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Martin Müller,
an Austrian computer scientist, researcher, since 2000 associate professor, and since 2009 full professor at University of Alberta. Before, Martin Müller's academical career [1] included the Graz University of Technology, Jürg Nievergelt's group at ETH Zurich, University of California, Berkeley, ETL (Electrotechnical Laboratory) at University of Tsukuba and the NTT, Atsugi, Japan. His research interests covers Game-tree search and two-player games, including Computer Go, Monte-Carlo Tree Search, Depth-first Proof-number search and Graph History Interaction. He also worked within the team of Jonathan Schaeffer on solving Checkers [2] .
Martin Müller [3]

Programs

Martin Müller is co-author of two successful Go programs. The veteran program Explorer was developed along with Anders Kierulf and Ken Chen and played eight Computer Olympiads from 1989 until 2005, two times winning Gold medals. His new program Fuego [4] , co-authored by Markus Enzenberger, Broderick Arneson, Richard Segal, Gerald Tesauro and Arpad Rimmel (since 2010), won the Gold medal at the 14th Computer Olympia in 9x9 Go, as well the Silver medal in 19x19 Go [5] [6] .

Selected Publications

[7] [8] [9]

1989

  • Martin Müller (1989). Eine Theoretische Basis zur Programmierung von Go. (A theoretical basis for programming Go.) Diplomarbeit, Technische Universität Graz.

1990 ...

1995 ...

2000 ...

2001
2002
2003
2004

2005 ...

2006
2007
2008
2009

2010 ...

2015 ...


External Links


References

  1. ^ Where I have been and What I have done Before
  2. ^ Solving Checkers
  3. ^ Human vs. Computer Go Competition at WCCI 2010
  4. ^ Fuego from sourceforge
  5. ^ Markus Enzenberger, Martin Müller (2009). Fuego - An Open-source Framework for Board Games and Go Engine Based on Monte-Carlo Tree Search, pdf
  6. ^ Martin Müller (2009). Fuego at the Computer Olympiad in Pamplona 2009: A Tournament Report. pdf
  7. ^ ICGA Reference Database (pdf)
  8. ^ Publications of Martin Müller's Research Group
  9. ^ dblp: Martin Müller 0003
  10. ^ Re: A new(?) technique to recognize draws by Dan Andersson, CCC, June 01, 2002
  11. ^ The SAT Game

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