Forsyth-Edwards Notation (FEN) describes a Chess Position. It is an one-line ASCII-string. FEN is based on a system created by Scotsman David Forsyth in the 19th century. Steven Edwards specified the FEN standard for computer chess applications as part of the Portable Game Notation[1] .
FEN Syntax
One FEN string or record consists of six fields separated by a space character. The first four fields of the FEN specification are the same as the first four fields of the EPD specification.
The Piece Placement is determined rank by rank in big-endian order, that is starting at the 8th rank down to the first rank. Each rank is separated by the terminal symbol '/' (slash). One rank, scans piece placement in little-endian file-order from the A to H.
A decimal digit counts consecutive empty squares, the pieces are identified by a single letter from standard English names for chess pieces as used in the Algebraic chess notation. Uppercase letters are for white pieces, lowercase letters for black pieces.
Side to move is one lowercase letter for either White ('w') or Black ('b').
<Side to move> ::= {'w' | 'b'}
Castling ability
If neither side can castle, the symbol '-' is used, otherwise each of four individual castling rights for king and queen castling for both sides are indicated by a sequence of one to four letters.
The en passant target square is specified after a double push of a pawn, no matter whether an en passant capture is really possible or not [2][3][4] . Other moves than double pawn pushes imply the symbol '-' for this FEN field.
The halfmove clock specifies a decimal number of half moves with respect to the 50 move draw rule. It is reset to zero after a capture or a pawn move and incremented otherwise.
Table of Contents
Forsyth-Edwards Notation (FEN) describes a Chess Position. It is an one-line ASCII-string. FEN is based on a system created by Scotsman David Forsyth in the 19th century. Steven Edwards specified the FEN standard for computer chess applications as part of the Portable Game Notation [1] .
FEN Syntax
One FEN string or record consists of six fields separated by a space character. The first four fields of the FEN specification are the same as the first four fields of the EPD specification.Terminal and nonterminal symbols of a variant of BNF below are embedded in ' ' resp. < >.
<FEN> ::= <Piece Placement> ' ' <Side to move> ' ' <Castling ability> ' ' <En passant target square> ' ' <Halfmove clock> ' ' <Fullmove counter>Piece Placement
The Piece Placement is determined rank by rank in big-endian order, that is starting at the 8th rank down to the first rank. Each rank is separated by the terminal symbol '/' (slash). One rank, scans piece placement in little-endian file-order from the A to H.A decimal digit counts consecutive empty squares, the pieces are identified by a single letter from standard English names for chess pieces as used in the Algebraic chess notation. Uppercase letters are for white pieces, lowercase letters for black pieces.
<Piece Placement> ::= <rank8>'/'<rank7>'/'<rank6>'/'<rank5>'/'<rank4>'/'<rank3>'/'<rank2>'/'<rank1> <ranki> ::= [<digit17>]<piece> {[<digit17>]<piece>} [<digit17>] | '8' <piece> ::= <white Piece> | <black Piece> <digit17> ::= '1' | '2' | '3' | '4' | '5' | '6' | '7' <white Piece> ::= 'P' | 'N' | 'B' | 'R' | 'Q' | 'K' <black Piece> ::= 'p' | 'n' | 'b' | 'r' | 'q' | 'k'Side to move
Side to move is one lowercase letter for either White ('w') or Black ('b').<Side to move> ::= {'w' | 'b'}Castling ability
If neither side can castle, the symbol '-' is used, otherwise each of four individual castling rights for king and queen castling for both sides are indicated by a sequence of one to four letters.En passant target square
The en passant target square is specified after a double push of a pawn, no matter whether an en passant capture is really possible or not [2] [3] [4] . Other moves than double pawn pushes imply the symbol '-' for this FEN field.Halfmove Clock
The halfmove clock specifies a decimal number of half moves with respect to the 50 move draw rule. It is reset to zero after a capture or a pawn move and incremented otherwise.<Halfmove Clock> ::= <digit> {<digit>} <digit> ::= '0' | '1' | '2' | '3' | '4' | '5' | '6' | '7' | '8' | '9'Fullmove counter
The number of the full moves in a game. It starts at 1, and is incremented after each Black's move.<Fullmove counter> ::= <digit19> {<digit>} <digit19> ::= '1' | '2' | '3' | '4' | '5' | '6' | '7' | '8' | '9' <digit> ::= '0' | <digit19>Samples
FEN strings of Starting Position and after 1.e4 c5 2.Nf3:rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1
rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1
rnbqkbnr/pp1ppppp/8/2p5/4P3/8/PPPP1PPP/RNBQKBNR w KQkq c6 0 2
rnbqkbnr/pp1ppppp/8/2p5/4P3/5N2/PPPP1PPP/RNBQKB1R b KQkq - 1 2
Extensions for Chess Variants
...See also
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External Links
fen2img Chess Diagram Maker by Joe Leslie-Hurd
References
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