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the Second Workshop on Computer Games, held in conjunction with the 20th [|European Conference on Artificial Intelligence], ECAI 2012 in [|Montpellier], [|France], August 27, 2012.
 * ECAI CGW 2012**,

=Proceedings=
 * Tristan Cazenave, Jean Méhat, Mark Winands (eds.) (**2012**). //Computer Games Workshop at ECAI 2012//. [|pdf]

=Presentations=
 * Tristan Cazenave, Fabien Teytaud (**2012**). //Beam Nested Rollout Policy Adaptation//. ECAI CGW 2012
 * André Fabbri, Frédéric Armetta, Eric Duchêne, Salima Hassas (**2012**). //A new self-acquired knowledge process for Monte Carlo Tree Search//. ECAI CGW 2012
 * Sylvain Lagrue, Karim Tabia (**2012**). //Detecting cheating activities in online duplicate Bridge game tournaments//. ECAI CGW 2012
 * Marc Lanctot, Abdallah Saffidine, Joel Veness, Christopher Archibald (**2012**). //Sparse Sampling for Adversarial Games//. ECAI CGW 2012
 * Pim Nijssen, Mark Winands (**2012**). //An Overview of Search Techniques in Multi-Player Games//. ECAI CGW 2012
 * Alejandro González Romero, René Alquézar, Arturo Ramírez Flores, Francisco González Acuña (**2012**). //Heuristics and Fishing in Scrabble//. ECAI CGW 2012
 * Ji Ruan, Michael Thielscher (**2012**). //Model Checking Games in GDL-II//. ECAI CGW 2012
 * Abdallah Saffidine, Tristan Cazenave (**2012**). //A General Multi-Agent Modal Logic K Framework for Game Tree Search//. ECAI CGW 2012
 * Yuichiro Sato, Alessandro Cincotti, Hiroyuki Iida (**2012**). //An Analysis of Voting Algorithm in Games//. ECAI CGW 2012
 * Gabriel Synnaeve, Pierre Bessière (**2012**). //A Bayesian Tactician//. ECAI CGW 2012
 * Niek Den Teuling, Mark Winands (**2012**). //Monte-Carlo Tree Search for the Simultaneous Move Game Tron//. ECAI CGW 2012, [|pdf]

=Reports=
 * Mark Winands, Tristan Cazenave (**2012**). //Computer Games Workshop at ECAI 2012//. ICGA Journal, Vol. 35, No. 3

=External Links=
 * [|Computer Games Workshop at ECAI 2012]

=References= =What links here?= include page="ECAI CGW 2012" component="backlinks" limit="120"
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