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an experimental chess engine by Dennis Breuker written for testing various hashing algorithms and replacement schemes as subject of his Ph.D. thesis Memory versus Search in Games [1]. With the permission of the author, a modified open source version was made available by Dann Corbit [2], later adopted to WinBoard by Jim Ablett [3]. AliBaba uses a 16x12 board and applies PVS alpha-beta with late move reductions within the obligatory iterative deepening framework with aspiration windows.
Ali Baba [4]

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  1. ^ Dennis Breuker (1998). Memory versus Search in Games. Ph.D. thesis, Maastricht University, pdf via Dennis Breuker's page
  2. ^ Alibaba test bed (by Dennis Breuker) by Dann Corbit, CCC, March 28, 2000
  3. ^ Alibaba (Dennis Breuker - 1995) with winboard support by Jim Ablett, CCC, December 31, 2008
  4. ^ Ali Baba by Maxfield Parrish, 1909, One Thousand and One Nights, Ali Baba from Wikipedia

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