The first version of LChess was written in 1987. In 1988 it participated for the first time in the Dutch Computer Chess Championship, ending 13th in a field of 16; the best result was in 1990 when it ended on a shared 3rd place. Lex Loep has steadily worked on the chess engine and the version which is playing in the WCCC has been ported to Windows NT. Techniques used by the chess engine include alpha-beta search, iterative deepening, PVS, null moves for pruning and thread detection, history tables, killer heuristics, transposition tables and refutation tables. Tactically the program plays very well, and is particularly good in finding mate threads. Positionally there is still a lot of work to do. On the Reinfeld test set it scores more than 80% with 1 minute CPU time on a Pentium 90. Search speed is 30,000 - 50,000 nodes/second. Ger Neef wrote the user interface.
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LChess (L-Chess, Schaakmeester),
a chess program by Lex Loep, which played the WCCC 1995, the UPCCC 1994, as well as various Dutch Open Computer Chess Championships and Aegon Tournaments. LChess was market as Schaakmeester in the Netherlands, running under DOS with an own GUI, and was later ported to natively run under Windows NT [1]. In the late 90s, LChess aka Schaakmeester for Windows evolved to ChessPartner [2] with GUI and an protocol adapter compliant to the Chess Engine Communication and UCI protocols, to support other WinBoard and UCI Engines [3], market by Lokasoft and as Chess Champ by Phoenix Games [4].
Description
given in 1995 from the ICGA page [5]:Selected Games
DOCCC 1997, round 2, LChess - Dappet [6]See also
Forum Posts
External Links
Chess Champ Screenshots for Windows - MobyGames
References
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