Zdenek+Zdrahal

a Czech British electrical engineer, computer scientist and Senior Research fellow at Knowledge Media Institute, [|The Open University], [|Milton Keynes], [|South East England]. His earlier research affiliations include the [|Czech Technical University in Prague], [|Czech Republic], until 1992 [|Czechoslovakia], the University of Edinburgh, [|Center for Research and Advanced Studies of the National Polytechnic Institute] and [|Ensenada Center for Scientific Research and Higher Education] (CICESE) in [|Mexico].
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 * [[image:zdenek-zdrahal.jpg link="http://kmi.open.ac.uk/people/member/zdenek-zdrahal"]] ||~  || **Zdenek Zdrahal**, (Czech: Zdenek Zdráhal)

Zdenek Zdrahal research interests include the application of Artificial Intelligence in design, [|case-based reasoning] and [|knowledge sharing]. toc =CLESS= In 1979/80 as visiting researcher at the University of Edinburgh, Zdenek Zdrahal worked with Ivan Bratko and Alen Shapiro on Pattern Recognition applied to Chess. In fact they used Bitboards, called [|cellular] 8x8 arrays, to implement their //Cellular logic processing emulator for chess// (CLESS). CLESS used three kinds of instructions to recognize simple and more complex chess patterns:
 * Zdenek Zdrahal ||~  ||^   ||
 * Zdenek Zdrahal ||~  ||^   ||
 * 1) bitwise boolean operations without any interactions between squares
 * 2) shifts as expand instructions
 * 3) fill-like propagation instructions, internally using the first two kinds of instructions and conditions in loops

=Selected Publications=
 * Zdenek Zdrahal (**1981**). //A Structural Method of Scene Analysis//. [|Czech Technical University in Prague], [|IJCAI 1981], [|pdf]
 * Zdenek Zdráhal, Ivan Bratko, Alen Shapiro (**1981**). //[|Recognition of Complex Patterns Using Cellular Arrays]//. [|The Computer Journal, Vol. 24, No. 3], pp. 263-270
 * [|Vladimír Marík], [|Olga Štěpánková], Zdenek Zdrahal (**1990**). //Artificial Intelligence in Higher Education//, CEPES-UNESCO International Symposium, Prague, CSFR, October 23-25, 1989, Proceedings Springer 1990
 * [|Annika Wolff], [|Paul Mulholland], Zdenek Zdrahal (**2004**). //Scene-driver: a narrative-driven game architecture reusing broadcast animation content//. [|Advances in Computer Entertainment Technology 2004]
 * Zdenek Zdrahal, [|Paul Mulholland] and [|Trevor Collins] (**2006**). //Exploring Pathways Across Stories//. [|pdf]

=External Links=
 * [|Zdenek Zdrahal | Knowledge Media Institute | The Open University]
 * [|Zdenek Zdrahal]
 * [|Zdenek Zdrahal | LinkedIn]

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