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Conferences
* Computer and Games 2016
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The
9th International Computers and Games Conference
,
was held from June 29 to July 01,
2016
, Snellius Building
[1]
[2]
,
Leiden University
,
Leiden
,
The Netherlands
, in conjunction with the
WCCC 2016
,
WCSC 2016
, and the
19th Computer Olympiad
.
Snellius Building
[3]
Table of Contents
Lectures
Day 1, June 29, 2016
Day 2, June 30, 2016
Day 3, July 01, 2016
Postings
External Links
References
What links here?
Lectures
[4]
Day 1, June 29, 2016
Tobias Graf
,
Marco Platzner
(
2016
).
Using Deep Convolutional Neural Networks in Monte Carlo Tree Search
.
CG 2016
Richard J. Lorentz
,
Andrew Isaac
(
2016
).
Using Partial Tablebases in Breakthrough
.
CG 2016
Todd W. Neller
et al. (
2016
).
Monte Carlo Approaches to Parameterized Poker Squares
.
CG 2016
John Tromp
(
2016
).
The number of legal Go positions
.
CG 2016
John Tromp
,
Matthieu Walraet
(
2016
).
A googolplex of Go games
.
CG 2016
Kazuto Oka
,
Kiminori Matsuzaki
(
2016
).
Systematic Selection of N-tuple Networks for 2048
.
CG 2016
Xiaoheng Bi
,
Tetsuro Tanaka
(
2016
).
Human-side Strategies of the Werewolf Game against the Stealth Werewolves Strategy
.
CG 2016
Yuya Hirata
,
Michimasa Inaba
,
Kenichi Takahashi
,
Fujio Toriumi
,
Hirotaka Osawa
,
Daisuke Katagami
,
Kosuke Shinoda
(
2016
).
Werewolf Game Modeling using Action Probabilities based on Play Log Analysis
.
CG 2016
Day 2, June 30, 2016
Takahisa Imagawa
,
Tomoyuki Kaneko
(
2016
).
Monte Carlo Tree Search with Robust Exploration
.
CG 2016
Joris Duguépéroux
,
Ahmad Mazyad
,
Fabien Teytaud
,
Julien Dehos
(
2016
).
Pruning playouts in Monte-Carlo Tree Search for the game of Havannah
.
CG 2016
Jialin Liu
,
Olivier Teytaud
,
Tristan Cazenave
(
2016
).
Fast seed-learning algorithms for games
.
CG 2016
Michael Hartisch
,
Thorsten Ederer
,
Ulf Lorenz
,
Jan Wolf
(
2016
).
Quantified Integer Programs with Polyhedral Uncertainty Set
.
CG 2016
Raphael Thiele
,
Ingo Althöfer
(
2016
).
An Analysis of Majority Systems with Dependent Agents in a Simple Subtraction Game
.
CG 2016
Bas van Opheusden
,
Zahy Bnaya
,
Gianni Galbiati
,
Wei Ji Ma
(
2016
).
Do people think like computers?
CG 2016
Francois Bonnet
,
Simon Viennot
(
2016
).
Nash Equilibrium in Mastermind
.
CG 2016
Aja Huang
(
2016
).
AlphaGo: Combining Deep Neural Networks with Tree Search
.
CG 2016
, Keynote Lecture
Day 3, July 01, 2016
Jos Uiterwijk
(
2016
).
11 x 11 Domineering is Solved: The first player wins
.
CG 2016
Kenny Young
,
Ryan Hayward
(
2016
).
A Reverse Hex Solver
.
CG 2016
Ingo Althöfer
(
2016
).
Computer-Aided Go: Chess as a Role Model
.
CG 2016
Cameron Browne
(
2016
).
A Class Grammar for General Games
.
CG 2016
Nera Nesic
,
Stephan Schiffel
(
2016
).
Heuristic Function Evaluation Framework
.
CG 2016
Peter H. Jin
,
Kurt Keutzer
(
2016
).
