In 1988 Deep Thought and Grandmaster Tony Miles shared first place in the Software Toolworks Open in Los Angeles. Deep Thought had a 2745 performance rating, and moved its U.S. Chess Federation (USCF) rating up to 2551, and qualified for the $10,000 Fredkin Intermediate Prize as the first computer to achieve a USCF performance rating of 2500 over a set of 25 contiguous games in human tournaments [4]
was a computer chess machine built at Carnegie Mellon University in the 1980's, the predecessor to Deep Blue. The project was initially started 1985 as Chiptest by the computer science doctoral students Feng-hsiung Hsu and Thomas Anantharaman. Murray Campbell, former co-developer of HiTech, joined the ChipTest team a few month later - followed by Andreas Nowatzyk, Mike Browne and Peter Jansen. The program was named Deep Thought after the fictional computer of the same name [1] .
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after winning the Fredkin Intermediate Prize for Deep Thought's Grandmaster-level performance. [3]
Achievements
Hardware
Software
See also
Publications
Forum Posts
1989
1990 ...
2000 ...
External Links
Source code to tune Deep Thought's evaluation in tar.gz format.
Andreas Nowatzyk's explanations of the the source code
References
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