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CG 2006
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Conferences
* Computer and Games 2006
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The
Fifth International Conference on Computers and Games
was held in the Aula Magna, the Conference Hall of the
University of Turin
,
Turin
,
Italy
, May 29-31,
2006
, in conjunction with the
11th Computer Olympiad
, the
14th World Computer Chess Championship
, and the human
FIDE
37th Chess Olympiad
.
University of Turin
[1]
Table of Contents
Proceedings
Lectures
Photos
Reports
External Links
References
What links here?
Proceedings
Jaap van den Herik
,
Paolo Ciancarini
,
Jeroen Donkers
(eds.)
Computers and Games
[2]
5th International Conference, CG 2006
Turin
,
Italy
, May 29-31, 2006
Lecture Notes in Computer Science
, Volume 4630, 2007
Springer
Berlin / Heidelberg
ISBN 978-3-540-75537-1
Lectures
[3]
Matej Guid
,
Ivan Bratko
(
2006
).
Computer Analysis of Chess Champions
.
CG 2006
Aleksander Sadikov
,
Martin Možina
,
Matej Guid
,
Jana Krivec
,
Ivan Bratko
(
2006
).
Automated Chess Tutor
.
CG 2006
Ken Chen
,
Peigang Zhang
(
2006
).
A New Heuristic Search Algorithm for Capturing Problems in Go
.
CG 2006
Xiaozhen Niu
,
Martin Müller
(
2006
).
An Open Boundary Safety-of-Territory Solver for the Game of Go
.
CG 2006
Jahn-Takeshi Saito
,
Guillaume Chaslot
,
Jos Uiterwijk
,
Jaap van den Herik
(
2006
).
Monte-Carlo Proof-Number Search for Computer Go
.
CG 2006
Tristan Cazenave
(
2006
).
Virtual Global Search: Application to 9×9 Go
.
CG 2006
Rémi Coulom
(
2006
).
Efficient Selectivity and Backup Operators in Monte-Carlo Tree Search
.
CG 2006
John Tromp
,
Gunnar Farnebäck
(
2006
).
Combinatorics of Go
.
CG 2006
Bo-Nian Chen
,
Pangfeng Liu
,
Shun-Chin Hsu
,
Tsan-sheng Hsu
(
2006
).
Abstracting Knowledge from Annotated Chinese-Chess Game Records
.
CG 2006
Ryan Hayward
,
Broderick Arneson
,
Philip Henderson
(
2006
).
Automatic Strategy Verification for Hex
.
CG 2006
,
pdf
Nathan Sturtevant
,
Adam White
(
2006
).
Feature Construction for Reinforcement Learning in Hearts
.
CG 2006
,
pdf
,
slides as pdf
[4]
Sebastian Kupferschmid
,
Malte Helmert
(
2006
).
A Skat Player Based on Monte-Carlo Simulation
.
CG 2006
[5]
James Glenn
,
Haw-ren Fang
,
Clyde Kruskal
(
2006
).
A Retrograde Approximation Algorithm for One-Player Can’t Stop
.
CG 2006
,
pdf
[6]
Jakub Pawlewicz
,
Łukasz Lew
(
2006
).
Improving Depth-First PN-Search: 1 + ε Trick
.
CG 2006
,
pdf
Aleksander Sadikov
,
Ivan Bratko
(
2006
).
Search Versus Knowledge Revisited Again
.
CG 2006
Alessandro Cincotti
(
2006
).
Counting the Number of Three-Player Partizan Cold Games
.
CG 2006
Greg Aloupis
,
Jean Cardinal
,
Sébastien Collette
,
Stefan Langerman
(
2006
).
LUMINES Strategies
.
CG 2006
[7]
Peter Bro Miltersen
,
Troels Bjerre Sørensen
(
2006
).
Computing Proper Equilibria of Zero-Sum Games
.
CG 2006
Cherif R. S. Andraos
,
Manal M. Zaky
,
Salma A. Ghoneim
(
2006
).
Comparative Study of Approximate Strategies for Playing Sum Games Based on Subgame Types
.
CG 2006
Sébastien Collette
,
Jean-François Raskin
,
Frédéric Servais
(
2006
).
On the Symbolic Computation of the Hardest Configurations of the RUSH HOUR Game
.
CG 2006
Shunsaku Kato
,
Shuichi Miyazaki
,
Yusuke Nishimura
,
Yasuo Okabe
(
2006
).
