Peter+W.+Frey

an American psychologist, computer scientist and [|Professor Emeritus] at Northwestern University. At the Department of Psychology at Northwestern his research focused on pattern recognition, machine learning, computer chess and computer-based decision systems. He is co-founder of //Pattern Recognition Systems//. Peter W. Frey is editor of and contributor to Chess Skill in Man and Machine, the definitive text on computer chess. || toc =Biography= from //Pattern Recognition// :
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 * [[image:PeterWFrey.jpeg link="http://www.kaggle.com/users/2233/peter-w-frey"]] ||~ || **Peter W. Frey**,
 * Peter W. Frey ||~ ||^ ||

=Brute-force and AI= During the 70s and 80s, Peter W. Frey researched and wrote on computer chess with further impact on the development. In disagreement with the AI-establishment and their decreasing interest in (brute force) computer chess as the former [|Drosophila] of AI, and unlike perhaps his colleagues De Groot and Gobet, he was an advocate of brute force Shannon Type-A programs. His suggestion to Slate and Atkin triggered some thoughts on the matter, and as a result they dumped selective searching in 1973 in favor of full-width searching in Chess 4.0.

=Chess 0.5= In 1978, Peter W. Frey wrote a didactic program in Pascal along with Chess author Larry Atkin, which was published as Chess 0.5 in Byte Magazine, and re-published on-line in 2005, available from [|Scott A. Moore's] sites.  =Odin=
 * [[image:Three_kings_or_three_gods.jpg link="https://en.wikipedia.org/wiki/Trifunctional_hypothesis"]] ||~ || Further working with Larry Atkin, Peter W. Frey is co-author of the strong commercial Othello program //Odin//, which ran as module in the   Chafitz Modular Game System and the Applied Concepts Great Game Machine . ||
 * [|Odin], [|Thor] and [|Freyr] ||~ ||^ ||

=See also=
 * Brute-Force
 * Chess 0.5
 * Chess 4.x
 * Cognition
 * Pattern Recognition
 * Psychology

=Selected Publications=

1976 ...
> Peter W. Frey (**1977**). //An Introduction to Computer Chess//. Chess Skill in Man and Machine pp. 54-81
 * Peter W. Frey, Peter Adesman (**1976**). //[|Recall Memory for Visually Presented Chess Positions]//. [|Memory & Cognition], Vol. 4, No. 5, 541-547
 * Peter W. Frey (ed.) (**1977**). //Chess Skill in Man and Machine//. Springer, New York, N.Y. 2nd ed. 1983. ISBN 0-387-90815-3.
 * Peter W. Frey, Larry Atkin (**1978**). //[|Creating a Chess Player].// An Essay on Human and Computer Chess Skill, BYTE, Vol. 3, No. 10, pp. 182-191. [|pdf] from The Computer History Museum
 * Peter W. Frey, Larry Atkin (**1978**). //Creating a Chess Player, Part 2: Chess 0.5//. BYTE, Vol. 3, No. 11
 * Peter W. Frey, Larry Atkin (**1978**). //Creating a Chess Player, Part 3: Chess 0.5 (continued)//. BYTE, Vol. 3, No. 12
 * Peter W. Frey, Larry Atkin (**1979**). //[|Creating a Chess-Player, Part 4: Thoughts on Strategy]//. In [|Blaise W. Liffick] (ed.), [|The Byte Book of Pascal], pp. 143-155. Byte Publications, also BYTE, Vol. 4, No. 1
 * Allan Gottlieb, Peter W. Frey, David Levy, Johann Joss (**1979**). Letters on //Handicapping Computer Chess Programs//, ICCA Newsletter, Vol. 2, No. 1

1980 ...

 * Peter W. Frey (**1980**). //Machine Othello//. Personal Computing, Vol. 4, No. 7, pp. 89
 * Peter W. Frey (**1983**). //The Alpha-Beta Algorithm: Incremental Updating, Well-Behaved Evaluation Functions, and Non-Speculative Forward Pruning//. Computer Game-Playing (ed. Max Bramer), pp. 285-289. Ellis Horwood Limited Publishers, Chichester.
 * Peter W. Frey (**1983**). //An Introduction to Computer Chess//. Chess Skill in Man and Machine (ed. P.W. Frey), 2nd edition, Springer-Verlag, New York. ISBN 0-387-90790-4.
 * Peter W. Frey (**1985**). //An Empirical Technique for Developing Evaluation Functions//. ICCA Journal, Vol. 8, No. 1
 * Peter W. Frey (**1986**). //Algorithmic Strategies for Improving the Performance of Game-Playing Programs//. In [|Doyne Farmer], Alan Lapedes, [|Norman Packard], Burton Wendroff (Ed.) (**1986**). //Evolution, Games and Learning: Models for Adaptation in Machines and Nature//. Proceedings of the Fifth Annual International Conference of the Center, [|Elsevier]
 * Peter W. Frey (**1986**). //Fuzzy Production Rules in Chess//. ICCA Journal, Vol. 9, No. 4
 * Peter W. Frey (**1986**). //[|A Bit-Mapped Classifier]//. BYTE, Vol. 11, No. 12

1990 ...

 * Peter W. Frey, David Slate (**1991**). //[|Letter Recognition Using Holland-style Adaptive Classifiers]//. Machine Learning Vol 6 #2 March 91, [|pdf]
 * Peter W. Frey (**1991**). //Memory-Based Expertise: Computer Chess vs. AI//. ICCA Journal, Vol. 14, No. 4

2000 ...

 * David Slate, Peter W. Frey (**2009**). //Recursive Binary Partitioning, Old Dogs with New Tricks//, [|KDD Conference 2009], slides as [|pdf]

=External Links=
 * [|Peter W Frey] - [|Kaggle]
 * [|Pattern Recognition - Peter Frey, PhD]
 * [|Peter W Frey's Page - Data Science Central]
 * [|Commodore 64/128 Old Computer Chess Game Collection - Chess 7.0, Approaches to Chess by Peter Frey] hosted by The Spacious Mind

=References= =What links here?= include page="Peter W. Frey" component="backlinks" limit="80"
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