Hiroyuki+Iida

a Japanese computer scientist and computer games researcher with focus on Game-refinement theory, Opponent Model Search, and Computer Shogi. Hiroyuki Iida is Professor at Japan Advanced Institute of Science and Technology (JAIST), and head of the //games laboratory//. Before, he was affiliated with the [|Shizuoka University], [|Hamamatsu], and was postdoctoral researcher at Maastricht University. He received his Ph.D. on //Heuristic Theories on Game-Tree Search// from [|Tokyo University of Agriculture and Technology], [|Tokyo].
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 * [[image:HiroyukiIida.jpg link="http://www.jaist.ac.jp/profiles/info_e.php?profile_id=00429" width="160"]] ||~  || **Hiroyuki Iida**,

Hiroyuki Iida is a professional [|6-dan Shogi player], and co-author of the Shogi program [|Tacos], the four times Gold medal winner at Computer Olympiads. He is member of the Board of the ICGA as Secretary-Treasurer and Section Editor of the ICGA Journal. || toc =Photos=
 * Hiroyuki Iida ||~  ||^   ||
 * [[image:tacos.jpg link="http://www.aifactory.co.uk/newsletter/2006_01_shogichampionship_2006.htm"]] ||
 * Hiroyuki Iida watching TACOS ||

=Selected Publications=

1990 ...

 * Hiroyuki Iida, Yoshiyuki Kotani (**1991**). //Computer Shogi//. The Proceedings of Game Playing System Workshop, pp. 42-48. ICOT, Tokyo, Japan.
 * Hiroyuki Iida, Jos Uiterwijk (**1992**). //How to Become a Shogi Grandmaster.// Proceedings of The First European Shogi Workshop, Heidelberg, Germany, Vol. 1, pp. 25-29. Shogi Deutschland and EMBL.
 * Hiroyuki Iida (**1993**). //Shogi in Europe.// Uniprint, University of Limburg.
 * Hiroyuki Iida, Jos Uiterwijk (**1993**). //Thoughts on Grandmaster-like Strategies.// Proceedings of The Second European Shogi Workshop. Shogi Deutschland and EMBL, Heidelberg, Germany.
 * Hiroyuki Iida, Jos Uiterwijk, Jaap van den Herik (**1993**). //Opponent-Model Search//. Technical Report CS 93-03, University of Limburg. ISSN 0922-8721.
 * Hiroyuki Iida, Jos Uiterwijk, Jaap van den Herik, Bob Herschberg (**1993**). //Potential Applications of Opponent-Model Search. Part 1: The Domain of Applicability.// ICCA Journal, Vol. 16, No. 4
 * Hiroyuki Iida (**1994**). //Heuristic Theories on Game-Tree Search//. Ph.D. thesis, [|Tokyo University of Agriculture and Technology], [|Tokyo]. ISBN 4-944082-02-9
 * Hiroyuki Iida, Jos Uiterwijk, Yoshiyuki Kotani (**1994**). //Tutoring Strategy in Game Playing.// 1st Game Programming Workshop (Japanese)
 * Hiroyuki Iida, Jos Uiterwijk, Jaap van den Herik, Bob Herschberg (**1994**). //Potential Applications of Opponent-Model Search. Part 2. Risks and strategies//. ICCA Journal, Vol. 17, No. 1
 * Hiroyuki Iida, Jos Uiterwijk, Jaap van den Herik, Bob Herschberg (**1994**). //Thoughts on the Application of Opponent-Model Search//. Advances in Computer Chess 7

