Dan Honeycutt,
an American computer scientist and chess programmer. He already started his computer chess career as graduate student at Georgia Tech in the early 70s, when he wrote a little chess program in Basic, pure minimax with an evaluation consisting of material and center proximity[1]. More recently, Dan is author of the chess engines Bruja written in C++, its didactic little open source brother Simon[2] and the Java open source engine Cupcake[3].
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Dan Honeycutt,
an American computer scientist and chess programmer. He already started his computer chess career as graduate student at Georgia Tech in the early 70s, when he wrote a little chess program in Basic, pure minimax with an evaluation consisting of material and center proximity [1]. More recently, Dan is author of the chess engines Bruja written in C++, its didactic little open source brother Simon [2] and the Java open source engine Cupcake [3].
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