Greek computer scientist and associate professor at Department of Applied Informatics of [|University of Macedonia], [|Thessaloniki]. He holds a Ph.D. from [|Aristotle University of Thessaloniki] in 2001 on [|Heuristic State-Space Planning]. His research interests include artificial intelligence, planning, [|scheduling] and [|constraint satisfaction], [|Semantic Web], [|mobile computing], [|game theory] and [|educational software]. Along with Nikolaos Papahristou, he worked and published on Temporal Difference Learning and Endgame Tablebases in Backgammon, and on playing backgammon variants using any board size. || toc =Selected Publications=
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 * [[image:IoannisRefanidis.jpg link="http://ai.uom.gr/ioannis/"]] ||~ || **Ioannis Refanidis**,
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 * Ioannis Refanidis, [|Neil Yorke-Smith] (**2010**). //A Constraint Based Programming Approach to Scheduling an Individual's Activities//. ACM Transactions on Intelligent Systems and Technologies, Vol. 1, No. 2, [|pdf]
 * Nikolaos Papahristou, Ioannis Refanidis (**2011**). //Training Neural Networks to Play Backgammon Variants Using Reinforcement Learning//. Proceedings of [|Evogames 2011], Part I, LNCS 6624, [|pdf]
 * Nikolaos Papahristou, Ioannis Refanidis (**2011**). //[|Improving Temporal Difference Performance in Backgammon Variants]//. [|pdf]
 * Nikolaos Papahristou, Ioannis Refanidis (**2013**). //AnyGammon: Playing backgammon variants using any board size//. [|FDG-2013], [|pdf]
 * Nikolaos Papahristou, Ioannis Refanidis (**2015**). //Constructing Pin Endgame Databases for the Backgammon Variant Plakoto//. Advances in Computer Games 14

=External Links=
 * [|Ioannis Refanidis - Home Page]
 * [|AI Center :: Dr Ioannis A. Refanidis]

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