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a Chess Engine Communication Protocol compatible open source engine, the game-playing brains behind the ChessBrain project, a distributed computing project similar to SETI@home, that aims to harness the collective calculating power of individual computers over the internet to play a game of chess [1] . Colin Frayn is head of the project and primary Beowulf author, supported by Dann Corbit, Ron Murawski, Carlos Justiniano et al.. The version history ends with version 2.3, February 13, 2004, version 2.4 from August 21, 2010 is the latest released version with several bug fixes [2] . Beowulf is published under GNU General Public Licence V2.
Beowulf fighting the dragon [3]



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Chess Engine



  1. ^ ChessBrain
  2. ^ Re: Beowulf v2.4a chess engine by Tony Mokonen, CCC, August 25, 2010
  3. ^ A 1908 depiction of Beowulf fighting the dragon by J. R. Skelton, Illustration in the children's book Stories of Beowulf (H. E. Marshall), published in New York in 1908 by E. P. Dutton & Company, Beowulf from Wikipedia, The Dragon (Beowulf) from Wikipedia
  4. ^ Beowulf version history
  5. ^ Beowulf 2.4 Windows 64-bit build available by Jim Ablett, CCC, December 15, 2007
  6. ^ ISAAC, a fast cryptographic random number generator
  7. ^ probabilityZero/TrappyBeowulf · GitHub by Mike Vollmer

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