Helmut Horacek, Marcus Wagner (1981). Das Schachprogramm Merlin, Verbesserung von Laufzeit-Effizient, Eröffnungsbibliothek und Bewertungsfunktion. 4. Tagung "Berichte aus Informatik-Instituten" (German) [8]
Helmut Horacek (2003). A Best-First Search Algorithm for Generating Referring Expressions. EACL 2003
Helmut Horacek (2008). Towards Designing Operationalizable Models of Man-Machine Interaction Based on Concepts from Human Dialog Systems. NLDB 2008
Helmut Horacek (2008). A High-Level Categorization of Explanation A Case Study with a Tutoring System. ExaCt 2008
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Florin Haque, Helmut Horacek (2015). Generating Referential Descriptions Involving Relations by a Best-First Searching Procedure – A System Demo. ENLG 2015 , pdf
an Austrian computer scientist, mathematician and AI-researcher with focus on natural language processing affiliated with the German Research Centre for Artificial Intelligence, Saarbrücken [1], and Saarland University. During the early 80, along with Hermann Kaindl, Marcus Wagner and Roland Schreier, Helmut Horacek was co-author of the chess program Merlin, competing at various ACM North American Computer Chess Championships and two World Computer Chess Championships in the 80s [2]. He is further author of the Pawn Endgame program PawnKing, which was also subject of his Ph.D. thesis, co-supervised by Wilhelm Barth from Vienna University of Technology and Curt Christian from University of Vienna [3]. As elaborated in his 1983 paper [4], PawnKing relies on pawn- and king-pattern with bitboards as well as path algorithms to guide the search in his knowledge-based move selection and evaluation approach.
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