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Łukasz Lew,
a Polish computer scientist and researcher in the games group at University of Warsaw. His research interests include programming languages, machine learning, AI in games, especially computer Go. Along with Jakub Pawlewicz, he applied proof-number search to Atari Go [1] and Lines of Action [2]. He is author of libEGO a library of effective Go routines [3], and defended his Ph.D. thesis on Modeling Go Game as a Large Decomposable Decision Process in 2011 [4].
Łukasz Lew [5]

Selected Publications

[6] [7]

External Links


References

  1. ^ Atari Go at Sensei's Library
  2. ^ Jakub Pawlewicz, Łukasz Lew (2006). Improving Depth-First PN-Search: 1 +  ε Trick. CG 2006, pdf
  3. ^ lukaszlew/libego · GitHub
  4. ^ Łukasz Lew (2011). Modeling Go Game as a Large Decomposable Decision Process. Ph.D. thesis, University of Warsaw
  5. ^ Łukasz Lew homepage
  6. ^ dblp: Lukasz Lew
  7. ^ Łukasz Lew homepage
  8. ^ Baduk from Wikipedia

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