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Hong Liu,
a Chinese computer scientist and associate professor at the Institute of Computing Technology, Chinese Academy of Sciences, (ICT, CAS) Beijing [1], where he already received his Ph.D. degree in 2010. His research interests include high performance computing, distributed computing and big data analytics. He worked and published on parallel game tree search using GPUs applied to chess and Connect6 [2].
Hong Liu [3]

Selected Publications

[4]

References

  1. ^ Institute of Computing Technology, Chinese Academy of Sciences
  2. ^ Liang Li, Hong Liu, Hao Wang, Taoying Liu, Wei Li (2015). A Parallel Algorithm for Game Tree Search Using GPGPU. IEEE Transactions on Parallel and Distributed Systems, Vol. 26, No. 8
  3. ^ Image and biography from A Parallel Algorithm for Game Tree Search Using GPGPU - IEEE Xplore Document
  4. ^ dblp: Hong Liu
  5. ^ Apache Hadoop from Wikipedia
  6. ^ Apache Hive from Wikipedia

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