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Daniel (Dan) Newman,
an American computer scientist and information manager with an associates of applied science degree from ECPI College of Technology, Virginia Beach, Virginia [1]. As computer chess programmer, Dan Newman is author of various private chess engines, using different board representations like 0x88 and more recently, Bitboards [2], as applied in his WinBoard compatible chess engine Shrike, written in C++, which played the first three CCT Tournaments.

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References

  1. ^ Daniel Newman | LinkedIn
  2. ^ Re: Bitboard user's information request by Dan Newman, CCC, October 06, 1999
  3. ^ Remote Shell from Wikipedia
  4. ^ Windows Implementation of RSHD

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