The 11th Advances in Computer Games was held from September 6 - 8, 2005, at the Institute of Information Science, Academia Sinica, Taipei, Taiwan, in conjunction with the 10th Computer Olympiad[1]. The Advances in Computer Games Conference (ACG), formerly known as the Advances in Computer Chess Conference, is organized by the International Computer Games Association. The objective of the conference is to provide an international forum for researchers in the field of Artificial Intelligence, as applied to computer games, to present the latest results of their ongoing work. This bi-annual forum has a long and reputable history in the field of computer games.
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Table of Contents
Proceedings
Lectures
[4]Invited Lectures
[5]Reports
See also
External Links
References
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