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Xiangqi_Board.svg.png

Chinese Chess, or Xiangqi 象棋 [1],
is a version of chess very popular in east Asia. The rules are analogues to international chess. The Chinese Chess set includes a board and 32 pieces for two players. The board has ten horizontal lines called ranks and nine vertical lines called files. In the middle of the board the central seven files are interrupted by a horizontal space called the “River”, which splits the board into two parts. Each side of the board has a “Palace” a 3x3 area in the central base. The seven kind of pieces are placed on the intersections and move and capture according to their individual ability and restriction along the lines including the “River banks”. The two sides are usually distinguished by color, being red or black [2] .

The object of the game is to checkmate or stalemate (is a win as well) the opponent King aka General. However, partly due to the freedom and power of the Rook over other pieces, and the limited freedom of the General, it is forbidden to repeat perpetually a direct thread (i.e. perpetual check 長將, perpetual thread of capture 長捉, a check and then a threat of mate 一將一殺, or a combination of these). This needs to be taken into account in the board representation.
Xiangqi board, with pieces in their starting positions [3]

Pieces

Pieces on the red side bear different characters than their counterparts on the black side. They are the same pieces, but names on the Red side are subtly more noble than those on the Black side [4].

Images
Name
Notation
[5]
Value
[6]
Movement
Restriction
274px-Xiangqi_General_(Trad).svg.png
帥、將
King
(General)
K

moves and captures
one orthogonal step
may not leave the palace
The two kings may not face
each other along the same file
with no intervening piece
274px-Xiangqi_Advisor_(Trad).svg.png
仕, 士
Advisor
(Guard)
A
2
moves and captures
one diagonal step
may not leave the palace
274px-Xiangqi_Elephant_(Trad).svg.png
相、象
Elephant
E
2
moves and captures
two diagonal points
may not jump over intervening
pieces,may not cross the river
274px-Xiangqi_Horse_(Trad).svg.png
傌, 馬
Horse
H
4
moves and captures
one orthogonal step
plus one diagonal step
blocked by orthogonal adjacent
pieces
274px-Xiangqi_Chariot_(Trad).svg.png
俥, 車
Rook
(ChaRiot)
R
9
moves and captures
any distance orthogonally
may not jump over intervening
pieces
274px-Xiangqi_Cannon_(Trad).svg.png
炮, 炮
Cannon
C

moves any distance orthogonally - captures by jumping a
single piece, friend or foe, in-between the orthogonal path
of attack towards the captured piece
Xiangqi_Soldier_(Trad).svg.png
兵、卒
Pawn
(Soldier)
P
(S)
1
2
moves and captures one step forward -
once crossed the river, also one point sideways

Xiangqi Engines

To expand this list, create a new Chinese Chess aka Xiangqi engine page with the tag "Xiangqi".

Computer Olympiads


Photos

XiangqiGraz2003.jpg
Xiangqi winners in Graz 2003, Pascal Tang, Zhi-Jian Tu and Shun-Chin Hsu [7]

ChineseChessOlympiad2005.JPG
Xiangqi winners Taipei 2005 with TD Jaap van den Herik and representative of the sponsor Acer Inc.,
Mingyang Zhao (Gold), Ming-Cheng Cheng (Silver) and Jiao Wang (Bronze) [8]

ChineseChess2013.jpg
Yokohama 2013, Wen-Jie Tseng, Shi-Jim Yen, Harm Geert Muller and Jaap van den Herik [9]

Publications

1981 ...

  • Y.T. Zhang (1981). Application of Artificial Intelligence in Computer Chinese Chess. M.Sc. thesis, Department of Electrical Engineering, National Taiwan University (Chinese)
  • Shun-Chin Hsu, D.H. Huang (1985). Design and Implementation of a Chinese Chess Knowledge Base. Proceedings of NCS, pp. 505-509. (Chinese)
  • Robert Nisonoff, M. Stephanie Ricks (1988). To Catch a King: East Meets West in the Game of Chess. PC Magazine, October 31, 1988, pp. 506 » EGA Chess, Xian
  • Nick Jacobs (1989). Xian, a Chinese Chess Program. Heuristic Programming in AI 1

1990 ...

2000 ...

2002
2003
2004

2005 ...

2006
2007
2008
2009

2010 ...

2011
2013
2014

2015 ...


Forum Posts

1994

2000 ...

2010 ...

2015 ...


External Links

Chinese Chess

Computer Chinese Chess


References

  1. ^ Xiang Qi Is Not The Elephant Game by Stephen Leary, rec.games.chinese-chess, November 18, 1994
  2. ^ Shi-Jim Yen, Jr-Chang Chen, Tai-Ning Yang, Shun-Chin Hsu (2004). Computer Chinese Chess. ICGA Journal, Vol. 27, No. 1, pdf
  3. ^ Xiangqi from Wikipedia
  4. ^ How to Play Xiangqi - Chinese Chess
  5. ^ WXF Notation
  6. ^ Xiangqi - Approximate relative values of the pieces - Wikipedia
  7. ^ Computer Olympiad 2003 in Graz, Austria, November 26 by Hiroshi Yamashita
  8. ^ Clipped from Image by Joke Hellemons
  9. ^ Photos 2013 Events: day 3, ICGA

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