Home * Recommended Reading * Computers, Chess, and Cognition

Computers, Chess, and Cognition
Edited by Tony Marsland and Jonathan Schaeffer
Foreword by Ken Thompson
Published 1990
by Springer-Verlag, New York Inc.
ISBN: 0-387-97415-6

Computers, Chess, and Cognition contains revised contributions from the WCCC 1989 Workshop New Directions in Game-Tree Search, May 29-30, 1989, in Edmonton, Alberta, Canada [1] .

Source of Supply


Contents

[2]



Author(s)

page.


Foreword
Ken Thompson

1
Part I

Man and Machine



1.1.

A Short History of Computer Chess
Tony Marsland

3
1.2.

Advances in Man-Machine Play
Danny Kopec

9
pdf
1.3.

1989 World Computer Chess Championship
Jonathan Schaeffer

33
1.4.

How Will Chess Programs Beat Kasparov?
David Levy

47






Part II

Chess Programs



2.1.

Deep Thought
Feng-hsiung Hsu, Thomas Anantharaman,
Murray Campbell, Andreas Nowatzyk

55
2.2.

Hitech.
Hans Berliner and Carl Ebeling

79
2.3.

Cray Blitz
Robert Hyatt, Albert Gower, Harry Nelson

111






Part III

Computer Chess Methods



3.1

Tree Searching Algorithms
Hermann Kaindl

133
3.2

Experiments with the Null-move Heuristic
Gordon Goetsch, Murray Campbell

159
3.3.

Problematic Positions and Speculative Play
Peter Jansen

169
3.4.

Verifying and Codifying Strategies
in a Chess Endgame.
Bob Herschberg, Jaap van den Herik,
Patrick Schoo

183
3.5.

Learning in Bebe [3]
Tony Scherzer, Linda Scherzer, Dean Tjaden

197
3.6.

The Bratko-Kopec Test Revisited
Tony Marsland

217






Part IV

Computer Chess and A.I.



4.1.

Chess as the Drosophila of AI
John McCarthy

227
4.2.

Brute Force in Chess and Science
Donald Michie

239
4.3

Perspectives on Falling from Grace
Mikhail Donskoy, Jonathan Schaeffer

259
pdf






Part V

A New Drosophila for AI?



5.1.

The Design and Evolution of Go Explorer
Ken Chen, Anders Kierulf,
Martin Müller, Jürg Nievergelt

271
5.2.

Knowledge Representation and
its Refinement in Go Programs
Kiyoshi Shirayanagi

287

See also


References

  1. ^ Kings Move - Welcome to the 1989 AGT World Computer Chess Championship. Edmonton, Alberta, Canada, Courtesy of Peter Jennings, from The Computer History Museum, pdf
  2. ^ Computers Chess and Cognition from Tom Likens' Booklist
  3. ^ Mephisto Best-Publication Award

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