1995 ...
> Xinbo Gao, Hiroyuki Iida, Jos Uiterwijk, Jaap van den Herik (**1998**). //[|A Speculative Strategy]//. CG 1998 > Hiroyuki Iida, Jin Yoshimura, Kazuro Morita, Jos Uiterwijk (**1998**). //[|Retrograde Analysis of the KGK Endgame in Shogi: Its Implications for Ancient Heian Shogi]//. CG 1998
 * Masayuki Fujii, Hiroyuki Iida, Yoshiyuki Kotani (**1995**). //Prediction of an opponent's move using opponent's time effectively//. 2nd Game Programming Workshop
 * Yoshiyuki Kotani, Hiroyuki Iida (**1995**). //Which moves should be pruned - classification of Shogi Moves and Ratio of Played Moves//. 2nd Game Programming Workshop
 * Hiroyuki Iida, Yoshiyuki Kotani, Jos Uiterwijk (**1995**). //Tutoring Strategies in Game-Tree Search.// ICCA Journal, Vol. 18, No. 4, [|extended abstract as pdf]
 * Hiroyuki Iida, Fuminari Abe (**1996**). //Brinkmate Search.// 3rd Game Programming Workshop
 * Hirofumi Nakaie, Hiroyuki Iida, Yoshiyuki Kotani (**1996**). //A Method of Applying Opening Book Data to Non-Recorded Positions//. 3rd Game Programming Workshop
 * Hiroyuki Iida, Jos Uiterwijk, Jaap van den Herik (**1996**). //A Game-Tree Model Including an Opponent Model.// Proceedings of the Eighth Dutch Conference on Artificial Intelligence (NAIC'96) (eds. J.-J.Ch. Meyer and L.C. van der Gaag), pp. 223-234. Utrecht University
 * Hitoshi Matsubara, Hiroyuki Iida, Jos Uiterwijk (**1996**). //[|A Shogi-Computer Test Set]//. ACM Conference on Computer Science
 * Hiroyuki Iida, Yoshiyuki Kotani, Jos Uiterwijk, Jaap van den Herik (**1997**). //Gains and Risks of OM Search//. Advances in Computer Chess 8
 * Hitoshi Matsubara, Hiroyuki Iida, Reijer Grimbergen (**1997**). //Chess, Shogi, Go, natural developments in game research.// [|pdf]
 * 1998 ...**
 * Jaap van den Herik, Hiroyuki Iida (eds.) (**1998**). //Computers and Games//. CG 1998
 * Makoto Sakuta, Hiroyuki Iida (**1999**). //Solving Problems with Uncertainty: A case study using Tsuitate-Tsume-Shogi//. 5th Game Programming Workshop
 * Nobusuke Sasaki, Hiroyuki Iida (**1999**). //Report on the First Open Computer-Amazons Championship//. ICCA Journal, Vol. 22, No. 1
 * Nobusuke Sasaki, Hiroyuki Iida, Tsuyoshi Hashimoto (**1999**). //Evolutionary Changes of Chess-like Games: A Study Using Self-play Experiments//. [|Joho Shori Gakkai Shinpojiumu Ronbunshu], Vol. 99, No. 14 (Japanese)

2000 ...