Convolutional Monte Carlo Rollouts for Computer Go
.
CG 2016
Hung Guei
,
Tinghan Wei
,
Jin-Bo Huang
,
I-Chen Wu
(
2016
).
An Empirical Study on Applying Deep Reinforcement Learning to the Game 2048
.
CG 2016
Postings
Timetable "Computers and Games 2016"
by
Ingo Althöfer
,
Computer Go Archive
, June 22, 2016
Aja presentation
by
Ingo Althöfer
,
Computer Go Archive
, June 30, 2016
Video of Aja Huang's presentation
by
Ingo Althöfer
,
Computer Go Archive
, July 06, 2016
External Links
ICGA Events 2016 in Leiden | ICGA
Computers and Games 2016 | Computers and Games 2016 Leiden
CG2016 - ConfTool Pro - BrowseSessions
Keynote Lecture
CG2016
Conference by
Aja Huang
,
YouTube
Video »
AlphaGo
[5]
References
^
Snellius Building
^
Willebrord Snellius (1580 - 1626)
^
Photo Snellius Building by
Gerd Isenberg
, July 03, 2015
^
CG2016 - ConfTool Pro - BrowseSessions
^
Video of Aja Huang's presentation
by
Ingo Althöfer
,
Computer Go Archive
, July 06, 2016
What links here?
Page
Date Edited
19th Computer Olympiad
Sep 19, 2017
Breakthrough (Game)
Aug 11, 2017
Cameron Browne
Dec 30, 2017
CG 2013
Jul 18, 2017
CG 2016
Dec 18, 2017
Computer Olympiad
Mar 6, 2018
Conferences
Dec 18, 2017
Deep Learning
Feb 12, 2018
DeepMind
Dec 9, 2017
Evaluation
Feb 1, 2018
Fabien Teytaud
Jul 8, 2016
Games
Feb 20, 2018
General Game Playing
Dec 22, 2017
Go
Jan 24, 2018
Havannah
Jan 8, 2017
Hex
Dec 29, 2017
I-Chen Wu
Sep 19, 2017
Ingo Althöfer
May 4, 2017
Jan Wolf
Jul 8, 2016
John Tromp
Jan 6, 2017
Jos Uiterwijk
Aug 11, 2017
Julien Dehos
Jul 8, 2016
Kurt Keutzer
Jul 9, 2016
Learning
Feb 20, 2018
Leiden University
Jul 5, 2016
Marco Platzner
Dec 30, 2017
Matthieu Walraet
Jul 10, 2016
Michael Hartisch
Aug 11, 2017
Monte-Carlo Tree Search
Apr 26, 2018
Neural Networks
Mar 12, 2018
Olivier Teytaud
Jan 7, 2017
Peter H. Jin
Jul 9, 2016
Reinforcement Learning
Feb 12, 2018
Richard J. Lorentz
Aug 11, 2017
Ryan Hayward
Dec 29, 2017
Shih-Chieh Huang
Oct 18, 2017
Simon Viennot
Aug 11, 2017
Stephan Schiffel
Jul 8, 2016
Temporal Difference Learning
Feb 20, 2018
Tetsuro Tanaka
Oct 25, 2017
Thorsten Ederer
Jul 8, 2016
Tobias Graf
Jul 8, 2016
Todd W. Neller
Aug 11, 2017
Tomoyuki Kaneko
Oct 25, 2017
Tristan Cazenave
Jan 22, 2018
Ulf Lorenz
Dec 22, 2016
WCCC 2016
Sep 18, 2017
WCSC 2016
Sep 18, 2017
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< Prev Next >
was held from June 29 to July 01, 2016, Snellius Building [1] [2], Leiden University, Leiden, The Netherlands, in conjunction with the WCCC 2016, WCSC 2016, and the 19th Computer Olympiad.
Table of Contents
Lectures
[4]Day 1, June 29, 2016
Day 2, June 30, 2016
Day 3, July 01, 2016
Postings
External Links
References
What links here?
Up one Level