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Computers, Chess, and Cognition
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Recommended Reading
* Computers, Chess, and Cognition
Computers, Chess, and Cognition
Edited by
Tony Marsland
and
Jonathan Schaeffer
Foreword by
Ken Thompson
Published 1990
by Springer-Verlag, New York Inc.
ISBN: 0-387-97415-6
Computers, Chess, and Cognition
contains revised contributions from the
WCCC 1989
Workshop
New Directions in Game-Tree Search
, May 29-30, 1989, in
Edmonton
,
Alberta
,
Canada
[1]
.
Source of Supply
Computers, Chess, and Cognition
from
Springer
Computers, Chess, and Cognition
from
amazon.com
Contents
[2]
Author(s)
page.
Foreword
Ken Thompson
1
Part I
Man and Machine
1.1.
A Short History of Computer Chess
Tony Marsland
3
1.2.
Advances in Man-Machine Play
Danny Kopec
9
pdf
1.3.
1989 World Computer Chess Championship
Jonathan Schaeffer
33
1.4.
How Will Chess Programs Beat Kasparov?
David Levy
47
Part II
Chess Programs
2.1.
Deep Thought
Feng-hsiung Hsu
,
Thomas Anantharaman
,
Murray Campbell
,
Andreas Nowatzyk
55
2.2.
Hitech
.
Hans Berliner
and
Carl Ebeling
79
2.3.
Cray Blitz
Robert Hyatt
,
Albert Gower
,
Harry Nelson
111
Part III
Computer Chess Methods
3.1
Tree Searching Algorithms
Hermann Kaindl
133
3.2
Experiments with the Null-move Heuristic
Gordon Goetsch
,
Murray Campbell
159
3.3.
Problematic Positions and Speculative Play
Peter Jansen
169
3.4.
Verifying and Codifying Strategies
in a Chess Endgame.
Bob Herschberg
,
Jaap van den Herik
,
Patrick Schoo
183
3.5.
Learning
in
Bebe
[3]
Tony Scherzer
,
Linda Scherzer
,
Dean Tjaden
197
3.6.
The Bratko-Kopec Test Revisited
Tony Marsland
217
Part IV
Computer Chess and A.I.
4.1.
Chess as the Drosophila of AI
John McCarthy
227
4.2.
Brute Force in Chess and Science
Donald Michie
239
4.3
Perspectives on Falling from Grace
Mikhail Donskoy
,
Jonathan Schaeffer
259
pdf
Part V
A New Drosophila for AI?
5.1.
The Design and Evolution of Go Explorer
Ken Chen
,
Anders Kierulf
,
Martin Müller
,
Jürg Nievergelt
271
5.2.
Knowledge Representation and
its Refinement in Go Programs
Kiyoshi Shirayanagi
287
See also
Chess
Cognition
WCCC 1989
References
^
Kings Move - Welcome to the 1989 AGT World Computer Chess Championship.
Edmonton, Alberta, Canada, Courtesy of
Peter Jennings
, from
The Computer History Museum
,
pdf
^
Computers Chess and Cognition
from
Tom Likens'
Booklist
^
Mephisto Best-Publication Award
What links here?
Page
Date Edited
Abyss
Aug 5, 2017
Advances in Computer Chess 4
Jan 22, 2018
Albert Gower
Jan 7, 2016
Alexander Kronrod
Apr 9, 2018
Anders Kierulf
Dec 28, 2016
Andreas Nowatzyk
Feb 6, 2014
Artificial Intelligence
Apr 9, 2018
Bebe
Dec 23, 2017
Bob Herschberg
Dec 13, 2016
Bratko-Kopec Test
Jun 1, 2015
Brute-Force
Jul 27, 2017
Carl Ebeling
May 23, 2016
Cognition
Dec 8, 2017
Computers, Chess, and Cognition
Dec 28, 2016
Cray Blitz
Dec 25, 2017
Danny Kopec
Oct 1, 2016
David Levy
Jan 3, 2017
Deep Thought
Dec 5, 2016
Donald Michie
Dec 23, 2017
Endgame Tablebases
Mar 6, 2018
Feng-hsiung Hsu
Dec 27, 2016
Go
Jan 24, 2018
Gordon Goetsch
Jan 7, 2016
Hans Berliner
Jun 10, 2017
Harry Nelson
Jul 26, 2017
Hermann Kaindl
Oct 31, 2016
HiTech
Mar 31, 2018
Huberman
Aug 9, 2013
Jaap van den Herik
Sep 18, 2017
John McCarthy
Jan 5, 2017
Jonathan Schaeffer
Jan 29, 2018
Jürg Nievergelt
Dec 28, 2016
Kaissa
Apr 9, 2018
Keh-Hsun Chen
Jan 16, 2017
Kiyoshi Shirayanagi
May 23, 2016
Knowledge
Jul 22, 2017
Learning
Feb 20, 2018
Linda Scherzer
Dec 8, 2016
Martin Müller
Aug 12, 2017
Mephisto Best-Publication Awards to Include
Dec 8, 2016
Mikhail Donskoy
Dec 23, 2017
Murray Campbell
Jun 2, 2017
Null Move Pruning
Dec 2, 2017
Opponent Model Search
Aug 14, 2017
Patrick Schoo
May 25, 2016
Pattern Recognition
Sep 8, 2017
Persistent Hash Table
Dec 31, 2017
Peter Jansen
Jan 31, 2016
Recommended Reading
Nov 17, 2017
Robert Hyatt
Dec 25, 2017
Santos Gerardo Lazzeri
Mar 19, 2016
Thomas Anantharaman
Jan 27, 2016
Tony Marsland
Nov 27, 2017
Tony Scherzer
Dec 23, 2017
WCCC 1989
Dec 5, 2017
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Table of Contents
Computers, Chess, and Cognition
Edited by Tony Marsland and Jonathan Schaeffer
Foreword by Ken Thompson
Published 1990
by Springer-Verlag, New York Inc.
ISBN: 0-387-97415-6
Computers, Chess, and Cognition contains revised contributions from the WCCC 1989 Workshop New Directions in Game-Tree Search, May 29-30, 1989, in Edmonton, Alberta, Canada [1] .
Source of Supply
Contents
[2]Murray Campbell, Andreas Nowatzyk
in a Chess Endgame.
Patrick Schoo
Martin Müller, Jürg Nievergelt
its Refinement in Go Programs
See also
References
What links here?
Up one Level