 * Hiroyuki Iida, Martin Müller (**2000**). //Report on the Second Open Computer-Amazons Championship//. ICGA Journal, Vol 23, No. 1
 * Jaap van den Herik, Hiroyuki Iida (eds.) (**2000**). //Games in AI Research//. Universiteit Maastricht
 * H. Watanabe, Hiroyuki Iida, Jos Uiterwijk (**2000**). //Automatic Composition of Shogi Mating Problems.// in Jaap van den Herik, Hiroyuki Iida (eds.) (**2000**). //Games in AI Research//.
 * Hiroyuki Iida, Jos Uiterwijk, Jaap van den Herik. (**2000**). //Cooperative Strategies for Pair Playing.// in Jaap van den Herik, Hiroyuki Iida (eds.) (**2000**). //Games in AI Research//.
 * Hiroyuki Iida (**2000**). //YSS wins Shogi Tournament//. ICGA Journal, Vol. 23, No. 3 »  5th Computer Olympiad
 * Makoto Sakuta, Hiroyuki Iida, Jin Yoshimura (**2000**). //A Deterministic Approach for Solving Kriegspiel-like Problems//. 5th Computer Olympiad Workshop
 * Tsuyoshi Hashimoto, Yoichiro Kajihara, Hiroyuki Iida (**2000**). //Brinkmate Search in Computer Shogi.// 5th Computer Olympiad Workshop
 * Makoto Sakuta, Hiroyuki Iida (**2000**). //Solving Kriegspiel-like Problems: Exploiting a Transposition Table//. ICGA Journal, Vol 23, No. 4, [|pdf]
 * Makoto Sakuta, Hiroyuki Iida, Jin Yoshimura (**2000**). //Solving Problems under {Uncertainty Paradigm}.// Proceedings of International Conference on Advances in Infrastructure for Electronic Business, Science and Education on the Internet (SSGRR 2000), L'Aquila, Italy. (in CD-ROM).
 * 2001**
 * Makoto Sakuta, Hiroyuki Iida (**2001**). //The Performance of PN*, PDS, and PN Search on 6x6 Othello and Tsume-Shogi//. Advances in Computer Games 9
 * Nobusuke Sasaki, M. Hirasawa, Tsuyoshi Hashimoto, Hiroyuki Iida, Jos Uiterwijk, Jaap van den Herik (**2001**). //Hira, a Four-handed Shogi Program.// Advances in Computer Games 9
 * Tsuyoshi Hashimoto, Yoichiro Kajihara, Nobusuke Sasaki, Hiroyuki Iida, Jin Yoshimura (**2001**). //An Evaluation Function for Amazons//. Advances in Computer Games 9
 * Masahiro Seo, Hiroyuki Iida, Jos Uiterwijk (**2001**). //The PN*-Search Algorithm: Applications to Tsume-Shogi.// [|Artificial Intelligence], Vol. 129, Nos. 1-2
 * Xinbo Gao, Hiroyuki Iida, Jos Uiterwijk, Jaap van den Herik (**2001**). //[|Strategies anticipating a difference in search depth using opponent-model search]//. [|Theoretical Computer Science], Vol. 252, Nos. 1–2
 * Hiroyuki Iida (**2001**). //8QP wins Amazons tournament//. ICGA Journal, Vol. 24, No. 3 » 6th Computer Olympiad
 * Makoto Sakuta, Hiroyuki Iida (**2001**). //[|AND/OR-tree Search Algorithms in Shogi Mating Search]//. ICGA Journal, Vol. 24, No. 4
 * 2002**
 * Makoto Sakuta, Tsuyoshi Hashimoto, Jun Nagashima, Hiroyuki Iida (**2002**). //Endgame-search techniques developed in shogi: application to Lines of Action//. In Caulfield, H. et al., editor, Proceedings of JCIS 2002, pages 458-460.
 * Hiroyuki Iida, Makoto Sakuta, Jeff Rollason (**2002**). //Computer Shogi//. [|Artificial Intelligence], Vol. 134, [|Elsevier], [|CiteSeerX]
 * Jun Nagashima, Masahumi Taketoshi, Yoichiro Kajihara, Tsuyoshi Hashimoto, Hiroyuki Iida (**2002**). //[|An Efficient Use of Piece-Square Tables in Computer Shogi]//.
 * Hiroyuki Iida (**2002**). //Control Freak wins Dots-and-Boxes tournament//. ICGA Journal, Vol. 25, No. 3 » 7th Computer Olympiad
 * Hiroyuki Iida (**2002**). //Dynamic-Information Games//. 7th Computer Olympiad Workshop
 * Makoto Sakuta, Tsuyoshi Hashimoto, Jun Nagashima, Jos Uiterwijk, Hiroyuki Iida (**2002**). //Application of the killer-tree heuristic and the lambda-search method to lines of action//.
 * Hiroyuki Iida, Nobuo Takeshita, Jin Yoshimura (**2002**). //A metric for entertainment of boardgames: its implication for evolution of chess variant//. [|IWEC 2002: Makuhari, Japan]
 * 2003 ...**
 * Tsuyoshi Hashimoto, Jun Nagashima, Makoto Sakuta, Jos Uiterwijk, Hiroyuki Iida (**2003**). //Automatic realization-probability search.// Internal report, Dept. of Computer Sciences, [|Shizuoka University], [|Hamamatsu], Japan
 * Hiroyuki Iida, Kazutoshi Takahara, Jun Nagashima, Yoichiro Kajihara, Tsuyoshi Hashimoto (**2004**). //[|An Application of Game-Refinement Theory to Mah Jong]//. ICEC'2004

2005 ...