Cheat-Proof Serverless Network Games
.
CG 2006
Will Leckie
,
Michael Greenspan
(
2006
).
Monte-Carlo Methods in Pool Strategy Game Trees
.
CG 2006
Jean-Pierre Dussault
,
Jean-François Landry
(
2006
).
Optimization of a Billiard Player – Tactical Play
.
CG 2006
Lizette de Wet
,
Theo McDonald
(
2006
).
Gender and Cultural Differences (If Any!): South African School Children and Computer Games
.
CG 2006
Photos
Smalltalk during a break between lectures
[8]
Ryan Hayward
,
Philip Henderson
,
Broderick Arneson
, and
Morgan Kan
verifying
Hex
Strategies
[9]
Reports
Matej Guid
(
2006
).
The 5th Computer and Games Conference
.
ICGA Journal, Vol. 29, No. 2
External Links
6. CG 2006: Turin, Italy
References
^
Rectorate Palace of the University of Turin,
image
by Unitomaster, March 08, 2007,
CC BY-SA 3.0
,
Wikimedia Commons
,
University of Turin from Wikipedia
^
Computers and Games
,
Books at sale at ICGA
^
Computers and Games - Springer
^
Hearts from Wikipedia
^
Skat (card game) from Wikipedia
^
Can't Stop (board game) from Wikipedia
^
Lumines from Wikipedia
^
Computer Olympiad in Torino, Italy
, Photo gallery by
Hiroshi Yamashita
^
Ryan Hayward
(
2006
).
Six Wins Hex Tournament
,
ICGA Journal, Vol. 29, No 3
,
pdf
What links here?
Page
Date Edited
11th Computer Olympiad
Jul 22, 2017
Aleksander Sadikov
Jan 2, 2017
Alessandro Cincotti
Jan 23, 2016
Bo-Nian Chen
Jul 17, 2017
Broderick Arneson
Jan 8, 2017
Butterfly Heuristic
May 6, 2016
CG 2004
Dec 29, 2016
CG 2006
Dec 28, 2016
CG 2008
Jan 3, 2017
Chinese Chess
Jan 16, 2018
Clyde Kruskal
Jan 2, 2017
Computer Olympiad
Mar 6, 2018
Conferences
Dec 18, 2017
Dap Hartmann
Jun 10, 2017
Games
Feb 20, 2018
Go
Jan 24, 2018
Guillaume Chaslot
Jan 2, 2017
Gunnar Farnebäck
Jan 23, 2017
Haw-ren Fang
Jun 22, 2015
Hex
Dec 29, 2017
Ivan Bratko
Aug 16, 2017
Jaap van den Herik
Sep 18, 2017
Jahn-Takeshi Saito
Jan 2, 2017
Jakub Pawlewicz
Dec 29, 2017
James Glenn
Jun 22, 2015
Jana Krivec
Jul 15, 2017
Jeroen Donkers
Dec 23, 2016
John Tromp
Jan 6, 2017
Jos Uiterwijk
Aug 11, 2017
Keh-Hsun Chen
Jan 16, 2017
Knowledge
Jul 22, 2017
Martin Možina
Jun 11, 2016
Martin Müller
Aug 12, 2017
Matej Guid
Jan 6, 2018
Michael Greenspan
Dec 29, 2016
Monte-Carlo Tree Search
Apr 26, 2018
Nathan Sturtevant
Oct 23, 2015
Pangfeng Liu
Feb 24, 2016
Paolo Ciancarini
Dec 28, 2016
Peigang Zhang
Jan 2, 2017
Philip Henderson
Jan 6, 2017
Playing Strength
Mar 31, 2018
Proof-number search
Jan 22, 2018
Rémi Coulom
Feb 5, 2018
Retrograde Analysis
Mar 21, 2017
Ryan Hayward
Dec 29, 2017
Shaun Press
Sep 24, 2014
Shun-Chin Hsu
Jul 22, 2017
Tristan Cazenave
Jan 22, 2018
Tsan-sheng Hsu
Jul 17, 2017
WCCC 2006
Jan 28, 2018
Will Leckie
Dec 28, 2016
Xinhe Xu
Jan 3, 2017
Łukasz Lew
Jun 9, 2015
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Table of Contents
Proceedings
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Reports
External Links
References
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