int board[64], f, r, sm, sq, s; for (f = 1; f < 8; ++f) for (r = 0; r < f; ++r) { sq = 8*r + f; sm = 8*f + r; s = board[sq]; board[sq] = board[sm]; board[sm] = s; }
You need to enable Javascript in your browser to edit pages.
help on how to format text
Table of Contents
Diagonal mirroring mirrors all pieces along the main diagonal or main anti-diagonal. It is applicable in pawn-less endgames with castling no longer possible. Along with horizontal and/or vertical flipping, diagonal mirroring is used in pawn-less endgame tablebases to restrict a white king to the 10 squares of the a1-d4-d1 triangle of the board.
Sample Position
Mirroring an 8x8 Board
An 8x8 Board with a rank-file mapping needs to swap rank and file. A pure 8x8 Board may be mirrored along the main diagonal that way in C:See also
External Links
What links here?
Up one Level