6,258 lines of code, offset pseudo move generator, iterative deepening, aspiration windows, killer move table, evaluation cache, 370,000 move opening book database, book learning and pondering. Program Achievements: Highest rated chess engine written in BASIC at WBEC. Kanguruh is approximately 150 Elo points stronger than last year.
Kanguruh is a Winboard chess engine written in PowerBASIC 3.04 Console Compiler. Kanguruh uses standard search techniques such as alpha beta with aspiration windows, iterative deepening, killer move table, offset move generator and evaluation cache. Kanguruh features a 670,000 move opening book database and also has a type of book learning feature where it stores separate statistics on each opponent it plays.
Kanguruh has changed little since NC3 2004. The biggest change is to the opening book system, it has been rewritten and redesigned in an attempt to improve the performance of Kanguruh's opening moves. A pondering bug has also been fixed which should improve time management a little.
Kanguruh is a Winboard compatible chess engine written in PowerBASIC 3.02 Console Compiler and contains approximately 6000 lines of code. Kanguruh features a set of integrated algorithms which I have named the 'Special Heuristically Intelligent Transposition Engine' (S.H.I.T.E.), it is these set of algorithms that is mostly responsible for Kanguruh's style and performance of play. Although Kanguruh is a relatively weak engine, it is the highest rated engine written in BASIC on WBEC.
a 32-bit WinBoard compliant chess engine written by Thomas McBurney in PowerBASIC. Kanguruh was an experimental project to combine features of Thomas' first chess program Deep BASIC with the Quick BASIC chess program Minimax written by Dieter Steinwender and Chrilly Donninger. Features added were an opening book system, book learning, evaluation cache, pondering, better time management, and a better evaluation function. Kanguruh played four Australasian National Computer Chess Championships.
Table of Contents
Descriptions
2003
NC3 2003 [2]2004
NC3 2004 [3]2005
NC3 2005 [4]Kanguruh has changed little since NC3 2004. The biggest change is to the opening book system, it has been rewritten and redesigned in an attempt to improve the performance of Kanguruh's opening moves. A pondering bug has also been fixed which should improve time management a little.
2006
NC3 2006 [5]Selected Games
NC3 2003, round 3, Decapod - Kanguruh [6]See also
External Links
Chess Engine
Misc
Macropodidae
Court
References
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