[Event "2nd PCCC 2003"] [Site "Lodz"] [Date "2003.08.??"] [Round "?"] [White "Enigma"] [Black "Matacz"] [Result "1/2-1/2"] 1.Nc3 c5 2.e4 Nc6 3.Bb5 e5 4.Bxc6 dxc6 5.d3 Bd6 6.f3 Nf6 7.Kf2 b5 8.Be3 O-O 9.Nge2 b4 10.Nb1 Be6 11.c4 Be7 12.Qb3 a5 13.Nd2 a4 14.Qc2 Qd7 15.Ng3 Rfd8 16.Ke2 a3 17.b3 Ra7 18.h4 Qd6 19.Rhd1 Rad7 20.Ndf1 Ng4 21.h5 Nxe3 22.Nxe3 g6 23.Kf1 Qd4 24.Qe2 Bh4 25.Nh1 gxh5 26.Nf2 Qb2 27.Nc2 Bxf2 28.Kxf2 f5 29.Qd2 Kf7 30.Qe2 fxe4 31.dxe4 Rxd1 32.Rxd1 Rxd1 33.Qxd1 Qxa2 34.f4 Bg4 35.Qd3 exf4 36.e5 Kg7 37.Kg1 Qb1+ 38.Kh2 a2 39.Qd8 Qxc2 40.Qe7+ Kg8 41.Qe8+ Kg7 42.Qe7+ Kg8 1/2-1/2
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a Chess Engine Communication Protocol compatible chess engine by Kamil Przybyła, written in C and first released in November 2003 [1]. Enigma is a quite selective searcher with the aim to reduce the effective branching factor, and focuses on pawn structure, specially passed pawns, and has some speculative king attack code. Enigma participated at the PCCC 2003.
Table of Contents
Selected Games
PCCC 2003, Enigma - Matacz [3]See also
Forum Posts
2003
2004
External Links
Chess Engine
Misc
Enigma (manga) from Wikipedia
References
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