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Eric B. Baum
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* Eric B. Baum
Eric B. Baum
,
an American physicist, computer scientist and
artificial intelligence
researcher. He earned
undergraduate
and
graduate degrees
at
Harvard University
and a
Ph.D.
in
physics
at
Princeton University
. He has held positions at the
University of California, Berkeley
,
California Institute of Technology
,
Massachusetts Institute of Technology
, Princeton, and the
NEC Research Institute
. His research interests include
machine learning
,
neural networks
,
genetic algorithms
and
game tree search
, in particular the
BPIP-DFISA
(Best play for imperfect players - Depth free independent staircase approximation) search control model. Currently, he is developing algorithms based on machine learning and
bayesian reasoning
to found a
hedge fund
[1]
. Eric Baum is known for his
materialist
and
evolutionist
theories of
intelligence
and
consciousness
, set forth in his book
What is Thought?
[2]
.
Eric Baum
[3]
Table of Contents
Selected Publications
1987 ...
1990 ...
2000 ...
External Links
References
What links here?
Selected Publications
[4]
[5]
1987 ...
Eric B. Baum
,
Frank Wilczek
(
1987
).
Supervised Learning of Probability Distributions by Neural Networks
.
NIPS 1987
Eric B. Baum
,
David Haussler
(
1988
).
What Size Net Gives Valid Generalization?
NIPS 1988
Eric B. Baum
(
1988
).
On the capabilities of multilayer perceptrons
.
Complexity
, Vol. 4, No. 3
Eric B. Baum
(
1989
).
The Perceptron Algorithm Is Fast for Non-Malicious Distributions
.
NIPS 1989
Eric B. Baum
(
1989
).
A Proposal for More Powerful Learning Algorithms
.
Neural Computation
, Vol. 1, No. 2
1990 ...
Eric B. Baum
(
1990
).
Polynomial Time Algorithms for Learning Neural Nets
.
COLT 1990
Eric B. Baum
(
1992
).
On Optimal Game Tree Propagation for Imperfect Players
.
AAAI-92
,
pdf
Eric B. Baum
,
Dan Boneh
,
Charles Garrett
(
1995
).
On Genetic Algorithms
.
COLT 1995
Eric B. Baum
,
Warren D. Smith
(
1995
).
Best Play for Imperfect Players and Game Tree Search
. Part 1 - Theory
Eric B. Baum
,
Warren D. Smith
(
1995
).
Best Play for Imperfect Players and Game Tree Search
. with pseudocode appendix by
Charles Garrett
,
ps
Warren D. Smith
,
Eric B. Baum
,
Charles Garrett
,
Rico Tudor
(
1995
).
Best Play for Imperfect Players and Game Tree Search
. Part 2 - Experiments,
ps
Eric B. Baum
(
1996
).
Toward a Model of Mind as a Laissez-Faire Economy of Idiots
.
ICML 1996
Eric B. Baum
,
Warren D. Smith
(
1997
).
A Bayesian Approach to Relevance in Game Playing
.
Artificial Intelligence
, Vol. 97,
CiteSeerX
Eric B. Baum
,
Warren D. Smith
(
1999
).
Propagating Distributions Up Directed Acyclic Graphs
.
Neural Computation
, Vol. 11, No. 1
2000 ...
Eric B. Baum
,
Igor Durdanovic
(
2000
).
Evolution of Cooperative Problem Solving in an Artificial Economy
.
Neural Computation
, Vol. 12, No. 12,
pdf
Eric B. Baum
,
Dan Boneh
,
Charles Garrett
(
2001
).
Where Genetic Algorithms Excel
.
Evolutionary Computation
, Vol. 9, No. 1
Eric B. Baum
(
2004
).
What is Thought?
Bradford Book
External Links
Eric Baum from Wikipedia
Lifeboat Foundation Bios: Dr. Eric B. Baum
What is Thought? - homepage
Patents by Inventor Eric B. Baum - Justia Patents Database
Eric Baum | LinkedIn
References
^
Eric B. Baum | The MIT Press
^
Lifeboat Foundation Bios: Dr. Eric B. Baum
^
Eric Baum | LinkedIn
^
Eric B. Baum's Research
^
dblp: Eric B. Baum
What links here?
Page
Date Edited
Artificial Intelligence
Apr 9, 2018
Eric B. Baum
Sep 11, 2015
Games
Feb 20, 2018
Genetic Programming
Dec 26, 2017
Harvard University
Feb 22, 2016
Karlo Bala Jr.
Feb 19, 2017
Learning
Feb 20, 2018
Massachusetts Institute of Technology
Jan 24, 2017
Neural Networks
Mar 12, 2018
Paradise
Nov 19, 2014
People
Feb 28, 2018
Search
Feb 1, 2018
Solomon Eyal Shimony
Sep 11, 2015
Warren D. Smith
Sep 12, 2015
Yan Radovilsky
Sep 11, 2015
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an American physicist, computer scientist and artificial intelligence researcher. He earned undergraduate and graduate degrees at Harvard University and a Ph.D. in physics at Princeton University. He has held positions at the University of California, Berkeley, California Institute of Technology, Massachusetts Institute of Technology, Princeton, and the NEC Research Institute. His research interests include machine learning, neural networks, genetic algorithms and game tree search, in particular the BPIP-DFISA (Best play for imperfect players - Depth free independent staircase approximation) search control model. Currently, he is developing algorithms based on machine learning and bayesian reasoning to found a hedge fund [1]. Eric Baum is known for his materialist and evolutionist theories of intelligence and consciousness, set forth in his book What is Thought? [2].
Table of Contents
Selected Publications
[4] [5]1987 ...
1990 ...
2000 ...
External Links
References
What links here?
Up one level