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Abulafia
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*
Engines
* Abulafia
Abulafia
,
an
UCI
compliant experimental
open source chess engine
by
Nicu Ionita
written in
Haskell
, and predecessor of
Barbarossa
[1]
. Abulafia uses
magic bitboards
[2]
to determine
sliding piece attacks
, and
monad transformers
[3]
[4]
in
continuation passing style
to control the
search
.
Abulafia's
Light of the Intellect (1285)
[5]
Table of Contents
See also
Forum Posts
External Links
Chess Engine
Misc
References
What links here?
See also
Barbarossa
Metaphysics
Forum Posts
Abulafia, chess, Haskell and some (new?) ideas
by
Nicu Ionita
,
CCC
, April 20, 2012
The best chess engine written in Haskell
by
Ruxy Sylwyka
,
CCC
, January 18, 2013
External Links
Chess Engine
nionita/Abulafia · GitHub
Abulafia 0.61
in
CCRL 40/4
Misc
Abulafia (disambiguation) from Wikipedia
Abraham Abulafia from Wikipedia
Meir Abulafia from Wikipedia
References
^
Barbarossa 0.1.0
by
Nicu Ionita
,
CCC
, November 24, 2013
^
Abulafia/Magics.hs at master · nionita/Abulafia · GitHub
^
Haskell/Monad transformers - Wikibooks
^
Haskell/Understanding monads - Wikibooks
^
An illuminated page from
Abraham Abulafia's
Light of the Intellect
(1285),
The Vatican Library
, Unknown artist; the author of the book is Abulafia,
Kabbalah from Wikipedia
,
Wikimedia Commons
What links here?
Page
Date Edited
Abulafia
Oct 4, 2017
Barbarossa
Dec 20, 2016
Engines
Mar 10, 2018
Nicu Ionita
May 3, 2017
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an UCI compliant experimental open source chess engine by Nicu Ionita written in Haskell, and predecessor of Barbarossa [1]. Abulafia uses magic bitboards [2] to determine sliding piece attacks, and monad transformers [3] [4] in continuation passing style to control the search.
Table of Contents
See also
Forum Posts
External Links
Chess Engine
Misc
References
What links here?
Up one level