Wojciech+Jaśkowski

a Polish computer scientist and assistant professor at the Institute of Computing Science, [|Poznań University of Technology], where he already defended his Ph.D. thesis in 2011, devoted to a subclass of [|optimization problems] applied to learning game strategies and [|combinatorial optimizations]. His research interests include genetic programming, [|coevolutionary algorithms], evolutionary computation, reinforcement learning, and pattern recognition, using the game of Othello as testbed. || toc =Selected Publications=
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 * [[image:jaskowski.jpg link="http://scholar.google.pl/citations?user=89a-n3YAAAAJ&hl=en"]] ||~ || **Wojciech Jaśkowski**,
 * Wojciech Jaśkowski ||~ ||^ ||

2007 ...

 * Wojciech Jaśkowski, Krzysztof Krawiec, Bartosz Wieloch (**2007**). //BrilliANT: The Winner Entry of the GECCO'2007 Ant Wars Contest.// Technical report, [|pdf]
 * Wojciech Jaśkowski, Krzysztof Krawiec, Bartosz Wieloch (**2008**). //Winning Ant Wars: Evolving a Human-Competitive Game Strategy using Fitnessless Selection//. [|EuroGP 2008]
 * Wojciech Jaśkowski, Bartosz Wieloch, Krzysztof Krawiec (**2008**). //Fitnessless Coevolution//. [|GECCO'08], [|pdf]
 * Wojciech Jaśkowski, Krzysztof Krawiec, Bartosz Wieloch (**2008**). //Evolving Strategy for a Probabilistic Game of Imperfect Information using Genetic Programming//. Genetic Programming and Evolvable Machines, Vol. 9, No. 4, [|pdf]
 * Wojciech Jaśkowski, Krzysztof Krawiec (**2009**). //[|Formal Analysis and Algorithms for Extracting Coordinate Systems of Games]//. [|CIG 2009]
 * Marcin Szubert, Wojciech Jaśkowski, Krzysztof Krawiec (**2009**). //Coevolutionary Temporal Difference Learning for Othello//. IEEE Symposium on Computational Intelligence and Games, [|pdf]

2010 ...

 * Krzysztof Krawiec, Wojciech Jaśkowski, Marcin Szubert (**2011**). //[|Evolving small-board Go players using Coevolutionary Temporal Difference Learning with Archives]//. [|Applied Mathematics and Computer Science], Vol. 21, No. 4 » Go
 * Marcin Szubert, Wojciech Jaśkowski, Krzysztof Krawiec (**2011**). //Learning Board Evaluation Function for Othello by Hybridizing Coevolution with Temporal Difference Learning//. [|Control and Cybernetics], Vol. 40, No. 3, [|pdf]
 * Wojciech Jaśkowski (**2011**). //Algorithms for Test-Based Problems//. Ph.D. thesis, [|Poznań University of Technology], supervisor Krzysztof Krawiec, [|pdf]
 * Marcin Szubert, Wojciech Jaśkowski, Krzysztof Krawiec (**2013**). //[|On Scalability, Generalization, and Hybridization of Coevolutionary Learning: a Case Study for Othello]//. IEEE Transactions on Computational Intelligence and AI in Games, Vol. 5, No. 3
 * Marcin Szubert, Wojciech Jaśkowski, Paweł Liskowski, Krzysztof Krawiec (**2013**). //Shaping Fitness Function for Evolutionary Learning of Game Strategies//. [|GECCO 2013], [|pdf]
 * Wojciech Jaśkowski, Paweł Liskowski, Marcin Szubert, Krzysztof Krawiec (**2013**). //Improving Coevolution by Random Sampling//. [|GECCO 2013], [|pdf]
 * Wojciech Jaśkowski, Marcin Szubert, Paweł Liskowski (**2014**). //Multi-Criteria Comparison of Coevolution and Temporal Difference Learning on Othello//. [|EvoApplications 2014], [|Springer, volume 8602]
 * Marcin Szubert, Wojciech Jaśkowski (**2014**). //[|Temporal Difference Learning of N-Tuple Networks for the Game 2048]//. IEEE Conference on Computational Intelligence and Games, [|pdf]
 * Wojciech Jaśkowski (**2014**). //Systematic n-Tuple Networks for Othello Position Evaluation//. ICGA Journal, Vol. 37, No. 2, [|preprint as pdf] » Othello

=External Links=
 * [|Wojciech Jaśkowski | Institute of Computing Science, Poznan University of Technolog]
 * [|Othello Players] by Wojciech Jaśkowski
 * [|Wojciech Jaśkowski - Google Scholar Citations]
 * [|Wojciech Jaśkowski · GitHub]
 * [|Wojciech Jaśkowski | LinkedIn]

=References= =What links here?= include page="Wojciech Jaśkowski" component="backlinks" limit="40"
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