Brainfish,
a Stockfish based chess engine introduced by Thomas Zipproth in July 2016 [1] , which contains a spin-off of the engine independent Cerebellum library, which keeps a self generated, persistent tree of minimaxed, deeply analyzed chess positions[2][3] , used as playing or opening book with one or two best moves per node available but without score informations. The initial Brainfish release of July 2016 consists of about 4.4 million positions, containing the most frequently played positions from engine games, human games, and some positions of rating list. A tool for viewing and maintaining the tree is announced to become commercially available in November 2016 through the SiriusGUI by Stefan Zipproth[4][5][6] .
a Stockfish based chess engine introduced by Thomas Zipproth in July 2016 [1] , which contains a spin-off of the engine independent Cerebellum library, which keeps a self generated, persistent tree of minimaxed, deeply analyzed chess positions [2] [3] , used as playing or opening book with one or two best moves per node available but without score informations. The initial Brainfish release of July 2016 consists of about 4.4 million positions, containing the most frequently played positions from engine games, human games, and some positions of rating list. A tool for viewing and maintaining the tree is announced to become commercially available in November 2016 through the Sirius GUI by Stefan Zipproth [4] [5] [6] .
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