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Kazunori Yamaguchi
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* Kazunori Yamaguchi
Kazunori Yamaguchi
,
a Japanese electrical engineer, computer scientist, and professor at Department of General Systems Studies
[1]
,
The University of Tokyo
. His research interests covers the broad range of computer and
systems science
,
data structures
and
algorithms
,
database management system
,
artificial intelligence
,
computer games
, and
general game playing
.
Kazunori Yamaguchi
[2]
Table of Contents
Selected Publications
1980 ...
1990 ...
2000 ...
2010 ...
External Links
References
What links here?
Selected Publications
[3]
1980 ...
Kazunori Yamaguchi
,
Tosiyasu L. Kunii
(
1982
).
PICCOLO Logic for a Picture Database Computer and Its Implementation
.
IEEE Transactions on Computers
, Vol. 31, No. 10
Kazunori Yamaguchi
,
Tosiyasu L. Kunii
(
1984
).
Top-down VLSI Design Experiments on a Picture Database Computer
. VLSI Engineering
1990 ...
Ken Nakayama
,
Kazunori Yamaguchi
,
Satoru Kawai
(
1997
).
I-Regular Expression: Regular Expression with Continuous Interval Constraints
.
CIKM 1997
2000 ...
Tomoyuki Kaneko
,
Kazunori Yamaguchi
,
Satoru Kawai
(
2000
).
Compiling Logical Features into Specialized State-Evaluators by Partial Evaluation, Boolean Tables and Incremental Calculation
.
PRICAI 2000
Tomoyuki Kaneko
,
Kazunori Yamaguchi
,
Satoru Kawai
(
2001
).
Automatic Feature Construction and Optimization for General Game Player
.
6th Game Programming Workshop, Hakone
Tomoyuki Kaneko
,
Kazunori Yamaguchi
,
Satoru Kawai
(
2002
).
Pattern Selection Problem for Automatically Generating Evaluation Functions For General Game Player
.
7th Game Programming Workshop, Hakone
Tomoyuki Kaneko
,
Kazunori Yamaguchi
,
Satoru Kawai
(
2003
).
Automated Identification of Patterns in Evaluation Functions for General Game Players
.
Advances in Computer Games 10
Shogo Takeuchi
,
Tomoyuki Kaneko
,
Kazunori Yamaguchi
,
Satoru Kawai
(
2007
).
Visualization and Adjustment of Evaluation Functions Based on Evaluation Values and Win Probability
.
AAAI 2007
Shogo Takeuchi
,
Tomoyuki Kaneko
,
Kazunori Yamaguchi
(
2008
).
Evaluation of Monte Carlo tree search and the application to Go
.
CIG 2008
2010 ...
Shogo Takeuchi
,
Tomoyuki Kaneko
,
Kazunori Yamaguchi
(
2010
).
Evaluation of Game Tree Search Methods by Game Records
.
IEEE Transactions on Computational Intelligence and AI in Games
, Vol. 2, No. 4
Yoshiaki Yamaguchi
,
Kazunori Yamaguchi
,
Tetsuro Tanaka
,
Tomoyuki Kaneko
(
2011
).
Infinite Connect-Four Is Solved: Draw
.
Advances in Computer Games 13
Yoshiaki Yamaguchi
,
Tetsuro Tanaka
,
Kazunori Yamaguchi
(
2013
).
Cylinder-Infinite-Connect-Four except for Widths 2, 6, and 11 is Solved: Drawn
.
CG 2013
External Links
Home Page of Dr. Kazunori Yamaguchi
The University of Tokyo, GPES | Faculty Staff | Measurement and Evaluation | Yamaguchi, Kazunori
References
^
Department of General Systems Studies
^
The University of Tokyo, GPES | Faculty Staff | Measurement and Evaluation | Yamaguchi, Kazunori
^
dblp: Kazunori Yamaguchi
What links here?
Page
Date Edited
Advances in Computer Games 10
Dec 30, 2016
Advances in Computer Games 13
Jan 7, 2017
Automated Tuning
Feb 27, 2018
CG 2013
Jul 18, 2017
Connect Four
Jan 31, 2018
Evaluation
Feb 1, 2018
Evaluation Patterns
Jun 24, 2013
General Game Playing
Dec 22, 2017
Go
Jan 24, 2018
Kazunori Yamaguchi
Jun 20, 2016
Match Statistics
Mar 31, 2018
Monte-Carlo Tree Search
Apr 26, 2018
Pawn Advantage, Win Percentage, and Elo
Dec 20, 2017
People
Feb 28, 2018
Playing Strength
Mar 31, 2018
Satoru Kawai
Jun 20, 2016
Shogo Takeuchi
Jun 16, 2016
Tetsuro Tanaka
Oct 25, 2017
Tomoyuki Kaneko
Oct 25, 2017
Yoshiaki Yamaguchi
Dec 18, 2016
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a Japanese electrical engineer, computer scientist, and professor at Department of General Systems Studies [1], The University of Tokyo. His research interests covers the broad range of computer and systems science, data structures and algorithms, database management system, artificial intelligence, computer games, and general game playing.
Table of Contents
Selected Publications
[3]1980 ...
1990 ...
2000 ...
2010 ...
External Links
References
What links here?
Up one level