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Martin Gardner, (October 21, 1914 - May 22, 2010)
was an American polymath, recreational mathematics and science writer, and author of the Mathematical Games column in Scientific American from 1956 to 1981 [1] [2]. He was inventor of various games such as 5×5 Minichess, which was recently weakly solved by Frédéric Prost and Mehdi Mhalla [3] [4], and Hexapawn, designed to demonstrate Michie's machine learning algorithm with only 24 Matchboxes instead of 300 as required for the tic-tac-toe machine MENACE [5]. Due to his publications, Gardner popularized countless mathematical games and puzzles, notably the game of Hex [6] and Conway's Game of Life [7].
Martin Gardner [8]

Selected Publications

[9] [10]

1950 ...

1960 ...

1970 ...

1980 ...

1990 ...

2000 ...

2010 ...


External Links


References

  1. ^ Martin Gardner from Wikipedia
  2. ^ Index to Mathematical Games
  3. ^ Mehdi Mhalla, Frédéric Prost (2013). Gardner’s Minichess Variant is Solved. ICGA Journal, Vol. 36, No. 4
  4. ^ Gardner's minichess solved by BB+, OpenChess Forum, August 29, 2013
  5. ^ Martin Gardner (1969, 1991). The Unexpected Hanging and Other Mathematical Diversions. Simon & Schuster, University Of Chicago Press, Chapter 8: A Matchbox Game-Learning Machine
  6. ^ Martin Gardner (1959). The Game of Hex. in The Scientific American Book of Mathematical Puzzles and Diversions. pp 73-83.Simon & Schuster
  7. ^ Martin Gardner (1970). Mathematical Games - The fantastic combinations of John Conway's new solitaire game "life". Scientific American, Vol. 223, pp. 120-123.
  8. ^ Details: Martin Gardner, MFO Photo by Konrad Jacobs, Erlangen, Martin Gardner from Wikipedia
  9. ^ Martin Gardner bibliography
  10. ^ Martin Gardner's Puzzle Books
  11. ^ Unexpected hanging paradox from Wikipedia
  12. ^ Negative base from Wikipedia
  13. ^ Borromean rings from Wikipedia

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