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Dan Honeycutt,
an American computer scientist and chess programmer. He already started his computer chess career as graduate student at Georgia Tech in the early 70s, when he wrote a little chess program in Basic, pure minimax with an evaluation consisting of material and center proximity [1]. More recently, Dan is author of the chess engines Bruja written in C++, its didactic little open source brother Simon [2] and the Java open source engine Cupcake [3].

Forum Posts

2004 ...

2010 ...


References

  1. ^ Your first chess program by Dan Honeycutt, CCC, April 20, 2012
  2. ^ Bruja from WBEC Ridderkerk
  3. ^ Index of /chess/engines/Jim Ablett/CUPCAKE by Jim Ablett, hosted by Kirill Kryukov
  4. ^ Mersenne twister from Wikipedia
  5. ^ 64-bit KISS RNGs by George Marsaglia, comp.lang.fortran | Computer Group, February 28, 2009
  6. ^ RKISS by Bob Jenkins

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