Dietrich G. Prinz, (March 29, 1903 - December 1989)
was a German computer scientist and pioneer, who developed the first limited chess program in England 1951[1]. The computer, a Ferranti Mark 1, was not powerful enough to play a full game but could find the best move if it was only two moves away from checkmate, known as the Mate-in-two problem.
^The First Working Chess Programme, Chapter 16 Chess, Introduction, in Alan Turing, B. Jack Copeland (editor) (2004). The Essential Turing, Seminal Writings in Computing, Logic, Philosophy, Artificial Intelligence, and Artificial Life plus The Secrets of Enigma. Oxford University Press, amazon, google books
was a German computer scientist and pioneer, who developed the first limited chess program in England 1951 [1]. The computer, a Ferranti Mark 1, was not powerful enough to play a full game but could find the best move if it was only two moves away from checkmate, known as the Mate-in-two problem.
Dietrich Prinz was educated at Berlin University, where his teachers included Planck and Einstein, and graduated with a Ph.D. in Philosophy. As Jewish scientist, Prinz escaped Nazi-Germany in 1938 [2] and settled in England [3]. In collaboration with the University of Manchester, Prinz worked as a research scientist at Ferranti Ltd in 1947, and became involved in the firm's work with the Manchester Mark series of computers. His interest in computer chess was likely influenced by his colleague Alan Turing [4] [5], and like Michie, Strachey, and others, by an important article published in 1950 by Donald Davies, A Theory of Chess and Noughts and Crosses [6] [7] .
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