Skip to main content
guest
Join
|
Help
|
Sign In
chessprogramming
Home
guest
|
Join
|
Help
|
Sign In
Wiki Home
Recent Changes
Pages and Files
Members
Home
Basics
Getting Started
Board Representation
Search
Evaluation
Principle Topics
Chess
Programming
Artificial Intelligence
Knowledge
Learning
Testing
Tuning
User Interface
Protocols
Dictionary
Lists
Arts
Cartoons
CC Forums
Conferences
Dedicated CC
Engines
Games
Hardware
History
Organizations
Papers
People
Periodical
Samples
Software
Timeline
Tournaments and Matches
Videos
Misc
Acknowledgments
On New Pages
Recommended Reading
Wikispaces Help
Henk Mannen
Edit
0
3
…
2
Tags
chessplayer
people
Notify
RSS
Backlinks
Source
Print
Export (PDF)
Home
*
People
* Henk Mannen
Henk Mannen
,
a Dutch computer scientist, chess player
[1]
, and sales and human ressource manager. He holds a Master's degree from
Utrecht University
in 2003, where he worked with
Marco Wiering
on
reinforcement learning
and
temporal difference learning
in chess. In their experiments, they used
Tom Kerrigan's
TSCP 1.811
, and trained several different chess
evaluation
functions (
neural networks
) by using
TD(λ) learning
on a set of database games
[2]
.
Henk Mannen
[3]
Table of Contents
Publications
External Links
References
What links here?
Publications
[4]
Henk Mannen
(
2003
).
Learning to play chess using reinforcement learning with database games
. Master’s thesis,
Cognitive Artificial Intelligence
,
Utrecht University
Henk Mannen
,
Marco Wiering
(
2004
).
Learning to play chess using TD(λ)-learning with database games
.
Cognitive Artificial Intelligence
,
Utrecht University
, Benelearn’04
Marco Wiering
,
Jan Peter Patist
,
Henk Mannen
(
2005
).
Learning to Play Board Games using Temporal Difference Methods
. Technical Report,
Utrecht University
, UU-CS-2005-048,
pdf
External Links
Henk Mannen | LinkedIn
Mannen, Henk FIDE Chess Profile
The chess games of Henk Mannen
from
chessgames.com
References
^
Mannen, Henk FIDE Chess Profile
^
Henk Mannen
,
Marco Wiering
(
2004
).
Learning to play chess using TD(λ)-learning with database games
.
Cognitive Artificial Intelligence
,
Utrecht University
, Benelearn’04
^
Henk Mannen | LinkedIn
^
Marco Wiering's publications page
What links here?
Page
Date Edited
Automated Tuning
Feb 27, 2018
Chess
Jan 21, 2018
Henk Mannen
Mar 2, 2015
Learning
Feb 20, 2018
Marco Wiering
Aug 4, 2015
Neural Networks
Mar 12, 2018
People
Feb 28, 2018
Reinforcement Learning
Feb 12, 2018
Temporal Difference Learning
Feb 20, 2018
TSCP
Feb 5, 2016
Up one level
Javascript Required
You need to enable Javascript in your browser to edit pages.
help on how to format text
Turn off "Getting Started"
Home
...
Loading...
a Dutch computer scientist, chess player [1], and sales and human ressource manager. He holds a Master's degree from Utrecht University in 2003, where he worked with Marco Wiering on reinforcement learning and temporal difference learning in chess. In their experiments, they used Tom Kerrigan's TSCP 1.811, and trained several different chess evaluation functions (neural networks) by using TD(λ) learning on a set of database games [2].
Table of Contents
Publications
[4]External Links
References
What links here?
Up one level