 * Hiroyuki Iida (**2005**). //[|Towards Dynamics of Intelligence in the Field of Games]//. Advances in Computer Games 11 - Invited Lecture
 * Junichi Hashimoto, Tsuyoshi Hashimoto, Hiroyuki Iida (**2007**). //[|Context Killer Heuristic and Its Application to Computer Shogi]//. CGW 2007 » Killer Heuristic
 * Julien Kloetzer, Hiroyuki Iida, Bruno Bouzy (**2007**). //The Monte-Carlo approach in Amazons//. CGW 2007, [|pdf]
 * Toru Ueda, Tsuyoshi Hashimoto, Junichi Hashimoto, Hiroyuki Iida (**2008**). //[|Weak Proof-Number Search]//. CG 2008
 * Alessandro Cincotti, Hiroyuki Iida (**2008**). //[|The Game of Synchronized Domineering]//. CG 2008
 * Alessandro Cincotti, Shigetaka Komori, Hiroyuki Iida (**2008**). //The Game of Synchronized Triomineering and Synchronized Tridomineering//. International Journal of Computational and Mathematical Sciences 2:3 2008, [|pdf]
 * Julien Kloetzer, Hiroyuki Iida, Bruno Bouzy (**2008**). //A Comparative Study of Solvers for Amazons Endgames//. [|CIG'08], [|pdf]
 * Julien Kloetzer, Hiroyuki Iida, Bruno Bouzy (**2009**). //Playing Amazons Endgames//. ICGA Journal, Vol. 32, No. 3, [|pdf]

2010 ...

 * Hiroyuki Iida (**2011**). //The 2011 Japan Prize Awarded to Unix Pioneers//. ICGA Journal, Vol. 34, No. 1
 * Yuichiro Sato, Alessandro Cincotti, Hiroyuki Iida (**2012**). //An Analysis of Voting Algorithm in Games//. ECAI CGW 2012
 * Kristian Spoerer, Toshihisa Okaneya, Kokolo Ikeda, Hiroyuki Iida (**2013**). //Further Investigations of 3-Member Simple Majority Voting for Chess//. CG 2013
 * Jaap van den Herik, Hiroyuki Iida, Aske Plaat (**2013**). //The 8th Computers and Games Conference//. ICGA Journal, Vol. 36, No. 3 » CG 2013
 * Taichi Ishitobi, Alessandro Cincotti, Hiroyuki Iida (**2013**). //[|Shape-Keeping Technique and Its Application to Checkmate Problem Composition]//. [|2013 AIIDE Workshop]
 * Jaap van den Herik, Hiroyuki Iida, Aske Plaat, Johanna Hellemons (**2013**). //The Brain and Mind Sports Olympiad//. ICGA Journal, Vol. 36, No. 3 » 17th Computer Olympiad
 * Jaap van den Herik, Hiroyuki Iida, Aske Plaat (**2013**). //The 8th Computers and Games Conference (Part 2)//. ICGA Journal, Vol. 36, No. 4 » CG 2013
 * Jaap van den Herik, Hiroyuki Iida, Aske Plaat, Johanna Hellemons (**2013**). //The Brain and Mind Sports Olympiad (Part 2)//. ICGA Journal, Vol. 36, No. 4 » 17th Computer Olympiad
 * Jaap van den Herik, Hiroyuki Iida, Aske Plaat (eds.) (**2014**). //[|Computers and Games: 8th International Conference, CG 2013, Yokohama, Japan, August 13-15, 2013, Revised Selected Papers]//. [|LNCS] 8427, [|Springer], ISBN-13: 978-3-319-09164-8 » CG 2013

2015 ...

 * Taichi Ishitobi, Aske Plaat, Hiroyuki Iida, Jaap van den Herik (**2015**). //Reducing the Seesaw Effect with Deep Proof Number Search//. Advances in Computer Games 14
 * Yuichiro Sato, Hiroyuki Iida, Jaap van den Herik (**2015**). //Transfer Learning by Inductive Logic Programming//. Advances in Computer Games 14
 * Mohd Nor Akmal Khalid, Umi Kalsom Yusof, Hiroyuki Iida, Taichi Ishitobi (**2015**). //[|Critical Position Identiﬁcation in Games and Its Application to Speculative Play]//. [|ICAART 2015]
 * Mohd Nor Akmal Khalid, E. Mei Ang, Umi Kalsom Yusof, Hiroyuki Iida, Taichi Ishitobi (**2015**). //[|Identifying Critical Positions Based on Conspiracy Numbers]//. [|Agents and Artificial Intelligence], [|ICAART 2015 - Revised Selected Papers]
 * Danilo Carvalho, Minh Le Nguyen, Hiroyuki Iida (**2017**). //An Analysis of Majority Voting in Homogeneous Groups for Checkers: Understanding Group Performance through Unbalance//. Advances in Computer Games 15, [|ResearchGate]

=External Links=
 * [|Hiroyuki Iida Profile] from JAIST
 * [|Hiroyuki Iida's ICGA Tournaments]

=References= =What links here?= include page="Hiroyuki Iida" component="backlinks" limit="100"
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