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Exacto,
a Chess Engine Communication Protocol compliant open source chess engine written by Daniel Sparks in C++, the source code covered by a BSD license. Starting with version 0.e, released in March 2014, Exacto uses bitboards as internal board representation, while former versions, Daniel has worked on sporadically throughout the years, were 0x88 [1] .
Exact sequence [2]

Features

Version 0.e features plain magic bitboards [3] to determine sliding piece attacks.

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References

  1. ^ dans595/exacto · GitHub
  2. ^ Shows how any exact sequence is weaved together from several overlapping short exact sequences, Axel Boldt, February 2004, Exact science from Wikipedia
  3. ^ Features of 0.e as given from the Exacto Homepage

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